unfa
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8e55695f51
|
Added to .gitignore
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2021-11-30 23:30:01 +01:00 |
Jan Heemstra
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e2b10f1661
|
Added gitignore back
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2021-11-30 23:28:12 +01:00 |
unfa
|
da1df95bfa
|
Removed old ineffective .gitignore file
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2021-08-24 20:26:58 +02:00 |
unfa
|
b8512e8ad9
|
Updated gitignore
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2021-06-22 13:46:32 +02:00 |
unfa
|
8076f00530
|
Removed .import folder and added it to .gitignore again
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2021-03-30 22:41:33 +02:00 |
unfa
|
e74480bd15
|
Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |
tokc
|
5ca3111549
|
Remove *.import from .gitignore to allow versioning of .import files.
These are important for Godot to import the project correctly.
From the documentation:
"Importing will add an extra <asset>.import file, containing the import configuration. Make sure to commit these to your version control system!"
https://docs.godotengine.org/en/3.0/getting_started/workflow/assets/import_process.html#files-generated
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2021-03-26 12:39:31 +01:00 |
Jan
|
711088d901
|
Fixed direct connect to IP
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2020-09-19 00:54:13 +02:00 |
Jan
|
a4959068cf
|
Add gitignore file
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2020-09-19 00:11:33 +02:00 |