unfa
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498bb5a09e
|
Added Rocket Launcher. Implemented weapon types.
Implemented a rocket, but it doesn't fly right...
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2021-12-31 02:14:31 +01:00 |
unfa
|
321e2fcbcc
|
Got rid of get/set on Player's dead var. Fixed regrets on kill.
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2021-10-23 23:54:02 +02:00 |
unfa
|
486c12ee6c
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Fixed Handgun Animation. rearranged the Weapon scene to make reimporting easier in the future
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2021-10-23 22:20:25 +02:00 |
unfa
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920dceb411
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Added layers to the handgun shoot SFX.
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2021-09-25 17:06:01 +02:00 |
unfa
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f837559cd1
|
Temporarily disabled SoundPlayer's logic in favor of a single-sound playback until Godot not bundling sounds in game exports is fixed
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2021-09-24 23:03:45 +02:00 |
unfa
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35086b6373
|
Implemented blood decals and bullet hit decals.
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2021-09-24 04:46:39 +02:00 |
unfa
|
23e7b0c8aa
|
Tweaked shell casing ejection, sound and collision
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2021-09-21 23:06:56 +02:00 |
unfa
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614d6a3b80
|
Fixed bad shading on Handgun, subdivided the hand geometry, fixed shell casing ejection angle and orientation
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2021-09-17 21:22:37 +02:00 |
unfa
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069fdae20d
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Disabled awaits in SoundPlayer
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2021-09-12 13:34:54 +02:00 |
unfa
|
428188488d
|
Fixed AudioPlayer's file path parsing trouble. Twekaed sound playback parameters (volume, attenuation).
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2021-09-12 03:48:39 +02:00 |
unfa
|
d1b8b5eb6b
|
Fixed SoundPlayer, implemented handgun shoot sound
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2021-09-12 03:03:52 +02:00 |
unfa
|
cb45568ffc
|
Fixed the deluge of RPC errors. Fixed VFX instancing error. Updated some scenes to new format.
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2021-09-10 02:04:27 +02:00 |
unfa
|
595ff48d05
|
Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail.
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2021-07-26 20:51:54 +02:00 |
unfa
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0d1d2c86ea
|
Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
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2021-07-04 21:50:13 +02:00 |
unfa
|
79fd57c344
|
Removed GPU particles from Weapon.tscn due to them being broken in Godot at the time
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2021-07-01 13:53:05 +02:00 |
unfa
|
7564a2c32d
|
Temporarily disabled focus in PlayerInfo
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2021-06-22 13:44:28 +02:00 |
unfa
|
dedcc92787
|
VFX -> Effects
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2021-06-18 13:13:49 +02:00 |
unfa
|
5b264706ce
|
Testing good vs bad texture in Muzzle Flash
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2021-06-18 13:05:23 +02:00 |
unfa
|
6a280cc0ba
|
Tweaking muzzle flash
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2021-06-18 02:49:59 +02:00 |
unfa
|
7de4dfb580
|
Remote weapon firing
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2021-06-18 02:36:20 +02:00 |
unfa
|
541b9e26f9
|
Added text muzzle flash.
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2021-06-18 02:14:02 +02:00 |
unfa
|
1e1c5afed2
|
Added Muzzle Flash to Weapon
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2021-06-18 01:44:08 +02:00 |
unfa
|
7c9b6711a5
|
Created a parent Weapon class
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2021-06-01 01:03:11 +02:00 |
unfa
|
0a6846af9e
|
Renamed GrenadeLauncher, added it into the Player. Tried fixing errors.
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2021-04-04 23:25:11 +02:00 |
unfa
|
e74480bd15
|
Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |