Commit Graph

15 Commits (a661669d2f1bf209be01e6b1abcc9a29c373eb6c)

Author SHA1 Message Date
unfa a661669d2f Upgraded the score table, players now report their ping and packet loss 2022-01-02 18:11:38 +01:00
unfa 514f47c725 Implemented welcome message 2021-12-06 22:13:36 +01:00
unfa a32d3edfff Cleanup in the damage HUD overlay 2021-11-21 23:31:51 +01:00
unfa 1b2375b3d4 Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows. 2021-10-16 02:07:19 +02:00
unfa 953c859098 Reworked gib with particle collisions to test how they work. Fixed player damage feedback, but death is still bugged. 2021-10-15 02:15:43 +02:00
unfa 6aef66c0a8 Changed damage API. Added "bleeding eyes" effect to indicate damage. 2021-10-14 23:59:39 +02:00
unfa 1a40489237 Fixed typo in the scoretable 2021-09-28 02:06:40 +02:00
unfa 25f5fbc1e9 Fixed the duplicate scoretab entries issue 2021-09-26 01:52:03 +02:00
unfa a0468884ed Deathmatch loop + groundwork for announcer 2021-09-25 00:15:44 +02:00
unfa 70f24ce4e7 Updated networking code to new Godot 4 version. Removed unused code in Player.gd and cleaned up commented garbage 2021-09-17 01:32:00 +02:00
unfa f8fa335207 Fixed scoretab 2021-09-11 23:15:06 +02:00
unfa 9626e509f9 Fixed a silly scoretab bug 2021-09-11 22:31:31 +02:00
unfa 9bb149e1e4 Implemented a score table (accessible via TAB) 2021-09-11 22:25:08 +02:00
unfa bef8e92398 Implemented score, rank and lead/gap HUD display 2021-09-11 16:35:37 +02:00
unfa b59c8ed790 Added respawn countdown display and commited some updated scene formats 2021-09-11 15:49:59 +02:00