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unfa
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liblast
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This repository has been archived on
2022-01-09
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b1a20a9c18
liblast
/
Game
/
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Materials
History
unfa
b1a20a9c18
Changed Dev material sampling to Linear_Mipmap_Anisotropic
2021-12-26 16:53:43 +01:00
..
ExtendedMaterials
Changed damage API. Added "bleeding eyes" effect to indicate damage.
2021-10-14 23:59:39 +02:00
Maps
/Dev
Changed Dev material sampling to Linear_Mipmap_Anisotropic
2021-12-26 16:53:43 +01:00