2013-05-13 23:04:12 +02:00
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#ifndef LUPPP_LOOPER_H
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#define LUPPP_LOOPER_H
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#include <iostream>
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#include "buffers.hxx"
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2013-05-15 03:55:51 +02:00
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#include "observer/observer.hxx"
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2013-05-13 23:04:12 +02:00
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using namespace std;
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2013-05-15 03:55:51 +02:00
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class Looper : public Observer // for notifications
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{
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public:
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enum State {
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STATE_PLAYING = 0,
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STATE_PLAY_QUEUED,
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STATE_RECORDING,
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STATE_RECORD_QUEUED,
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STATE_STOPPED,
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STATE_STOP_QUEUED,
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2013-05-13 23:04:12 +02:00
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};
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Looper(int t) :
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track(t),
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state(STATE_STOPPED),
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numBeats (4),
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playedBeats(0),
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endPoint (0),
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playPoint (0),
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lastWrittenSampleIndex(0)
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{
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}
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void bar()
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{
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// only reset if we're on the last beat of a loop
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if ( playedBeats >= numBeats + 1 )
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{
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//cout << "Looper " << track << " restting to 0 " << endl;
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playPoint = 0;
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playedBeats = 0;
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}
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if ( state == STATE_PLAY_QUEUED )
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{
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cout << " Q->Playing endpoint = " << endPoint << endl;
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state = STATE_PLAYING;
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playPoint = 0;
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endPoint = lastWrittenSampleIndex;
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}
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if ( state == STATE_RECORD_QUEUED && state != STATE_RECORDING )
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{
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cout << " Q->Recording " << endl;
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state = STATE_RECORDING;
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playPoint = 0;
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endPoint = 0;
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lastWrittenSampleIndex = 0;
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}
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if ( state == STATE_PLAY_QUEUED && state != STATE_STOPPED )
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{
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cout << " Q->Stopped " << endl;
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state = STATE_STOPPED;
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endPoint = lastWrittenSampleIndex;
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}
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}
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void setLoopLength(float l)
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{
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numBeats *= l;
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// avoid the 0 * 2 problem
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if ( numBeats < 1 )
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numBeats = 1;
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cout << "Looper " << track << " loop lenght now " << numBeats << endl;
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}
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void beat()
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{
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playedBeats++;
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//cout << "Looper " << track << " got beat()" << flush;
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}
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void setFpb(int f)
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{
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fpb = f;
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//cout << "Looper " << track << " got fpb of " << fpb << endl;
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}
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2013-05-15 03:55:51 +02:00
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void setState(State s);
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2013-05-16 14:38:46 +02:00
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void process(int nframes, Buffers* buffers);
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private:
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int track;
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State state;
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int fpb;
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int numBeats;
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int playedBeats;
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int endPoint, playPoint, lastWrittenSampleIndex;
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float sample[44100*60];
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};
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#endif // LUPPP_LOOPER_H
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