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liblast/Game/Map.tscn

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[gd_scene load_steps=24 format=3 uid="uid://b1078bn8gy2qf"]
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[ext_resource type="PackedScene" path="res://Assets/MapComponents/SpawnPoint.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://caipucfu7hjkk" path="res://Assets/Props/BeerCan.tscn" id="1_ecbkv"]
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[ext_resource type="Texture2D" uid="uid://4fe0w7db5jy7" path="res://Assets/Decals/Puddle_Albedo.png" id="1_ucgnk"]
[ext_resource type="PackedScene" uid="uid://diwti216q43ll" path="res://Assets/Props/Resonator.tscn" id="2_2mxc7"]
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[ext_resource type="Texture2D" uid="uid://bw47ok2363v8p" path="res://Assets/Decals/Puddle_Normal.png" id="2_lx0ok"]
[ext_resource type="Texture2D" uid="uid://daphvbx7ktd4p" path="res://Assets/Decals/Puddle_ORM.png" id="3_j0uem"]
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[ext_resource type="Texture2D" uid="uid://d24tv4e0dptk0" path="res://Assets/Effects/Logo.png" id="4_mci55"]
[ext_resource type="Script" path="res://Assets/Decals/Logo.gd" id="5_yr76j"]
[ext_resource type="PackedScene" uid="uid://bdp8jwqxbki0m" path="res://Assets/Maps/DM1/DM1_update_01_level_geo.tscn" id="8_gol1j"]
[ext_resource type="StreamTexture3D" uid="uid://dp74htl3lpbqu" path="res://Assets/Maps/DM1/ParticlesCollisionSDF.exr" id="10_2c624"]
[ext_resource type="Occluder3D" uid="uid://udgascpbs63h" path="res://Assets/Maps/DM1/Map.occ" id="11_dn71p"]
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[sub_resource type="OpenSimplexNoise" id="OpenSimplexNoise_8aprf"]
octaves = 6
persistence = 0.875
lacunarity = 2.93
[sub_resource type="NoiseTexture" id="NoiseTexture_jtudr"]
width = 2048
height = 2048
noise = SubResource( "OpenSimplexNoise_8aprf" )
[sub_resource type="BoxShape3D" id="BoxShape3D_on65k"]
size = Vector3(61.2473, 26.9827, 39.3003)
[sub_resource type="BoxShape3D" id="BoxShape3D_iekbm"]
size = Vector3(21.6411, 9.90431, 5.14328)
[sub_resource type="BoxShape3D" id="BoxShape3D_ifsu4"]
size = Vector3(9.57142, 4.33482, 7.24653)
[sub_resource type="BoxShape3D" id="BoxShape3D_yyeg3"]
size = Vector3(4.98326, 6.23288, 20.4744)
[sub_resource type="PhysicalSkyMaterial" id="1"]
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[sub_resource type="Sky" id="2"]
sky_material = SubResource( "1" )
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[sub_resource type="Environment" id="3"]
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background_mode = 2
sky = SubResource( "2" )
ambient_light_source = 3
ambient_light_color = Color(0.913725, 0.913725, 0.913725, 1)
ambient_light_sky_contribution = 0.04
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tonemap_mode = 2
tonemap_white = 2.0
ssao_radius = 8.0
ssao_intensity = 1.0
sdfgi_use_occlusion = true
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sdfgi_read_sky_light = true
sdfgi_bounce_feedback = 1.24
sdfgi_cascades = 0
sdfgi_min_cell_size = 0.25
sdfgi_cascade0_distance = 16.0
sdfgi_max_distance = 256.0
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glow_enabled = true
glow_levels/3 = 0.6
glow_levels/4 = 0.47
glow_levels/5 = 0.17
glow_levels/6 = 0.05
glow_normalized = true
glow_intensity = 2.0
glow_hdr_threshold = 2.0
glow_hdr_scale = 4.0
glow_hdr_luminance_cap = 5.0
volumetric_fog_density = 0.001
volumetric_fog_gi_inject = 0.1
[sub_resource type="CameraEffects" id="4"]
[sub_resource type="VoxelGIData" id="VoxelGIData_838pm"]
_data = {
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energy = 0.25
normal_bias = 1.74
use_two_bounces = true
2021-06-02 23:32:07 +02:00
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dof_blur_far_enabled = true
dof_blur_far_distance = 0.01
dof_blur_far_transition = 173.56
dof_blur_near_enabled = true
dof_blur_near_distance = 33.81
dof_blur_near_transition = 17.18
dof_blur_amount = 1.0
override_exposure = 0.0
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[node name="Map" type="Node3D"]
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[node name="Decals" type="Node3D" parent="."]
