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c2fed43e86
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Added multiplayer synchronization for bullet impact effects
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2020-09-18 22:39:22 +02:00 |
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9d28597f29
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Body hit particle effect.
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2020-09-18 01:10:40 +02:00 |
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53b32892e2
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Bullet tracers.
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2020-09-18 01:09:54 +02:00 |
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68f54b503a
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Footsteps.
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2020-09-18 00:33:51 +02:00 |
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ae28e5d254
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Shooting sound scene.
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2020-09-18 00:11:59 +02:00 |
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cac43ba3e3
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Shooting sound.
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2020-09-18 00:05:41 +02:00 |
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0bcde2e3d9
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Replaced FLAC SFX with WAV.
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2020-09-17 23:58:03 +02:00 |
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6e38493ded
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Fixed bad SFX filename.
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2020-09-17 23:55:55 +02:00 |
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7468a022a7
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Updated Godot project metadata.
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2020-09-17 23:53:57 +02:00 |
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1ec246d0f2
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Placeholder SFX.
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2020-09-17 23:52:12 +02:00 |
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f879c45f64
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-17 23:45:33 +02:00 |
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c29fb35743
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Hit confirmation sound.
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2020-09-17 23:45:15 +02:00 |
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38b2530ee5
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Update README.md
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2020-09-17 23:35:01 +02:00 |
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90af056928
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Residual Handgun.blend commit.
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2020-09-17 23:25:02 +02:00 |
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8616c8b431
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Fix #10
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2020-09-17 23:09:28 +02:00 |
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54221054eb
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Fix #11
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2020-09-16 19:21:56 +02:00 |
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cb680365a4
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Merge branch 'master' of https://github.com/unfa/jam-01
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2020-09-16 19:09:47 +02:00 |
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d14fa60634
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Fix player view direction synchronization
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2020-09-16 19:09:44 +02:00 |
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4fe7ab413a
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-16 19:07:03 +02:00 |
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cf48f10a22
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Missing files.
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2020-09-16 19:06:47 +02:00 |
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95171a475b
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Fix player view direction synchronization
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2020-09-16 19:06:33 +02:00 |
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048225e90f
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intermediate work on player view direction
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2020-09-16 18:54:27 +02:00 |
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bc7ddad24c
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Initial velocity for shell casing.
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2020-09-15 00:03:52 +02:00 |
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0e9ddd9dc1
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Merge branch 'master' of github.com:unfa/jam-01 into master
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2020-09-14 23:52:33 +02:00 |
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50f73c7f28
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Shell casings.
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2020-09-14 23:52:16 +02:00 |
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41a85717eb
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Tweaks on player movement
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2020-09-14 23:51:03 +02:00 |
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92f9937b14
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Weapon shooting animation.
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2020-09-14 22:59:57 +02:00 |
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92b91aeded
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Fix gun not shooting precisely at crosshair center
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2020-09-14 11:58:10 +02:00 |
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03402c7031
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fix #7
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2020-09-14 00:25:53 +02:00 |
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9e0ab13079
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Merge branch 'master' of https://github.com/unfa/jam-01
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2020-09-12 23:40:35 +02:00 |
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79a5a2e0ae
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fix #13
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2020-09-12 23:40:31 +02:00 |
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026598dd19
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Removed doubled move_and_slide call
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2020-09-12 22:58:06 +02:00 |
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5e110b2fca
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Attempting to fix player velocity not being affected by collisions
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2020-09-12 22:54:59 +02:00 |
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2ff5df50d6
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Tweaked Glow and player spawn point for testing
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2020-09-12 22:44:03 +02:00 |
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abe5cb82a5
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Reworking handgun animations with a skeleton, not individual objects.
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2020-09-12 22:41:29 +02:00 |
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272ef53f4c
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Bullet hit effects die after 15 seconds
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2020-09-12 22:40:43 +02:00 |
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7aa510b84c
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Updated Handgun model .import files
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2020-06-23 01:44:19 +02:00 |
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1bb5fcf66f
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Extra work on the bullet hit effect.
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2020-06-23 01:38:29 +02:00 |
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ec9ce2a1aa
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Added bloom, tonemapping and SSAO postprocessing effects.
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2020-06-23 01:37:54 +02:00 |
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922e845951
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Added possibly required import files related to the Handgun model.
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2020-06-23 01:36:19 +02:00 |
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7daa77ae8b
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Implemented the bullet hit particle effect spawning. Fixed Particles not emitting on spawn.
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2020-06-23 01:14:10 +02:00 |
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831863b397
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Upped the import resolution of particle sprites.
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2020-06-23 01:06:14 +02:00 |
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e13f52ab62
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Created a bullet hit effect.
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2020-06-23 01:05:33 +02:00 |
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50fd6bba77
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Merge branch 'master' of github.com:unfa/jam-01
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2020-06-21 00:34:26 +02:00 |
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bbb37e1eec
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Small changes of Handgun model.
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2020-06-21 00:30:45 +02:00 |
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5f0cce8057
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Merge branch 'master' of https://github.com/unfa/jam-01
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2020-06-20 00:35:47 +02:00 |
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fa04e92ab3
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Added menu options for fullscreen and mouse sensitivity
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2020-06-20 00:35:42 +02:00 |
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c5935f2206
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Empty Weapon.gd script.
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2020-06-19 23:15:01 +02:00 |
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748bce278f
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Updated handgun model and animations.
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2020-06-19 23:14:12 +02:00 |
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b43022bbcc
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Particle effect basic textures.
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2020-06-19 23:13:30 +02:00 |
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