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liblast/Game/Assets/Maps/DM1/ReverbZones.tscn

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[gd_scene load_steps=5 format=3 uid="uid://bbrwxll4eha1s"]
[sub_resource type="BoxShape3D" id="BoxShape3D_on65k"]
size = Vector3(61.2473, 26.9827, 39.3003)
[sub_resource type="BoxShape3D" id="BoxShape3D_iekbm"]
size = Vector3(21.6411, 9.90431, 5.14328)
[sub_resource type="BoxShape3D" id="BoxShape3D_ifsu4"]
size = Vector3(9.57142, 4.33482, 7.24653)
[sub_resource type="BoxShape3D" id="BoxShape3D_yyeg3"]
size = Vector3(4.98326, 6.23288, 20.4744)
[node name="ReverbZones" type="Node3D"]
__meta__ = {
"_edit_lock_": true
}
[node name="Main" type="Area3D" parent="."]
collision_mask = 0
input_ray_pickable = false
monitoring = false
priority = 1.0
reverb_bus_enable = true
reverb_bus_name = &"Reverb Large"
reverb_bus_amount = 1.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Main"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.01681, 12.2897, 1.01584)
shape = SubResource( "BoxShape3D_on65k" )
[node name="Corridor" type="Area3D" parent="."]
collision_mask = 0
input_ray_pickable = false
monitoring = false
reverb_bus_enable = true
reverb_bus_name = &"Reverb Medium"
reverb_bus_amount = 1.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Corridor"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 11.8632, 7.63442, -20.0522)
shape = SubResource( "BoxShape3D_iekbm" )
[node name="Tunnel" type="Area3D" parent="."]
collision_mask = 0
input_ray_pickable = false
monitoring = false
reverb_bus_enable = true
reverb_bus_name = &"Reverb Small"
reverb_bus_amount = 1.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Tunnel"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 13.3958, 1.69262, -0.0602102)
shape = SubResource( "BoxShape3D_ifsu4" )
[node name="Bridge" type="Area3D" parent="."]
collision_mask = 0
input_ray_pickable = false
monitoring = false
reverb_bus_enable = true
reverb_bus_name = &"Reverb Medium"
reverb_bus_amount = 1.0
[node name="CollisionShape3D" type="CollisionShape3D" parent="Bridge"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.156265, 2.97812, -0.0602102)
shape = SubResource( "BoxShape3D_yyeg3" )