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liblast/Game/Assets/UI/MenuItem.tscn

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[gd_scene load_steps=2 format=3 uid="uid://bkp5pgcdwbksh"]
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[ext_resource type="Script" path="res://Assets/UI/MenuItem.gd" id="1"]
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[node name="MenuItem" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
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script = ExtResource( "1" )
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__meta__ = {
"_edit_use_anchors_": false
}