unfa
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a661669d2f
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Upgraded the score table, players now report their ping and packet loss
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2022-01-02 18:11:38 +01:00 |
unfa
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514f47c725
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Implemented welcome message
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2021-12-06 22:13:36 +01:00 |
unfa
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a32d3edfff
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Cleanup in the damage HUD overlay
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2021-11-21 23:31:51 +01:00 |
unfa
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1b2375b3d4
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Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows.
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2021-10-16 02:07:19 +02:00 |
unfa
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953c859098
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Reworked gib with particle collisions to test how they work. Fixed player damage feedback, but death is still bugged.
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2021-10-15 02:15:43 +02:00 |
unfa
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6aef66c0a8
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Changed damage API. Added "bleeding eyes" effect to indicate damage.
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2021-10-14 23:59:39 +02:00 |
unfa
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1a40489237
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Fixed typo in the scoretable
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2021-09-28 02:06:40 +02:00 |
unfa
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25f5fbc1e9
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Fixed the duplicate scoretab entries issue
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2021-09-26 01:52:03 +02:00 |
unfa
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a0468884ed
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Deathmatch loop + groundwork for announcer
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2021-09-25 00:15:44 +02:00 |
unfa
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70f24ce4e7
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Updated networking code to new Godot 4 version. Removed unused code in Player.gd and cleaned up commented garbage
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2021-09-17 01:32:00 +02:00 |
unfa
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f8fa335207
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Fixed scoretab
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2021-09-11 23:15:06 +02:00 |
unfa
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9626e509f9
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Fixed a silly scoretab bug
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2021-09-11 22:31:31 +02:00 |
unfa
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9bb149e1e4
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Implemented a score table (accessible via TAB)
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2021-09-11 22:25:08 +02:00 |
unfa
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bef8e92398
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Implemented score, rank and lead/gap HUD display
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2021-09-11 16:35:37 +02:00 |
unfa
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b59c8ed790
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Added respawn countdown display and commited some updated scene formats
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2021-09-11 15:49:59 +02:00 |