This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game/Assets
unfa 4bc03de495 Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF. 2021-06-14 14:06:17 +02:00
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Characters Player spawning 2021-06-09 19:41:52 +02:00
HUD Updated KinematicBody3D to CharacterBody3D. Cleaned up Chat code, chat works on RPC 2021-06-07 19:11:42 +02:00
MapComponents Player spawning 2021-06-09 19:41:52 +02:00
Maps Added aRdem's Village and dev textures 2021-05-21 23:20:44 +02:00
Props Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF. 2021-06-14 14:06:17 +02:00
SFX Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
Shaders Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
Weapons Created a parent Weapon class 2021-06-01 01:03:11 +02:00