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3482554c6a
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Fixed error on game startup
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2021-09-08 22:28:43 +02:00 |
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4db863aee6
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Disabled SDFGI in Map
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2021-09-08 22:05:24 +02:00 |
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e654f7e692
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Set simple physics layers, disabled shell casing collision with players
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2021-09-07 23:36:02 +02:00 |
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51ba264ee4
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Fixed player capsule sizes. Commited some updated resuorce and scene files.
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2021-09-05 00:26:02 +02:00 |
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26fa4ac0eb
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Fix reflection bug
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2021-08-21 15:22:15 +02:00 |
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9b81c2a0cf
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Disabled screen space reflections
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2021-08-21 15:19:45 +02:00 |
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595ff48d05
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Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail.
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2021-07-26 20:51:54 +02:00 |
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004247e8bf
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Fixed failing HUD referencing in Player.gd
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2021-07-16 02:52:18 +02:00 |
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77c8cdbf2c
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Updated project settings and Map Environment Effects
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2021-07-16 02:15:14 +02:00 |
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7dfd455e2d
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Moved UI assets to their own folder, updted the code for new version of Godot.
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2021-07-12 22:40:23 +02:00 |
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0d1d2c86ea
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Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
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2021-07-04 21:50:13 +02:00 |
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651c582ce6
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Basic movement sync. Replaced beer cans.
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2021-06-14 14:22:40 +02:00 |
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