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visible = false
__meta__ = {
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}
2021-09-21 02:05:20 +02:00
[node name="Puddle" type="Decal" parent="Decals"]
transform = Transform3D(0.965926, 3.60267e-09, -0.258819, -0.258819, -3.45404e-08, -0.965926, 1.73827e-08, 1, -3.83592e-08, -1.30654, 0.350086, -3.57002)
extents = Vector3(2, 1, 2)
texture_albedo = ExtResource( "1_ucgnk" )
texture_normal = ExtResource( "2_lx0ok" )
texture_orm = ExtResource( "3_j0uem" )
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albedo_mix = 0.5
cull_mask = 1
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[node name="Puddle2" type="Decal" parent="Decals"]
transform = Transform3D(0.965926, 3.60267e-09, -0.258819, -0.258819, -3.45404e-08, -0.965926, 1.73827e-08, 1, -3.83592e-08, 12.251, -7.12832, -3.57002)
extents = Vector3(2, 1, 2)
texture_albedo = ExtResource( "1_ucgnk" )
texture_normal = ExtResource( "2_lx0ok" )
texture_orm = ExtResource( "3_j0uem" )
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albedo_mix = 0.5
cull_mask = 1
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[node name="Puddle4" type="Decal" parent="Decals"]
transform = Transform3D(0.965926, 3.60267e-09, -0.258819, -0.258819, -3.45404e-08, -0.965926, 1.73827e-08, 1, -3.83592e-08, 20.9798, 2.71926, -3.96103)
extents = Vector3(4.83956, 0.0530415, 2.96586)
texture_albedo = ExtResource( "1_ucgnk" )
texture_normal = ExtResource( "2_lx0ok" )
texture_orm = ExtResource( "3_j0uem" )
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albedo_mix = 0.5
cull_mask = 1
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[node name="Puddle3" type="Decal" parent="Decals"]
transform = Transform3D(0.965926, 3.60267e-09, -0.258819, -0.258819, -3.45404e-08, -0.965926, 1.73827e-08, 1, -3.83592e-08, 15.9006, 9.19937, 4.07497)
extents = Vector3(2, 1, 2)
texture_albedo = ExtResource( "1_ucgnk" )
texture_normal = ExtResource( "2_lx0ok" )
texture_orm = ExtResource( "3_j0uem" )
2021-10-01 18:06:32 +02:00
albedo_mix = 0.5
cull_mask = 1
2021-09-21 12:44:58 +02:00
[node name="Logo" type="Decal" parent="Decals"]
transform = Transform3D(-0.856436, -0.965923, -2.4869e-13, -3.19626, 0.258819, 2.89283e-07, -2.79426e-07, 2.26266e-08, -3.30902, 32.0208, -8.71308, 13.8818)
extents = Vector3(1, 0.0327708, 1)
texture_emission = ExtResource( "4_mci55" )
emission_energy = 2.0
albedo_mix = 0.0
cull_mask = 1
2021-09-21 12:44:58 +02:00
script = ExtResource( "5_yr76j" )
[node name="Lights" type="Node3D" parent="."]
