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liblast/Game
unfa b9b004474c Finally fixed the failed preload. It was a removed sound file. 2021-04-05 04:36:33 +02:00
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Assets Finally fixed the failed preload. It was a removed sound file. 2021-04-05 04:36:33 +02:00
Classes Finally fixed the failed preload. It was a removed sound file. 2021-04-05 04:36:33 +02:00
addons/Trail Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
Game.gd Fixed player list 2021-04-04 22:49:52 +02:00
Game.tscn Fixed player list 2021-04-04 22:49:52 +02:00
Level.tscn Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Menu.tscn Tweaks, and simplifications. 2021-04-05 04:28:23 +02:00
PlayerListContainer.gd Fixed player list 2021-04-04 22:49:52 +02:00
Server.tscn Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
default_bus_layout.tres Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
default_env.tres Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
icon.png Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
icon.png.import Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
project.godot Renamed Weapon next/prev actions in Action Map to be consistent with the rest. 2021-04-05 04:20:39 +02:00