This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game
unfa 4bc03de495 Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF. 2021-06-14 14:06:17 +02:00
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.godot Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
Assets Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF. 2021-06-14 14:06:17 +02:00
ControlsMenu.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
GUI.gd Implemented menu browsing 2021-06-02 23:32:07 +02:00
GUI.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
GraphicsMenu.gd Added menu system 2021-06-01 23:53:32 +02:00
GraphicsMenu.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
Level.tscn Player spawning 2021-06-09 19:41:52 +02:00
Main.gd Player spawning 2021-06-09 19:41:52 +02:00
Main.tscn Player spawning 2021-06-09 19:41:52 +02:00
Menu.gd Added menu system 2021-06-01 23:53:32 +02:00
Menu.tscn Added menu system 2021-06-01 23:53:32 +02:00
MenuButton.gd Rework GUI system 2021-06-02 17:00:28 +02:00
MenuButton.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
MenuCheckButton.gd Rework GUI system 2021-06-02 17:00:28 +02:00
MenuCheckButton.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
MenuData.gd Rework GUI system 2021-06-02 17:00:28 +02:00
MenuData.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
MenuItem.gd Rework GUI system 2021-06-02 17:00:28 +02:00
MenuItem.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
OptionsMenu.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
default_env.tres Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
icon.png Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
icon.png.import Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
project.godot Almost working chat and basic networking test 2021-06-06 01:58:04 +02:00