unfa
927d4384a7
Disabled dynamic shadows on Rockets and Explosions. Also reduced their radius. Added queue_free() in Explosion effect to remove as much of nodes as possible when they are not needed. Added animated Halo to Explosion (cheap) Greatly reduced the amount of particles in Rocket and Explosions Reduced Particle lifetime in Rocket trail Reduced Rocket Launcher firing speed. it no longer fires as fast as the handgun. Reduced shawmap size Reduced shadow quality Disabled Roughness limiter Reduced Dev Texture size to 1K from 4K (added size limit in import settings) Also saved export settings (they limit the amount of resources packed with game builds) |
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.. | ||
.godot | ||
Assets | ||
.gitignore | ||
Main.gd | ||
Main.tscn | ||
Map.tscn | ||
Server.gd | ||
Server.tscn | ||
default_bus_layout.tres | ||
default_env.tres | ||
export_presets.cfg | ||
icon.png | ||
icon.png.import | ||
project.godot | ||
version.sh |