Jetpack sound.

remotes/1711660107545182331/update-godot-to-1852afb6b
unfa 2021-09-12 04:44:02 +02:00
parent 3520bfbe66
commit 3b4388b75e
4 changed files with 50 additions and 5 deletions

View File

@ -121,6 +121,10 @@ func _ready() -> void:
input_active = false
$Head/Camera.current = false
$Jetpack/JetpackSound.playing = true
$Jetpack/JetpackSound.stream_paused = true
func aim(event) -> void:
var mouse_motion = event as InputEventMouseMotion
@ -171,6 +175,11 @@ func _input(event) -> void:
func _process(delta):
$Jetpack/GPUParticles3D.emitting = jetpack_active
if jetpack_active:
$Jetpack/JetpackSound.stream_paused = false
else:
$Jetpack/JetpackSound.stream_paused = true
if not input_active:
return

View File

@ -1,8 +1,9 @@
[gd_scene load_steps=17 format=3 uid="uid://cwuys43c7ak61"]
[gd_scene load_steps=18 format=3 uid="uid://cwuys43c7ak61"]
[ext_resource type="Script" path="res://Assets/Characters/Player.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://bemrov0tiy08n" path="res://Assets/Weapons/Weapon.tscn" id="3"]
[ext_resource type="Texture2D" uid="uid://cguy76rs8e220" path="res://Assets/Effects/Flame.png" id="3_jw7jd"]
[ext_resource type="AudioStream" uid="uid://bmjh522fpxeee" path="res://Assets/SFX/Player_Jetpack.wav" id="4_k24if"]
[sub_resource type="StandardMaterial3D" id="4"]
albedo_color = Color(0.545098, 0.545098, 0.545098, 1)
@ -145,10 +146,10 @@ mesh = SubResource( "QuadMesh_355ks" )
particle_flag_rotate_y = true
direction = Vector3(0, -1, 0)
spread = 0.0
initial_velocity_min = 3.0
initial_velocity_max = 3.0
damping_min = 10.0
damping_max = 10.0
initial_velocity_min = 8.0
initial_velocity_max = 9.0
damping_min = 25.0
damping_max = 28.0
angle_min = -180.0
angle_max = 180.0
scale_amount_curve = SubResource( "Curve_elwjc" )
@ -166,3 +167,13 @@ local_coords = false
process_material = SubResource( "ParticlesMaterial_px65a" )
draw_pass_1 = SubResource( "QuadMesh_355ks" )
script = null
[node name="JetpackSound" type="AudioStreamPlayer3D" parent="Jetpack"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.444909, 0)
stream = ExtResource( "4_k24if" )
unit_db = -18.0
unit_size = 4.0
max_db = -6.0
pitch_scale = 3.0
out_of_range_mode = 1
script = null

BIN
Game/Assets/SFX/Player_Jetpack.wav (Stored with Git LFS) Normal file

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@ -0,0 +1,22 @@
[remap]
importer="wav"
type="AudioStreamSample"
uid="uid://bmjh522fpxeee"
path="res://.godot/imported/Player_Jetpack.wav-e9ee531cbcf095cd355d30d69a438db0.sample"
[deps]
source_file="res://Assets/SFX/Player_Jetpack.wav"
dest_files=["res://.godot/imported/Player_Jetpack.wav-e9ee531cbcf095cd355d30d69a438db0.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=true
compress/mode=0