forked from unfa/liblast
unfa
ddad08e457
Fixed halo Z test (proximity fade enforced it) Fixed halo scaling is sync Fixed some particle effect issues with muzzle flashes and explosions Added "fine red mist" lingering after killing someone |
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Announcer | ||
Audio | ||
Characters | ||
Decals | ||
DecalsStatic | ||
Effects | ||
Fonts/Liberation Sans | ||
HUD | ||
MapComponents | ||
Maps | ||
Materials | ||
Props | ||
SFX | ||
UI | ||
Weapons | ||
Globals.gd |