liblast/Game/Assets/UI/MenuCheckButton.tscn

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Text

[gd_scene load_steps=4 format=3 uid="uid://bl1fc5cl4fcav"]
[ext_resource type="Script" path="res://Assets/UI/MenuCheckButton.gd" id="1"]
[ext_resource type="AudioStream" uid="uid://tmb3cqyy8s33" path="res://Assets/SFX/UI_Click.wav" id="2_d1dx2"]
[ext_resource type="AudioStream" uid="uid://dvfvty8gqab0a" path="res://Assets/SFX/UI_Hover.wav" id="3_pitbq"]
[node name="MenuCheckButton" type="CheckButton"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( "1" )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ClickSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( "2_d1dx2" )
script = null
[node name="HoverSound" type="AudioStreamPlayer" parent="."]
stream = ExtResource( "3_pitbq" )
script = null
[connection signal="mouse_entered" from="." to="." method="_on_MenuCheckButton_mouse_entered"]
[connection signal="toggled" from="." to="." method="on_toggle"]