This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game
unfa aa340bc628 Fixed rockets phasing trhough walls. no splash damage yet. 2022-01-02 18:12:09 +01:00
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.godot Added Team Meeting #6 notes 2021-11-29 11:15:19 +01:00
Assets Fixed rockets phasing trhough walls. no splash damage yet. 2022-01-02 18:12:09 +01:00
.gitignore Updated gitignore to ignore .godot 2021-12-26 16:36:58 +01:00
Main.gd Upgraded the score table, players now report their ping and packet loss 2022-01-02 18:11:38 +01:00
Main.tscn Upgraded the score table, players now report their ping and packet loss 2022-01-02 18:11:38 +01:00
Map.tscn Added a Hazard node and used it as a killfloor in DM1 2021-12-28 01:35:36 +01:00
Server.gd
Server.tscn
default_bus_layout.tres Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
default_env.tres
export_presets.cfg Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
icon.png
icon.png.import Changed all textures to use VRAM_UNCOMPRESSED to workaround headless mode bug 2021-12-19 23:14:07 +01:00
project.godot Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
version.sh Added automatic git version info update 2021-12-06 21:17:17 +01:00