unfa
|
7dfd455e2d
|
Moved UI assets to their own folder, updted the code for new version of Godot.
|
2021-07-12 22:40:23 +02:00 |
unfa
|
a40cb8234a
|
Deleting legacy game files.
|
2021-05-14 21:00:16 +02:00 |
Jan Heemstra
|
673f193ae7
|
merge
|
2021-04-12 22:57:16 +02:00 |
Jan Heemstra
|
f352500096
|
Fixed ammo count not showing correctly
|
2021-04-12 22:55:42 +02:00 |
unfa
|
f581cd1696
|
Started implementing player stats and score tracking
|
2021-04-12 21:45:29 +02:00 |
Jan Heemstra
|
79e566b00d
|
Fixed weapon damage_dealt signal not being connected to HUD for hitmarkers
|
2021-04-11 23:54:04 +02:00 |
unfa
|
05b18a1b96
|
Laying groundwork for fixing hit/kill confirmation
|
2021-04-11 23:28:07 +02:00 |
Luiz de Oliveira
|
81e79dd0a5
|
30 - simple TextChat
|
2021-04-10 13:57:16 -03:00 |
unfa
|
17749dc241
|
Replaced - with _ in all audio file names.
|
2021-04-07 01:05:43 +02:00 |
unfa
|
e74480bd15
|
Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
|
2021-03-30 22:14:01 +02:00 |