Jan
|
59a6a2e1d6
|
Added list of connected people
|
2020-10-03 23:26:35 +02:00 |
Jan
|
63b48d45a9
|
Added weapon reloading
|
2020-09-30 02:08:16 +02:00 |
Tobiasz Karoń
|
5cc997b5b7
|
Implemented minimum delay in SoundPlayere class.
Renamed Hitmarker to HitConfirmation for consistency.
|
2020-09-19 12:38:23 +02:00 |
unfa
|
68f54b503a
|
Footsteps.
|
2020-09-18 00:33:51 +02:00 |
unfa
|
7468a022a7
|
Updated Godot project metadata.
|
2020-09-17 23:53:57 +02:00 |
Jan
|
bf510a7c9e
|
Added 'pausing' and input capturing
|
2020-06-17 22:38:26 +02:00 |
Jan
|
2f344d1989
|
Added shooting
|
2020-06-17 22:01:12 +02:00 |
unfa
|
54922318ed
|
Jump key
|
2020-06-14 00:59:21 +02:00 |
unfa
|
7cfa56d974
|
WASD keys
|
2020-06-14 00:37:12 +02:00 |
unfa
|
7c15467c31
|
Initial CSG level, initial player, test rigid body.
|
2020-06-14 00:17:45 +02:00 |
unfa
|
f50aed48a7
|
Empty Godot project
|
2020-06-13 23:53:33 +02:00 |