214 lines
6.1 KiB
Plaintext
214 lines
6.1 KiB
Plaintext
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/4/interp = 1
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tracks/4/loop_wrap = true
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tracks/4/enabled = true
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shading_mode = 0
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billboard_mode = 3
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particles_anim_h_frames = 2
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particles_anim_v_frames = 2
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[sub_resource type="Gradient" id="8"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_d8ai5"]
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[sub_resource type="QuadMesh" id="QuadMesh_xdhl5"]
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material = SubResource( "ShaderMaterial_d8ai5" )
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size = Vector2(2, 2)
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[node name="Impact" type="Node3D"]
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script = ExtResource( "1" )
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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autoplay = "Splat"
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anims/RESET = SubResource( "Animation_es1gj" )
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anims/Splat = SubResource( "Animation_fex44" )
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blend_times = []
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script = null
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[node name="CPUParticles3D" type="CPUParticles3D" parent="."]
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layers = 4
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emitting = false
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amount = 32
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lifetime = 3.0
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one_shot = true
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local_coords = false
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mesh = SubResource( "2" )
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particle_flag_rotate_y = true
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direction = Vector3(0, 1, 0)
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spread = 180.0
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scale_amount_curve = SubResource( "3" )
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color_ramp = SubResource( "8" )
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script = null
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[node name="Timer" type="Timer" parent="."]
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wait_time = 2.0
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script = null
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[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, -1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 0.00379224, -0.855044)
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layers = 4
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shader_params/o3007790_ANIM = 0.0
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shader_params/o3007790_OFFSET = 0.0
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mesh = SubResource( "QuadMesh_xdhl5" )
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surface_material_override/0 = null
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script = null
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[node name="SoundPlayer" parent="." instance=ExtResource( "3_ftpj2" )]
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SoundClip = "res://Assets/SFX/Weapons_BulletHitPlayer_01.wav"
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AutoPlay = true
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RandomizePitch = 0.3
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[node name="AudioStreamPlayer3D" parent="SoundPlayer" index="0"]
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unit_db = -3.0
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unit_size = 2.0
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[node name="Decal" type="Decal" parent="."]
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transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 2.65704)
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extents = Vector3(1, 3.66033, 1)
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texture_albedo = ExtResource( "5_koq4p" )
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texture_normal = ExtResource( "6_ak8en" )
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texture_orm = ExtResource( "7_b0035" )
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lower_fade = 0.178381
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distance_fade_enabled = true
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cull_mask = 1
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script = null
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[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]
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[editable path="SoundPlayer"]
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