Add a killfloor in DM1 #130

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opened 2021-12-27 15:21:47 +01:00 by unfa · 0 comments

We need players to die automatically if they fall out of the level.
The killfloor should probably be added as inactive tot he map template (Map.tscn) and be adjusted and enabled in DM1.
A fitting killlog message should also be possible to do wiht these objects.

See #109 .

We need players to die automatically if they fall out of the level. The killfloor should probably be added as inactive tot he map template (Map.tscn) and be adjusted and enabled in DM1. A fitting killlog message should also be possible to do wiht these objects. See https://git.gieszer.link/unfa/liblast/issues/109 .
unfa added this to the 0.1.2 milestone 2021-12-27 15:21:47 +01:00
unfa closed this issue 2021-12-28 01:40:15 +01:00
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Reference: unfa/liblast#130
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