Created a bullet hit effect.
parent
50fd6bba77
commit
e13f52ab62
|
@ -0,0 +1,192 @@
|
|||
[gd_scene load_steps=23 format=2]
|
||||
|
||||
[ext_resource path="res://Assets/Effects/CircleHard.svg" type="Texture" id=1]
|
||||
[ext_resource path="res://Assets/Effects/CircleSoft.svg" type="Texture" id=2]
|
||||
|
||||
[sub_resource type="Animation" id=20]
|
||||
resource_name = "Effect"
|
||||
length = 5.0
|
||||
step = 0.05
|
||||
tracks/0/type = "method"
|
||||
tracks/0/path = NodePath(".")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/keys = {
|
||||
"times": PoolRealArray( 5 ),
|
||||
"transitions": PoolRealArray( 1 ),
|
||||
"values": [ {
|
||||
"args": [ ],
|
||||
"method": "queue_free"
|
||||
} ]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/path = NodePath("MeshInstance:scale")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/keys = {
|
||||
"times": PoolRealArray( 0, 0.05, 0.9 ),
|
||||
"transitions": PoolRealArray( 1, 1, 1 ),
|
||||
"update": 0,
|
||||
"values": [ Vector3( 2, 2, 2 ), Vector3( 1, 1, 1 ), Vector3( 0, 0, 0 ) ]
|
||||
}
|
||||
|
||||
[sub_resource type="SphereMesh" id=4]
|
||||
radius = 0.1
|
||||
height = 0.2
|
||||
radial_segments = 12
|
||||
rings = 6
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=5]
|
||||
flags_unshaded = true
|
||||
|
||||
[sub_resource type="Curve" id=19]
|
||||
_data = [ Vector2( 0, 1 ), 0.0, -0.386777, 0, 0, Vector2( 0.987179, 0 ), -0.127956, 0.0, 0, 0 ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=7]
|
||||
curve = SubResource( 19 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=1]
|
||||
lifetime_randomness = 0.65
|
||||
spread = 180.0
|
||||
initial_velocity = 10.0
|
||||
initial_velocity_random = 1.0
|
||||
damping = 7.82
|
||||
damping_random = 0.92
|
||||
scale = 2.0
|
||||
scale_random = 0.5
|
||||
scale_curve = SubResource( 7 )
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=2]
|
||||
flags_transparent = true
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_color = Color( 0.498039, 0.498039, 0.498039, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=3]
|
||||
material = SubResource( 2 )
|
||||
size = Vector2( 0.1, 0.1 )
|
||||
|
||||
[sub_resource type="Gradient" id=8]
|
||||
offsets = PoolRealArray( 0, 0.0346021, 0.083045, 0.49481, 1 )
|
||||
colors = PoolColorArray( 1, 0.984375, 0.75, 1, 0.933594, 0.694326, 0.12764, 1, 0.963584, 0.38076, 0.069996, 1, 0.439216, 0, 0, 0.176471, 0, 0, 0, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture" id=9]
|
||||
gradient = SubResource( 8 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=10]
|
||||
lifetime_randomness = 0.34
|
||||
spread = 180.0
|
||||
initial_velocity = 10.0
|
||||
initial_velocity_random = 1.0
|
||||
damping = 7.82
|
||||
damping_random = 0.92
|
||||
scale_random = 0.5
|
||||
scale_curve = SubResource( 7 )
|
||||
color_ramp = SubResource( 9 )
|
||||
hue_variation = 0.01
|
||||
hue_variation_random = 1.0
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=11]
|
||||
flags_transparent = true
|
||||
flags_unshaded = true
|
||||
flags_do_not_receive_shadows = true
|
||||
vertex_color_use_as_albedo = true
|
||||
vertex_color_is_srgb = true
|
||||
params_blend_mode = 1
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_color = Color( 4, 4, 4, 1 )
|
||||
albedo_texture = ExtResource( 1 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=12]
|
||||
material = SubResource( 11 )
|
||||
size = Vector2( 0.1, 0.1 )
|
||||
|
||||
[sub_resource type="Gradient" id=13]
|
||||
offsets = PoolRealArray( 0, 0.0692042, 0.474048, 1 )
|
||||
colors = PoolColorArray( 0.756863, 0.756863, 0.756863, 0.329412, 0.598546, 0.598546, 0.598546, 0.512111, 0.504174, 0.504174, 0.504174, 0.223016, 0.431373, 0.431373, 0.431373, 0 )
|
||||
|
||||
[sub_resource type="GradientTexture" id=14]
|
||||
gradient = SubResource( 13 )
|
||||
|
||||
[sub_resource type="Curve" id=6]
|
||||
_data = [ Vector2( 0, 0.278253 ), 0.0, 1.12677, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
|
||||
|
||||
[sub_resource type="CurveTexture" id=15]
|
||||
curve = SubResource( 6 )
|
||||
|
||||
[sub_resource type="ParticlesMaterial" id=16]
|
||||
spread = 180.0
|
||||
gravity = Vector3( 0, 0, 0 )
|
||||
initial_velocity = 5.0
|
||||
initial_velocity_random = 0.2
|
||||
angular_velocity = 395.12
|
||||
angular_velocity_random = 1.0
|
||||
damping = 9.0
|
||||
damping_random = 0.83
|
||||
scale = 8.0
|
||||
scale_random = 0.5
|
||||
scale_curve = SubResource( 15 )
|
||||
color_ramp = SubResource( 14 )
|
||||
hue_variation = 0.01
|
||||
hue_variation_random = 1.0
|
||||
|
||||
[sub_resource type="SpatialMaterial" id=17]
|
||||
flags_transparent = true
|
||||
vertex_color_use_as_albedo = true
|
||||
vertex_color_is_srgb = true
|
||||
params_billboard_mode = 3
|
||||
particles_anim_h_frames = 1
|
||||
particles_anim_v_frames = 1
|
||||
particles_anim_loop = false
|
||||
albedo_texture = ExtResource( 2 )
|
||||
|
||||
[sub_resource type="QuadMesh" id=18]
|
||||
material = SubResource( 17 )
|
||||
|
||||
[node name="BulletHit" type="Spatial"]
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
autoplay = "Effect"
|
||||
anims/Effect = SubResource( 20 )
|
||||
|
||||
[node name="MeshInstance" type="MeshInstance" parent="."]
|
||||
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0 )
|
||||
mesh = SubResource( 4 )
|
||||
material/0 = SubResource( 5 )
|
||||
|
||||
[node name="ParticlesDust" type="Particles" parent="."]
|
||||
emitting = false
|
||||
amount = 128
|
||||
lifetime = 2.0
|
||||
one_shot = true
|
||||
explosiveness = 1.0
|
||||
process_material = SubResource( 1 )
|
||||
draw_pass_1 = SubResource( 3 )
|
||||
|
||||
[node name="ParticlesSparks" type="Particles" parent="."]
|
||||
emitting = false
|
||||
amount = 32
|
||||
lifetime = 2.0
|
||||
one_shot = true
|
||||
explosiveness = 1.0
|
||||
process_material = SubResource( 10 )
|
||||
draw_pass_1 = SubResource( 12 )
|
||||
|
||||
[node name="ParticlesSmoke" type="Particles" parent="."]
|
||||
emitting = false
|
||||
amount = 16
|
||||
lifetime = 4.0
|
||||
one_shot = true
|
||||
explosiveness = 1.0
|
||||
process_material = SubResource( 16 )
|
||||
draw_pass_1 = SubResource( 18 )
|
Reference in New Issue