unfa
|
9ee79f551b
|
Improved dead player mode and respawning.
|
2020-09-26 00:20:40 +02:00 |
unfa
|
9f0af3818d
|
Added player dead mode.
|
2020-09-26 00:16:13 +02:00 |
unfa
|
61ed17235b
|
Fixed gibs braking shooting collisions.
|
2020-09-26 00:06:36 +02:00 |
Jan Heemstra
|
70d8de082e
|
Implemented bullet flyby sounds
|
2020-09-25 23:19:43 +02:00 |
Jan Heemstra
|
a45a242803
|
Implement transformations for bullet flyby sounds
|
2020-09-25 23:02:45 +02:00 |
Jan Heemstra
|
fdcfc92344
|
Synchronize gun effects
|
2020-09-25 22:44:12 +02:00 |
unfa
|
0426c10ca3
|
Shell casing sounds implemented and some other stuff.
|
2020-09-25 01:11:11 +02:00 |
unfa
|
ea643d7a6d
|
Shell casing collision sound.
|
2020-09-25 00:56:46 +02:00 |
unfa
|
fd7561b023
|
Fixed a silly error.
|
2020-09-25 00:26:19 +02:00 |
unfa
|
c041adc786
|
Improved bullet tracer graphics, fixed shell casing velocity and rotation (not entirely, but almost - player vlocity is not applied, becasue it contains gravity and that's nnot good for this case).
Also fixed bullet tracer spawning a little further away to not clip the weapon.
Also synced spawning the shell casing wiht the animation.
|
2020-09-25 00:23:09 +02:00 |
unfa
|
8035a3037d
|
Player Gibs.
|
2020-09-23 21:17:14 +02:00 |
unfa
|
de5ef99a7e
|
Tweaked the glow settings.
|
2020-09-22 10:19:15 +02:00 |
unfa
|
a503f63273
|
New bullet Tracer material.
|
2020-09-21 23:12:45 +02:00 |
unfa
|
cf64f5ddc4
|
Exteneded the test level.
|
2020-09-21 23:12:30 +02:00 |
unfa
|
a2c954f978
|
Fixed Tracer direction.
Changed server port.
|
2020-09-21 22:41:54 +02:00 |
unfa
|
762f776a20
|
Merge branch 'master' of github.com:unfa/jam-01 into master
|
2020-09-21 22:26:49 +02:00 |
unfa
|
a812715d1f
|
Muzzle flash.
|
2020-09-21 22:26:41 +02:00 |
Jan
|
b3c65bb0d4
|
For testing purposes, made port 80 the default port
|
2020-09-21 19:40:53 +02:00 |
Jan
|
2a0a7f19ff
|
Added auto host option and server scene to automatically start server through CLI
|
2020-09-21 17:01:39 +02:00 |
Jan
|
1ba9acb790
|
Merge branch 'master' of https://github.com/unfa/liblast
|
2020-09-21 15:17:46 +02:00 |
Jan
|
0882c770f4
|
Added host as spectator option. Fix #15
|
2020-09-21 15:17:29 +02:00 |
Tobiasz Karoń
|
76469851d5
|
Merge branch 'master' of github.com:unfa/jam-01
|
2020-09-19 20:27:18 +02:00 |
Tobiasz Karoń
|
3458d3000b
|
Started expanding the Weapon system.
|
2020-09-19 20:26:51 +02:00 |
Jan
|
cf13adf1e1
|
Add get_closest_point method to Player
|
2020-09-19 14:10:30 +02:00 |
Tobiasz Karoń
|
1456dacc30
|
Fixed player spawning blood effect parented to himself.
|
2020-09-19 13:23:33 +02:00 |
Tobiasz Karoń
|
e9424e2160
|
Implemented more SFX, implemented blood particle effects with sound.
|
2020-09-19 13:07:44 +02:00 |
Tobiasz Karoń
|
8052ee8b3d
|
Added bullet hit sounds and implemented auto play in SoundPlayer.
|
2020-09-19 12:45:14 +02:00 |
Tobiasz Karoń
|
5cc997b5b7
|
Implemented minimum delay in SoundPlayere class.
Renamed Hitmarker to HitConfirmation for consistency.
|
2020-09-19 12:38:23 +02:00 |
Tobiasz Karoń
|
73538ea4b6
|
Working SoundPlayer.
|
2020-09-19 11:22:41 +02:00 |
Tobiasz Karoń
|
a09ed4eded
|
Merge branch 'master' of github.com:unfa/jam-01
|
2020-09-19 10:23:37 +02:00 |
Tobiasz Karoń
|
ca22ffae29
|
Sterted work on a Sound playback scene.
|
2020-09-19 10:19:55 +02:00 |
Jan
|
711088d901
|
Fixed direct connect to IP
|
2020-09-19 00:54:13 +02:00 |
Jan
|
ee0df4c886
|
Some refactoring
|
2020-09-19 00:30:59 +02:00 |
Jan
|
a4959068cf
|
Add gitignore file
|
2020-09-19 00:11:33 +02:00 |
Jan
|
2898a0a129
|
Fix #14
|
2020-09-18 23:47:43 +02:00 |
Jan
|
1aec5602bc
|
Merge branch 'master' of https://github.com/unfa/jam-01
|
2020-09-18 22:39:35 +02:00 |
Jan
|
c2fed43e86
|
Added multiplayer synchronization for bullet impact effects
|
2020-09-18 22:39:22 +02:00 |
unfa
|
0e41faa982
|
Hit confirmation in crosshair.
|
2020-09-18 22:30:13 +02:00 |
unfa
|
aa09ee92c2
|
Placeholder bullet hit and flyby sounds.
|
2020-09-18 22:25:00 +02:00 |
unfa
|
259182f275
|
Randomized tracer movement.
|
2020-09-18 01:24:54 +02:00 |
unfa
|
9d28597f29
|
Body hit particle effect.
|
2020-09-18 01:10:40 +02:00 |
unfa
|
53b32892e2
|
Bullet tracers.
|
2020-09-18 01:09:54 +02:00 |
unfa
|
68f54b503a
|
Footsteps.
|
2020-09-18 00:33:51 +02:00 |
unfa
|
ae28e5d254
|
Shooting sound scene.
|
2020-09-18 00:11:59 +02:00 |
unfa
|
cac43ba3e3
|
Shooting sound.
|
2020-09-18 00:05:41 +02:00 |
unfa
|
0bcde2e3d9
|
Replaced FLAC SFX with WAV.
|
2020-09-17 23:58:03 +02:00 |
unfa
|
6e38493ded
|
Fixed bad SFX filename.
|
2020-09-17 23:55:55 +02:00 |
unfa
|
7468a022a7
|
Updated Godot project metadata.
|
2020-09-17 23:53:57 +02:00 |
unfa
|
1ec246d0f2
|
Placeholder SFX.
|
2020-09-17 23:52:12 +02:00 |
unfa
|
f879c45f64
|
Merge branch 'master' of github.com:unfa/jam-01 into master
|
2020-09-17 23:45:33 +02:00 |