This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game/Assets/Weapons/Handgun
unfa e0b6c1ea93 Merge branch 'DM1_temp_test' of ssh://git.gieszer.link:2222/unfa/liblast into DM1_temp_test 2021-11-28 20:30:35 +01:00
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Casing.gd Fixed shell casing collision, sound and made the shells fade out rather than disappear 2021-09-20 00:25:52 +02:00
Casing.glb DM1_temp_test map initial commit. Just about everything is to be considered temp and experimental. 2021-11-28 12:12:25 -03:00
Casing.glb.import DM1_temp_test map initial commit. Just about everything is to be considered temp and experimental. 2021-11-28 12:12:25 -03:00
Casing.gltf DM1_temp_test map initial commit. Just about everything is to be considered temp and experimental. 2021-11-28 12:12:25 -03:00
Casing.gltf.import DM1_temp_test map initial commit. Just about everything is to be considered temp and experimental. 2021-11-28 12:12:25 -03:00
Casing.tscn Merge branch 'DM1_temp_test' of ssh://git.gieszer.link:2222/unfa/liblast into DM1_temp_test 2021-11-28 20:30:35 +01:00
Casing_ORIGINAL.gltf DM1_temp_test map initial commit. Just about everything is to be considered temp and experimental. 2021-11-28 12:12:25 -03:00
Casing_ORIGINAL.gltf.import DM1_temp_test map initial commit. Just about everything is to be considered temp and experimental. 2021-11-28 12:12:25 -03:00
Flash.gd Rolled back some changes to make the game run on bundled version of Godot engine. 2021-07-04 21:50:13 +02:00
Handgun.gltf Tweaked shell casing ejection, sound and collision 2021-09-21 23:06:56 +02:00
Handgun.gltf.import Fixed Handgun Animation. rearranged the Weapon scene to make reimporting easier in the future 2021-10-23 22:20:25 +02:00