Jan
|
2898a0a129
|
Fix #14
|
2020-09-18 23:47:43 +02:00 |
unfa
|
0e41faa982
|
Hit confirmation in crosshair.
|
2020-09-18 22:30:13 +02:00 |
unfa
|
68f54b503a
|
Footsteps.
|
2020-09-18 00:33:51 +02:00 |
unfa
|
bbb37e1eec
|
Small changes of Handgun model.
|
2020-06-21 00:30:45 +02:00 |
unfa
|
f8294614b7
|
Handgun scale fixes and missing files.
|
2020-06-19 01:34:26 +02:00 |
unfa
|
03f16038f8
|
Added a handgun model.
|
2020-06-19 01:27:00 +02:00 |
Jan
|
d423da3c1b
|
Added killfloor and respawn
|
2020-06-19 01:21:17 +02:00 |
unfa
|
8db36703d7
|
Fixed player scale, tidied up the crosshair node names, altered jump and walk speed.
|
2020-06-19 00:30:39 +02:00 |
unfa
|
ef98d6ca5f
|
ColorRect Crosshair
|
2020-06-19 00:10:21 +02:00 |
Jan
|
2f344d1989
|
Added shooting
|
2020-06-17 22:01:12 +02:00 |
unfa
|
996becf1e5
|
Enlarged player camera near clipping distance. Unhid the player Mesh, added server IP.
|
2020-06-15 23:48:20 +02:00 |
unfa
|
88d94918c4
|
Moved debug label into Player scene
|
2020-06-14 21:29:36 +02:00 |
unfa
|
fcfe733ef7
|
Made the player mesh invisible.
|
2020-06-14 21:03:31 +02:00 |
Jan
|
5b21aedbad
|
Input handling on mouselook
|
2020-06-14 02:17:43 +02:00 |
unfa
|
7057aafcb1
|
Walking direction checks in _input working.
|
2020-06-14 01:32:44 +02:00 |
unfa
|
71b36b5a56
|
Separated the player into it's own scene. Removed player script print.
|
2020-06-14 00:50:54 +02:00 |