Commit Graph

25 Commits (498bb5a09e952cbdac515be9d338d244ef574959)

Author SHA1 Message Date
unfa 498bb5a09e Added Rocket Launcher. Implemented weapon types.
Implemented a rocket, but it doesn't fly right...
2021-12-31 02:14:31 +01:00
unfa 321e2fcbcc Got rid of get/set on Player's dead var. Fixed regrets on kill. 2021-10-23 23:54:02 +02:00
unfa 486c12ee6c Fixed Handgun Animation. rearranged the Weapon scene to make reimporting easier in the future 2021-10-23 22:20:25 +02:00
unfa 920dceb411 Added layers to the handgun shoot SFX. 2021-09-25 17:06:01 +02:00
unfa f837559cd1 Temporarily disabled SoundPlayer's logic in favor of a single-sound playback until Godot not bundling sounds in game exports is fixed 2021-09-24 23:03:45 +02:00
unfa 35086b6373 Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
unfa 23e7b0c8aa Tweaked shell casing ejection, sound and collision 2021-09-21 23:06:56 +02:00
unfa 614d6a3b80 Fixed bad shading on Handgun, subdivided the hand geometry, fixed shell casing ejection angle and orientation 2021-09-17 21:22:37 +02:00
unfa 069fdae20d Disabled awaits in SoundPlayer 2021-09-12 13:34:54 +02:00
unfa 428188488d Fixed AudioPlayer's file path parsing trouble. Twekaed sound playback parameters (volume, attenuation). 2021-09-12 03:48:39 +02:00
unfa d1b8b5eb6b Fixed SoundPlayer, implemented handgun shoot sound 2021-09-12 03:03:52 +02:00
unfa cb45568ffc Fixed the deluge of RPC errors. Fixed VFX instancing error. Updated some scenes to new format. 2021-09-10 02:04:27 +02:00
unfa 595ff48d05 Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail. 2021-07-26 20:51:54 +02:00
unfa 0d1d2c86ea Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
2021-07-04 21:50:13 +02:00
unfa 79fd57c344 Removed GPU particles from Weapon.tscn due to them being broken in Godot at the time 2021-07-01 13:53:05 +02:00
unfa 7564a2c32d Temporarily disabled focus in PlayerInfo 2021-06-22 13:44:28 +02:00
unfa dedcc92787 VFX -> Effects 2021-06-18 13:13:49 +02:00
unfa 5b264706ce Testing good vs bad texture in Muzzle Flash 2021-06-18 13:05:23 +02:00
unfa 6a280cc0ba Tweaking muzzle flash 2021-06-18 02:49:59 +02:00
unfa 7de4dfb580 Remote weapon firing 2021-06-18 02:36:20 +02:00
unfa 541b9e26f9 Added text muzzle flash. 2021-06-18 02:14:02 +02:00
unfa 1e1c5afed2 Added Muzzle Flash to Weapon 2021-06-18 01:44:08 +02:00
unfa 7c9b6711a5 Created a parent Weapon class 2021-06-01 01:03:11 +02:00
unfa 0a6846af9e Renamed GrenadeLauncher, added it into the Player. Tried fixing errors. 2021-04-04 23:25:11 +02:00
unfa e74480bd15 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00