This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game/Assets
unfa ab0cdf6868 Fixed shell casing collision, sound and made the shells fade out rather than disappear 2021-09-20 00:25:52 +02:00
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Audio Disabled awaits in SoundPlayer 2021-09-12 13:34:54 +02:00
Characters Changed what is called via rpc on death. Now die() is called via rpc on all instances of Player's node, instead of previously destroy_player() being called this way for ma single die() call on a killer's local Player puppet 2021-09-19 20:51:47 +02:00
Effects Removed bad shader parameter change in Impact.gd 2021-09-20 00:24:21 +02:00
Fonts/Liberation Sans Added .import files 2021-09-08 22:11:43 +02:00
HUD Updated Chat BB code to new Godot version 2021-09-19 22:30:58 +02:00
MapComponents Player spawning 2021-06-09 19:41:52 +02:00
Maps Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
Props Added .import files 2021-09-08 22:11:43 +02:00
SFX Updated jetpack sound. 2021-09-12 13:36:11 +02:00
Shaders Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
UI Added menu logo. 2021-09-12 04:01:38 +02:00
Weapons Fixed shell casing collision, sound and made the shells fade out rather than disappear 2021-09-20 00:25:52 +02:00