Commit Graph

7 Commits (2df250c3a3e2a9ea5a2dd6cf4aaa2dfa42d67ae8)

Author SHA1 Message Date
unfa 2df250c3a3 Updated the game to Godot v4.0.dev.calinou [489f11ee0]
Reverted texture compression change as the hedless mode bug is fixed
Added a server message that should be sent to joining clients
Added hotkeys P and C for "Play" and "Connect" buttons. You can now connect to the last used server by typing "PCC" after the game starts.
Changed UI layout to facilitate engine change, added a margin.
2021-12-23 14:53:59 +01:00
unfa db70241f50 Changed all textures to use VRAM_UNCOMPRESSED to workaround headless mode bug 2021-12-19 23:14:07 +01:00
Jan Heemstra 448518ed2b Added .import files 2021-09-08 22:11:43 +02:00
unfa 7dfd455e2d Moved UI assets to their own folder, updted the code for new version of Godot. 2021-07-12 22:40:23 +02:00
unfa 0d1d2c86ea Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
2021-07-04 21:50:13 +02:00
unfa 9e3f60a4f1 Formatted chat text, syncronizing player_info between peers (not working reliably) 2021-06-19 03:40:10 +02:00
unfa dedcc92787 VFX -> Effects 2021-06-18 13:13:49 +02:00