visible = false
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}
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 3.71185, 53.412, 0)
light_color = Color(0.772549, 0.882353, 1, 1)
light_energy = 100.0
light_size = 15.0
light_specular = 0.0
light_bake_mode = 2
shadow_enabled = true
shadow_bias = 0.182
spot_range = 69.6093
spot_angle = 43.5938
[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]
transform = Transform3D(-0.462097, -0.0829876, -0.882938, -0.612372, 0.75, 0.25, 0.641457, 0.656211, -0.397392, 0.124393, 4.30152, -8.12432)
light_color = Color(1, 0.509804, 0.290196, 1)
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light_energy = 10.0
light_size = 1.13
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shadow_enabled = true
omni_range = 25.0
omni_attenuation = 0.90125
[node name="SpotLight3D2" type="SpotLight3D" parent="Lights"]
transform = Transform3D(4.37114e-08, 1, -1.91069e-15, 4.37114e-08, 1.43551e-22, 1, 1, -4.37114e-08, -4.37114e-08, 11.4516, 11.3623, -19.9773)
light_color = Color(0.87451, 0.937255, 1, 1)
light_energy = 3.0
shadow_enabled = true
spot_range = 11.1561
spot_angle = 57.6563
[node name="SpotLight3D4" type="SpotLight3D" parent="Lights"]
transform = Transform3D(4.37114e-08, 1, -1.91069e-15, 4.37114e-08, 1.43551e-22, 1, 1, -4.37114e-08, -4.37114e-08, 14.3649, 3.94448, 0.412595)
light_color = Color(0.45, 1, 0.633333, 1)
light_energy = 16.0
light_projector = SubResource( "NoiseTexture_jtudr" )
light_size = 0.92
shadow_enabled = true
spot_range = 11.1561
spot_angle = 57.6563
[node name="SpotLight3D6" type="SpotLight3D" parent="Lights"]
transform = Transform3D(0.965926, 0.258819, -4.2222e-08, 4.37114e-08, 1.3027e-15, 1, 0.258819, -0.965926, -1.13133e-08, 14.7388, 3.94448, 0.266204)
light_color = Color(0.0509804, 0, 1, 1)
light_energy = 8.61
light_projector = SubResource( "NoiseTexture_jtudr" )
light_size = 0.92
shadow_enabled = true
spot_range = 11.1561
spot_angle = 57.6563
[node name="SpotLight3D7" type="SpotLight3D" parent="Lights"]
transform = Transform3D(-0.965926, 0.258819, 4.2222e-08, 4.37114e-08, 1.43551e-22, 1, 0.258819, 0.965926, -1.13133e-08, 14.1763, 3.94448, 0.097948)
light_color = Color(1, 0.109804, 0.101961, 1)
light_energy = 6.59
light_projector = SubResource( "NoiseTexture_jtudr" )
light_size = 0.92
shadow_enabled = true
spot_range = 11.1561
spot_angle = 57.6563
[node name="SpotLight3D3" type="SpotLight3D" parent="Lights"]
transform = Transform3D(4.37114e-08, 1, -1.91069e-15, 4.37114e-08, 1.43551e-22, 1, 1, -4.37114e-08, -4.37114e-08, 4.34701, 11.3623, -19.9773)
light_color = Color(0.87451, 0.937255, 1, 1)
light_energy = 3.0
shadow_enabled = true
spot_range = 4.72844
spot_angle = 65.6082
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light_color = Color(0.87451, 0.937255, 1, 1)
light_energy = 3.0
shadow_enabled = true
spot_range = 9.47919
spot_angle = 65.7864
[node name="ReverbZones" type="Node3D" parent="."]
visible = false
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}
[node name="Main" type="Area3D" parent="ReverbZones"]
collision_mask = 0
input_ray_pickable = false
monitoring = false
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priority = 1.0
reverb_bus_enable = true
reverb_bus_name = &"Reverb Large"
reverb_bus_amount = 1.0
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.01681, 12.2897, 1.01584)
shape = SubResource( "BoxShape3D_on65k" )
[node name="Corridor" type="Area3D" parent="ReverbZones"]
collision_mask = 0
input_ray_pickable = false
monitoring = false
reverb_bus_enable = true
reverb_bus_name = &"Reverb Medium"
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reverb_bus_amount = 1.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="ReverbZones/Corridor"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11.8632, 7.63442, -20.0522)
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collision_mask = 0
input_ray_pickable = false
monitoring = false
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reverb_bus_name = &"Reverb Small"
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reverb_bus_amount = 1.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="ReverbZones/Tunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.3958, 1.69262, -0.0602102)
shape = SubResource( "BoxShape3D_ifsu4" )
[node name="Bridge" type="Area3D" parent="ReverbZones"]
collision_mask = 0
input_ray_pickable = false
monitoring = false
reverb_bus_enable = true
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