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liblast/Game
unfa 9927ab2d6f Refactored Main.gd a bit, moved HUD out of Level 2021-06-03 22:34:36 +02:00
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.godot Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
Assets Refactored Main.gd a bit, moved HUD out of Level 2021-06-03 22:34:36 +02:00
ControlsMenu.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
GUI.gd Implemented menu browsing 2021-06-02 23:32:07 +02:00
GUI.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
GraphicsMenu.gd Added menu system 2021-06-01 23:53:32 +02:00
GraphicsMenu.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
Level.tscn Refactored Main.gd a bit, moved HUD out of Level 2021-06-03 22:34:36 +02:00
Main.gd Refactored Main.gd a bit, moved HUD out of Level 2021-06-03 22:34:36 +02:00
Main.tscn Refactored Main.gd a bit, moved HUD out of Level 2021-06-03 22:34:36 +02:00
Menu.gd Added menu system 2021-06-01 23:53:32 +02:00
Menu.tscn Added menu system 2021-06-01 23:53:32 +02:00
MenuButton.gd Rework GUI system 2021-06-02 17:00:28 +02:00
MenuButton.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
MenuCheckButton.gd Rework GUI system 2021-06-02 17:00:28 +02:00
MenuCheckButton.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
MenuData.gd Rework GUI system 2021-06-02 17:00:28 +02:00
MenuData.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
MenuItem.gd Rework GUI system 2021-06-02 17:00:28 +02:00
MenuItem.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
OptionsMenu.tscn Rework GUI system 2021-06-02 17:00:28 +02:00
default_env.tres Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
icon.png Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
icon.png.import Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
project.godot Re-implemented zooming (without division by zero) and a test implementation of stair climbing 2021-05-24 21:57:19 +02:00