Go to the releases page and download the latest release of the game. You'll find some instructions and notes there as well:
https://git.gieszer.link/unfa/liblast/releases
There's one public dedicated server running at `liblast.unfa.xyz`.
To start playing Liblast it's recommended to first host a local game and adjust your mouse sensitivity and other preferences, as well as modify your profle (player name and color). Then connect to the public server (or any other that you know of) and play!
### Controls
- WASD to walk around
- mouse to look around
- mouse 1 to shoot
- space bar to jump
- shift to use the jetpack
- T to write to your team mates (not complete yet)
- Y to write to all players on the server (not complete yet)
The legacy branch contains the initial, Godot 3-based version of the game. This version of the game has served well as a prototype and a testbed to help us figure out what we want to do. We've also learned some important lessons on our mistakes.
We wanted to take advantage of the improved performance, features and workflow of Godot 4 and since the GDScript syntax is changing significantly - we've decided we'll take this opportunity to rebuild the game from scratch and improve our design.
For example for Linux you need `Godot_[version]_linux.64.zip`. Extract the archive to obtain the Godot editor binary (yes, it's a single file).
If you'll want to export the game (make game builds) you'll also need to download (and subsequently install in Godot) the export templates (file ending with `.tpz`).
After you have that done - proceeed based on your OS: