unfa
2df250c3a3
Updated the game to Godot v4.0.dev.calinou [489f11ee0]
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Reverted texture compression change as the hedless mode bug is fixed
Added a server message that should be sent to joining clients
Added hotkeys P and C for "Play" and "Connect" buttons. You can now connect to the last used server by typing "PCC" after the game starts.
Changed UI layout to facilitate engine change, added a margin.
2021-12-23 14:53:59 +01:00
unfa
9c5a0abbce
Updated WindSFX
2021-12-18 13:42:55 +01:00
unfa
f68b72c840
Implemented wind noise played when players move fast
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It's modulated with volume and a resonant lowpass filter all mapped using curves to produce pleasing results
2021-12-16 01:43:05 +01:00
unfa
7eb04aaa15
Tweaks to reverb settings
2021-09-26 00:47:21 +02:00
unfa
792dd6eb20
Fixed reverb areas
2021-09-25 18:56:38 +02:00
unfa
0b041e7913
Added Reverb Zones, but they don't work (Godot bug?)
2021-09-25 17:36:45 +02:00
unfa
6f943cab1c
Fixed annoucer "Get ready" added Announcer aduio bus and added reverb to it
2021-09-25 01:58:55 +02:00
unfa
428188488d
Fixed AudioPlayer's file path parsing trouble. Twekaed sound playback parameters (volume, attenuation).
2021-09-12 03:48:39 +02:00
unfa
a40cb8234a
Deleting legacy game files.
2021-05-14 21:00:16 +02:00
unfa
e74480bd15
Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
2021-03-30 22:14:01 +02:00