Commit graph

523 commits

Author SHA1 Message Date
26fa4ac0eb Fix reflection bug 2021-08-21 15:22:15 +02:00
9b81c2a0cf Disabled screen space reflections 2021-08-21 15:19:45 +02:00
95dfdad76d Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast 2021-08-21 15:16:39 +02:00
53e7f60e1a Reworking player_info and syncing the player list. 2021-08-21 15:03:51 +02:00
3e5ea21d53
Update README.md 2021-08-10 19:52:23 +02:00
a6f4dc85e0
Update README.md 2021-08-10 19:48:58 +02:00
59e947dddb Updated logo with color and less gradients. Looks better now. 2021-08-10 19:33:26 +02:00
595ff48d05 Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail. 2021-07-26 20:51:54 +02:00
a562929421 Fixed chat message editor not sending 2021-07-16 03:42:22 +02:00
004247e8bf Fixed failing HUD referencing in Player.gd 2021-07-16 02:52:18 +02:00
2a7b83012c Merge branch 'main' of https://github.com/unfa/liblast 2021-07-16 02:24:13 +02:00
77c8cdbf2c Updated project settings and Map Environment Effects 2021-07-16 02:15:14 +02:00
ec2d0acdd2 Updated DM1 with textures. 2021-07-16 02:14:05 +02:00
3c2e9dd405 Updated Godot builds to v4.0.dev.calinou [5db1f8b1a]. 2021-07-16 01:48:41 +02:00
111d3455e6
Update README.md 2021-07-12 22:48:57 +02:00
7dfd455e2d Moved UI assets to their own folder, updted the code for new version of Godot. 2021-07-12 22:40:23 +02:00
ec411b9f43 Updated Godot editor version and included all the other builds of that version (just in case) 2021-07-12 22:35:14 +02:00
51b803f8a3 Merge branch 'main' of https://github.com/unfa/liblast 2021-07-04 21:52:14 +02:00
0d1d2c86ea Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
2021-07-04 21:50:13 +02:00
891ff1f7bf
Merge pull request #50 from adham-omran/main
Fix numbering and typos.
2021-07-04 03:43:03 +02:00
f088c711f9 Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
4639b781a2 Fixed player controller with deg2rad() since rotations_degrees was removed 2021-07-04 00:42:42 +02:00
79fd57c344 Removed GPU particles from Weapon.tscn due to them being broken in Godot at the time 2021-07-01 13:53:05 +02:00
16bd730072
Fix numbering and typos. 2021-07-01 07:59:18 +03:00
9370af3886
Update README.md 2021-06-22 14:21:46 +02:00
9976d3635e
Update README.md 2021-06-22 14:20:56 +02:00
badbc31d2a
Update README.md 2021-06-22 14:19:58 +02:00
292e62ccd0
Update README.md 2021-06-22 14:19:30 +02:00
2d5477959b
Update README.md 2021-06-22 14:17:14 +02:00
ac92cf5232 Merge branch 'main' of https://github.com/unfa/liblast 2021-06-22 14:10:21 +02:00
f36e050488 Replaced screenshots 2021-06-22 14:09:53 +02:00
df938e59d7
Delete 02.png 2021-06-22 14:09:06 +02:00
f11f07d993
Delete 01.png 2021-06-22 14:08:54 +02:00
64ee9d3aba
Update README.md 2021-06-22 14:08:34 +02:00
b1b3dadb4a
Update README.md 2021-06-22 14:08:15 +02:00
a594d8b463
Update README.md 2021-06-22 14:08:07 +02:00
e064e6ea0f
Added running instructions 2021-06-22 14:07:10 +02:00
b4d163100d Added a recent screenshot 2021-06-22 14:01:12 +02:00
9ff9763f8b Deployed Git Lfs 2021-06-22 13:51:42 +02:00
b8512e8ad9 Updated gitignore 2021-06-22 13:46:32 +02:00
7564a2c32d Temporarily disabled focus in PlayerInfo 2021-06-22 13:44:28 +02:00
5716e72d2d Added Godot editor 2021-06-22 13:40:02 +02:00
12a5439e91 Added design files 2021-06-22 12:53:41 +02:00
e4f57e3000 Merge branch 'main' of https://github.com/unfa/liblast 2021-06-21 13:52:09 +02:00
6a7cd37613 Flame texture and typing icon 2021-06-21 13:51:42 +02:00
0663c65ef1
Update README.md 2021-06-21 13:48:15 +02:00
9e3f60a4f1 Formatted chat text, syncronizing player_info between peers (not working reliably) 2021-06-19 03:40:10 +02:00
e8b9acb761 Chat now uses player names; random player names for testing 2021-06-19 00:31:22 +02:00
dedcc92787 VFX -> Effects 2021-06-18 13:13:49 +02:00
5b264706ce Testing good vs bad texture in Muzzle Flash 2021-06-18 13:05:23 +02:00