forked from unfa/liblast
72 lines
2.3 KiB
Text
72 lines
2.3 KiB
Text
[gd_scene load_steps=8 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://Assets/Weapons/Handgun/Handgun.tscn" type="PackedScene" id=2]
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[ext_resource path="res://Assets/HUD/HUD.tscn" type="PackedScene" id=3]
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[ext_resource path="res://Audio/SoundPlayer.tscn" type="PackedScene" id=7]
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[sub_resource type="CapsuleShape" id=1]
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radius = 0.33
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height = 1.1
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[sub_resource type="CylinderShape" id=2]
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radius = 0.2
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height = 0.3
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[sub_resource type="CapsuleMesh" id=3]
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radius = 0.33
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mid_height = 1.1
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[node name="Player" type="KinematicBody"]
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script = ExtResource( 1 )
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.53592, -0.0651628 )
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[node name="Hand" type="Spatial" parent="Camera"]
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transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.4, -0.559 )
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[node name="Weapon" parent="Camera/Hand" instance=ExtResource( 2 )]
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[node name="CollisionShapeBody" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0.882822, 0 )
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shape = SubResource( 1 )
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[node name="CollisionShapeFeet" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.150321, 0 )
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shape = SubResource( 2 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0.882822, 0 )
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mesh = SubResource( 3 )
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material/0 = null
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[node name="Debug" type="Label" parent="."]
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margin_right = 40.0
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margin_bottom = 14.0
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custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
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text = "Debug"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Sounds" type="Spatial" parent="."]
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[node name="Jump" parent="Sounds" instance=ExtResource( 7 )]
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SoundClip = "res://Assets/SFX/Player-Jump-01.wav"
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[node name="Footsteps" parent="Sounds" instance=ExtResource( 7 )]
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SoundClip = "res://Assets/SFX/Player-Step-Concrete-01.wav"
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PlayUntilEnd = true
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MinDelay = 0.2
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RandomizePitch = 0.2
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[node name="Death" parent="Sounds" instance=ExtResource( 7 )]
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SoundClip = "res://Assets/SFX/Player-Death-01.wav"
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MinDelay = 0.2
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[node name="Pain" parent="Sounds" instance=ExtResource( 7 )]
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SoundClip = "res://Assets/SFX/Player-Pain-01.wav"
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MinDelay = 0.2
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[node name="HUD" parent="." instance=ExtResource( 3 )]
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