Commit Graph

16 Commits (773dd3831f570cf0fb84d84c56ca6a2ff6cdea09)

Author SHA1 Message Date
unfa a9b2cfcfd7 Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future 2021-09-29 14:08:46 +02:00
unfa 54f08d66d9 Added a chat sound effect. 2021-09-26 02:26:13 +02:00
unfa dd47c8d965 Added Player Spawn sound effect 2021-09-25 19:03:38 +02:00
unfa f837559cd1 Temporarily disabled SoundPlayer's logic in favor of a single-sound playback until Godot not bundling sounds in game exports is fixed 2021-09-24 23:03:45 +02:00
unfa 377d74286b Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. 2021-09-22 01:51:21 +02:00
unfa 23e7b0c8aa Tweaked shell casing ejection, sound and collision 2021-09-21 23:06:56 +02:00
unfa abe2ce6e9b Updated jetpack sound. 2021-09-12 13:36:11 +02:00
unfa 3b4388b75e Jetpack sound. 2021-09-12 04:44:02 +02:00
unfa 7e1bbaae63 Diversified shell casing sounds wuith a bit of variation. 2021-09-12 04:14:05 +02:00
unfa d1b8b5eb6b Fixed SoundPlayer, implemented handgun shoot sound 2021-09-12 03:03:52 +02:00
unfa 66586e1546 Added layered Handgun shots. Porting SoundPlayer from legacy. 2021-09-12 02:34:08 +02:00
unfa a6a181049a Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions. 2021-09-12 01:50:12 +02:00
unfa 6771149203 Added sound effects and updated their sources 2021-09-12 01:48:22 +02:00
unfa 4f9e5f294f Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
Jan Heemstra 448518ed2b Added .import files 2021-09-08 22:11:43 +02:00
unfa 99ba374f35 Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00