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liblast/Game/Assets/SFX/UI_Accept.wav.import
2021-09-08 22:11:43 +02:00

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Text

[remap]
importer="wav"
type="AudioStreamSample"
uid="uid://b50icgsqqc5hg"
path="res://.godot/imported/UI_Accept.wav-d667a7d5c91baaa8800a1465f7e44626.sample"
[deps]
source_file="res://Assets/SFX/UI_Accept.wav"
dest_files=["res://.godot/imported/UI_Accept.wav-d667a7d5c91baaa8800a1465f7e44626.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop=false
compress/mode=0