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liblast/Game
unfa 3ac920d495 Remved unused old player profile code from main 2021-09-25 18:28:05 +02:00
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.godot Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
Assets Fixed blood decals applying to VFX elements 2021-09-25 18:27:38 +02:00
.gitignore Added .godot temporary folder to .gitignore 2021-08-24 20:10:09 +02:00
Main.gd Remved unused old player profile code from main 2021-09-25 18:28:05 +02:00
Main.tscn Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-09-25 00:18:17 +02:00
Map.tscn Added Reverb Zones, but they don't work (Godot bug?) 2021-09-25 17:36:45 +02:00
Server.gd Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
Server.tscn Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
default_bus_layout.tres Added Reverb Zones, but they don't work (Godot bug?) 2021-09-25 17:36:45 +02:00
default_env.tres Fixed player capsule sizes. Commited some updated resuorce and scene files. 2021-09-05 00:26:02 +02:00
export_presets.cfg Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
icon.png Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
icon.png.import Added .import files 2021-09-08 22:11:43 +02:00
project.godot Fixed blood decals applying to VFX elements 2021-09-25 18:27:38 +02:00