unfa
2df250c3a3
Updated the game to Godot v4.0.dev.calinou [489f11ee0]
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Reverted texture compression change as the hedless mode bug is fixed
Added a server message that should be sent to joining clients
Added hotkeys P and C for "Play" and "Connect" buttons. You can now connect to the last used server by typing "PCC" after the game starts.
Changed UI layout to facilitate engine change, added a margin.
2021-12-23 14:53:59 +01:00
unfa
9c6dc9948a
Implemented audio mute function with hotkey "m" and icon in top right corner
2021-12-18 14:18:16 +01:00
unfa
3ba43e324f
Missing SVG file deletions and new .import files
2021-12-06 21:28:20 +01:00
unfa
a2b4f88e97
Replaced references to SVG file with PNG ones
2021-12-06 20:39:30 +01:00
unfa
06e3939688
Disabled readability screen texture to workaround a rendereer bug
2021-11-28 18:37:49 +01:00
unfa
0219bbd26c
Finalized bullet flyby sounds. Put respawn timer on the bottom. Fixed bullet hit wall SFX and shell casing SFX.
2021-11-28 17:38:14 +01:00
unfa
a32d3edfff
Cleanup in the damage HUD overlay
2021-11-21 23:31:51 +01:00
unfa
cec82c7738
Improved players disconnecting from the game. Implemented network ping measurnment and FPS display.
2021-10-24 20:17:19 +02:00
unfa
266b0a9409
Made the crosshair turn black if drawn over a bright surface.
2021-10-24 00:37:31 +02:00
unfa
4ffaa7a0d1
Increates Scoretab opacity to increse readability.
2021-10-24 00:09:30 +02:00
unfa
8c3fd6d248
Workaround for sound in animations not playing. Fixed mute damage feedback.
2021-10-24 00:01:17 +02:00
unfa
6aef66c0a8
Changed damage API. Added "bleeding eyes" effect to indicate damage.
2021-10-14 23:59:39 +02:00
unfa
b3be7780a9
Implemented new crosshair design.
2021-09-28 00:47:37 +02:00
unfa
54f08d66d9
Added a chat sound effect.
2021-09-26 02:26:13 +02:00
unfa
377d74286b
Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
2021-09-22 01:51:21 +02:00
unfa
428188488d
Fixed AudioPlayer's file path parsing trouble. Twekaed sound playback parameters (volume, attenuation).
2021-09-12 03:48:39 +02:00
unfa
a6a181049a
Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions.
2021-09-12 01:50:12 +02:00
unfa
f8fa335207
Fixed scoretab
2021-09-11 23:15:06 +02:00
unfa
fefc483cbe
Score table improvements
2021-09-11 22:40:49 +02:00
unfa
7be3893dd5
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
2021-09-11 22:25:18 +02:00
unfa
9bb149e1e4
Implemented a score table (accessible via TAB)
2021-09-11 22:25:08 +02:00
Jan Heemstra
8b3924c237
Fix player colors
2021-09-11 22:23:41 +02:00
unfa
fdeda8ade6
Minor cleanup.
2021-09-11 16:38:40 +02:00
unfa
bef8e92398
Implemented score, rank and lead/gap HUD display
2021-09-11 16:35:37 +02:00
unfa
b59c8ed790
Added respawn countdown display and commited some updated scene formats
2021-09-11 15:49:59 +02:00
unfa
68f50d1493
Renamed particle effects, added Gibs
2021-09-08 23:25:52 +02:00
unfa
595ff48d05
Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail.
2021-07-26 20:51:54 +02:00
unfa
a562929421
Fixed chat message editor not sending
2021-07-16 03:42:22 +02:00
unfa
004247e8bf
Fixed failing HUD referencing in Player.gd
2021-07-16 02:52:18 +02:00
unfa
0d1d2c86ea
Rolled back some changes to make the game run on bundled version of Godot engine.
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Added weapon flashes (again) this time on CPU Particles to avoid issues.
2021-07-04 21:50:13 +02:00
unfa
9e3f60a4f1
Formatted chat text, syncronizing player_info between peers (not working reliably)
2021-06-19 03:40:10 +02:00
unfa
b1e2eec834
Chat UI tweaks
2021-06-07 11:56:16 +02:00
unfa
627d865d26
Almost working chat and basic networking test
2021-06-06 01:58:04 +02:00
unfa
a54eb54293
Finalized input map, started implementing chat - broken by Enum Godot bugs
2021-06-04 00:38:30 +02:00
unfa
9927ab2d6f
Refactored Main.gd a bit, moved HUD out of Level
2021-06-03 22:34:36 +02:00