This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game
unfa 3e5b39d92c Changed default server to unfa.xyz and disabled SSAO, SSR and volumetric fog. 2022-01-02 18:17:19 +01:00
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.godot Added Team Meeting #6 notes 2021-11-29 11:15:19 +01:00
Assets Changed default server to unfa.xyz and disabled SSAO, SSR and volumetric fog. 2022-01-02 18:17:19 +01:00
.gitignore Updated gitignore to ignore .godot 2021-12-26 16:36:58 +01:00
Main.gd Upgraded the score table, players now report their ping and packet loss 2022-01-02 18:11:38 +01:00
Main.tscn Upgraded the score table, players now report their ping and packet loss 2022-01-02 18:11:38 +01:00
Map.tscn Changed default server to unfa.xyz and disabled SSAO, SSR and volumetric fog. 2022-01-02 18:17:19 +01:00
Server.gd Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
Server.tscn Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
default_bus_layout.tres Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
default_env.tres Fixed player capsule sizes. Commited some updated resuorce and scene files. 2021-09-05 00:26:02 +02:00
export_presets.cfg Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
icon.png Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
icon.png.import Changed all textures to use VRAM_UNCOMPRESSED to workaround headless mode bug 2021-12-19 23:14:07 +01:00
project.godot Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
version.sh Added automatic git version info update 2021-12-06 21:17:17 +01:00