Commit Graph

19 Commits (bf9eaa1eb0ecd6130eef93311ca03c3f95638de4)

Author SHA1 Message Date
unfa bf9eaa1eb0 Substituted Spatial with Node3D 2021-02-26 20:58:13 +01:00
unfa 7714f274f6 Handgun material tweaks, shell casing smoke particles. 2020-09-27 17:39:05 +02:00
unfa 520d29249b New Handgun materials and model improvements. 2020-09-27 16:57:57 +02:00
unfa 8af9ff7ba3 Tracer and player stuff. 2020-09-26 01:38:52 +02:00
unfa 61ed17235b Fixed gibs braking shooting collisions. 2020-09-26 00:06:36 +02:00
unfa c041adc786 Improved bullet tracer graphics, fixed shell casing velocity and rotation (not entirely, but almost - player vlocity is not applied, becasue it contains gravity and that's nnot good for this case).
Also fixed bullet tracer  spawning a little further away to not clip the weapon.
Also synced spawning the shell casing wiht the animation.
2020-09-25 00:23:09 +02:00
unfa a503f63273 New bullet Tracer material. 2020-09-21 23:12:45 +02:00
unfa a2c954f978 Fixed Tracer direction.
Changed server port.
2020-09-21 22:41:54 +02:00
Tobiasz Karoń e9424e2160 Implemented more SFX, implemented blood particle effects with sound. 2020-09-19 13:07:44 +02:00
Tobiasz Karoń 8052ee8b3d Added bullet hit sounds and implemented auto play in SoundPlayer. 2020-09-19 12:45:14 +02:00
unfa 259182f275 Randomized tracer movement. 2020-09-18 01:24:54 +02:00
unfa 9d28597f29 Body hit particle effect. 2020-09-18 01:10:40 +02:00
unfa 53b32892e2 Bullet tracers. 2020-09-18 01:09:54 +02:00
unfa 272ef53f4c Bullet hit effects die after 15 seconds 2020-09-12 22:40:43 +02:00
unfa 1bb5fcf66f Extra work on the bullet hit effect. 2020-06-23 01:38:29 +02:00
unfa 7daa77ae8b Implemented the bullet hit particle effect spawning. Fixed Particles not emitting on spawn. 2020-06-23 01:14:10 +02:00
unfa 831863b397 Upped the import resolution of particle sprites. 2020-06-23 01:06:14 +02:00
unfa e13f52ab62 Created a bullet hit effect. 2020-06-23 01:05:33 +02:00
unfa b43022bbcc Particle effect basic textures. 2020-06-19 23:13:30 +02:00