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@ -4,6 +4,11 @@ Libre Multiplayer FPS Game build with Godot 3 game engine.
![Screenshot 01](https://github.com/unfa/liblast/raw/master/Screenshots/01.png)
![Screenshot 02](https://github.com/unfa/liblast/raw/master/Screenshots/02.png)
## Get in touch
If you want to talk to the devs and discuss the game in an instant manner, go here:
https://chat.unfa.xyz/channel/liblast
## Controls
Standard FPS stuff:
@ -15,23 +20,25 @@ Standard FPS stuff:
Less standard:
- Shift to use jetpack (you have 1 second of jetpack, and it recharges for 5 seconds - ther's not HUD fro this and it's broken, also balance changes will most likely ensue, you can use it to get to that high platform on the DM1 level)
- Tab to show a list of currently connected players
## Features in 0.1 pre-alpha release
The game currently has:
- ~~a public online server at unfa.xyz (accessible via Quick Connect)~~ only deployed on demand for now
- a deathmach level for 2-4 people (DM1)
- simple but exciting gameplay
- one weapon (a handgun)
- a very basic HUD with health and ammo indication
- a single test level designed for 2-4 pleayer deathmatch
- particle effects
- mouth-made sound effects for various things
- some particle effects
- mouth-made sound effects for various things and some better SFX here and there
- bullet fly-by sound effects!
- gun animation, bouncing shell casings and smoke effects
- sentient fridge stacking in multiplayer
- ~~a random rigidbody cube that's not working correctly
A livestream where I've made a couple of new sound effects for the game:
https://youtu.be/aUtSLNzvqvI
Video of a version of the game not long before 0.1 release:
https://youtu.be/g3KvNeu4X54 (quite outdated as of 2021-02)