Updated maps

feature-rocketlauncher
unfa 2021-12-26 16:17:50 +01:00
parent 9bac519b4b
commit e8bf866b1b
5 changed files with 466 additions and 32 deletions

View File

@ -1,32 +1,447 @@
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box_projection = true
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ambient_color = Color(1, 1, 1, 1)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)

View File

@ -1,34 +1,43 @@
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material = ExtResource( "3_jarnc" )
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material = ExtResource( "4_uany7" )
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11, 0)
@ -36,4 +45,7 @@ operation = 2
radius = 4.0
height = 8.0
sides = 32
material = ExtResource( "2_ejjx1" )
material = ExtResource( "5_rgf5v" )
[node name="ReflectionProbe" parent="ReflectionProbes" index="0"]
extents = Vector3(12, 12, 12)

View File

@ -1,14 +1,10 @@
[gd_scene load_steps=3 format=3 uid="uid://dmm7a508ui0v7"]
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[node name="Sun" parent="." index="2"]
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light_color = Color(1, 0.298039, 0.0823529, 1)
[node name="CSGBox3D" parent="Geometry/Prototype" index="0"]
size = Vector3(16, 2, 40)

View File

@ -5,7 +5,7 @@
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function = 31

View File

@ -1,7 +1,7 @@
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dof_blur_far_enabled = true
@ -46,7 +46,8 @@ glow_intensity = 2.0
glow_hdr_threshold = 2.0
glow_hdr_scale = 4.0
glow_hdr_luminance_cap = 5.0
volumetric_fog_density = 0.001
volumetric_fog_enabled = true
volumetric_fog_density = 0.0
volumetric_fog_gi_inject = 0.1
[sub_resource type="CameraEffects" id="4"]
@ -79,6 +80,13 @@ directional_shadow_blend_splits = true
[node name="LightmapGI" type="LightmapGI" parent="Lighting"]
[node name="VoxelGI" type="VoxelGI" parent="Lighting"]
visible = false
extents = Vector3(64, 64, 64)
__meta__ = {
"_edit_lock_": true
}
[node name="Geometry" type="Node3D" parent="."]
__meta__ = {
"_edit_lock_": true
@ -90,7 +98,7 @@ use_collision = true
[node name="CSGBox3D" type="CSGBox3D" parent="Geometry/Prototype"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
size = Vector3(16, 2, 16)
material = ExtResource( "1_iue03" )
material = ExtResource( "1_ndro8" )
[node name="Props" type="Node3D" parent="."]
__meta__ = {
@ -98,15 +106,13 @@ __meta__ = {
}
[node name="ParticlesCollision" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7.22556, 9.57059, 0)
__meta__ = {
"_edit_lock_": true
}
[node name="GPUParticlesCollisionSDF" type="Node" parent="ParticlesCollision"]
__meta__ = {
"_edit_lock_": true
}
[node name="GPUParticlesCollisionSDF" type="GPUParticlesCollisionSDF3D" parent="ParticlesCollision"]
extents = Vector3(64, 64, 64)
resolution = 4
[node name="SpecialCollision" type="Node3D" parent="."]
__meta__ = {
@ -123,6 +129,11 @@ __meta__ = {
"_edit_lock_": true
}
[node name="Particles" type="Node3D" parent="."]
__meta__ = {
"_edit_lock_": true
}
[node name="ReflectionProbes" type="Node3D" parent="."]
__meta__ = {
"_edit_lock_": true
@ -130,7 +141,7 @@ __meta__ = {
[node name="ReflectionProbe" type="ReflectionProbe" parent="ReflectionProbes"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 4, 0)
extents = Vector3(64, 64, 64)
extents = Vector3(16, 16, 16)
box_projection = true
enable_shadows = true
ambient_color = Color(1, 1, 1, 1)