Added fly-by sounds
parent
3b0d4e8745
commit
817d1a0ddf
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@ -78,17 +78,16 @@ var spread = spread_min
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var x := Vector3.ZERO
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var A = from
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var B = to
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var AB = B - A
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var C = get_tree().get_root().get_camera_3d().global_transform.origin
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if A.dot(C) < 0 and B.dot(C) < 0:
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var d0 = (B - A).dot(A - C)
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var d1 = (B - A).dot(B - C)
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if d0 < 0 and d1 < 0:
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print("Firing away from the camera")
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elif A.dot(C) > 0 and B.dot(C) > 0:
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elif d0 > 0 and d1 > 0:
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print("Bullet hit before passing by")
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else:
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var d0
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var d1
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var X = d0/(d0-d1)
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var flyby = flyby_sound.instantiate()
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get_tree().root.add_child(flyby)
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