unfa
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7615a01823
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Fixed bullet decal rotation and VFX. Added explosion effect (partcles + sound). Fixed a typo in Player.gd
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2021-12-29 02:32:59 +01:00 |
unfa
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b13db6d0ca
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Recorded "welcome to Liblast" announcer line
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2021-12-06 19:15:44 +01:00 |
unfa
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9cce64090d
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Deleted unused MIDI files with colon in name
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2021-12-06 17:58:16 +01:00 |
unfa
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013862cfd2
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Removed colons in Ardour files
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2021-12-01 00:09:56 +01:00 |
unfa
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d64a4d66a5
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Fixed problematic names in Ardour session for Accouncer
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2021-11-30 23:59:13 +01:00 |
unfa
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b917c2f6f5
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Marked "Kernel Panic" line in Announcer Ardour session.
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2021-10-28 21:35:24 +02:00 |
unfa
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a9b2cfcfd7
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Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future
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2021-09-29 14:08:46 +02:00 |
unfa
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54f08d66d9
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Added a chat sound effect.
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2021-09-26 02:26:13 +02:00 |
unfa
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dd47c8d965
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Added Player Spawn sound effect
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2021-09-25 19:03:38 +02:00 |
unfa
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5bc7c67b8f
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Implemented announcer lines: victory, defeat, payback
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2021-09-25 17:36:15 +02:00 |
unfa
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5ab6fa49ce
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Added more announcer lines
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2021-09-25 15:45:01 +02:00 |
unfa
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a4d81eab8e
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Added the announcer source files from the announcer branch
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2021-09-24 23:42:35 +02:00 |
unfa
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23e7b0c8aa
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Tweaked shell casing ejection, sound and collision
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2021-09-21 23:06:56 +02:00 |
unfa
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8585858ce9
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Some changed Ardour files
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2021-09-12 13:37:09 +02:00 |
unfa
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7e1bbaae63
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Diversified shell casing sounds wuith a bit of variation.
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2021-09-12 04:14:05 +02:00 |
unfa
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66586e1546
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Added layered Handgun shots. Porting SoundPlayer from legacy.
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2021-09-12 02:34:08 +02:00 |
unfa
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a6a181049a
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Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions.
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2021-09-12 01:50:12 +02:00 |
unfa
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6771149203
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Added sound effects and updated their sources
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2021-09-12 01:48:22 +02:00 |
unfa
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99ba374f35
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Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies.
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2021-05-19 21:29:09 +02:00 |
unfa
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9fb3da561c
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Added secondary shell casing drop sound - created for a video tutorial.
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2021-04-11 20:55:00 +02:00 |
unfa
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7316ea12c2
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Created the layered gunshot asset.
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2021-04-05 03:52:58 +02:00 |
unfa
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a505392644
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Missing Ardour session plug-in states.
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2021-04-04 22:58:17 +02:00 |
unfa
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78c2429f9e
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Changed Fridge ambient sound to a generic ambient called BuzzAndHum.
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2021-04-04 22:01:50 +02:00 |
unfa
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9391eabbc5
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Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering.
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2021-04-02 02:08:07 +02:00 |
unfa
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e74480bd15
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Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |