Weapon switching #42
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Reference: unfa/liblast#42
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Delete Branch "weapon-switching"
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Weapons are now children of the
Weapons
node, which handles the swapping between them. New weapons can be added to a player by adding them as children of theWeapons
node, and they will be incorporated automatically on ready.I also added a copy of the Handgun scene, simply to have two weapons to switch between.
This looks good! Thanks for your pull request!