Empty Weapon.gd script.

remotes/1705382094874458415/tmp_refs/heads/godot4-port
unfa 2020-06-19 23:15:01 +02:00
parent 748bce278f
commit c5935f2206
1 changed files with 16 additions and 0 deletions

16
Assets/Weapons/Weapon.gd Normal file
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extends Spatial
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass