This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/cls

135 KiB

commit cf625ce801adbea21565c5c85ad7e37bbac7c7b4 (HEAD -> main, origin/main, origin/HEAD)
Author: ardem <ardemd@protonmail.com>
Date: Wed Nov 17 07:39:24 2021 -0300
 
Added the new 3D model for the smartfridge character.
 
commit c4c2f0f17ccf8d0441cae533c99a2938bf7be114
Merge: b2da2d7 9bc97e3
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Tue Nov 16 21:03:09 2021 +0100
 
Merge branch 'main' of https://git.gieszer.link/unfa/liblast
 
commit b2da2d78f270964fd6453c54a05b25904c870fa1
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Tue Nov 16 20:58:51 2021 +0100
 
Upgraded godot version to latest nightly build
 
commit 9bc97e3eef46d0f2bb0bbfffbf69f59777e38e90
Author: unfa <unfa00@gmail.com>
Date: Tue Nov 16 19:38:47 2021 +0100
 
Update 'README.md'
 
Added `git fetch` command as it seems to solve issues with incomplete clone.
 
commit 2eca36a8bcb955bc7c5e8abdefa3f265a65ddb6d (origin/pablo_pozo-patch-1)
Author: Pablo_Pozo <pablo.3d@bourbaki.xyz>
Date: Thu Nov 11 18:27:52 2021 +0100
 
Nikola Tesla
 
Version 0.01 of Nikola Tesla
 
commit e52657c0f414524563896b0c0ded67aed9a57251
Author: gilgamesh <adham.rasoul@hotmail.com>
Date: Sat Nov 6 08:31:49 2021 +0100
 
Added myself to authors.md
 
commit 7e3ea67e3276529df7838d2ef3f76c02afa74ff0
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Fri Nov 5 20:31:17 2021 +0100
 
Added myself to authors.md
 
commit 0dfcdfc940c5c1026ba7077e22ceffdd3d46b502
Author: ardem <ardemd@protonmail.com>
Date: Fri Nov 5 11:22:59 2021 -0300
 
I added myself to the Team Members list (JM aRdem)
 
commit 7b706a761463ef1f39ca8051949fe39008f41f1f
Author: unfa <unfa00@gmail.com>
Date: Thu Nov 4 20:13:15 2021 +0100
 
Bulleted list
 
commit af8b775e94f788b543e9738f1395f2db79d43bea
Author: Pablo_Pozo <pablo.3d@bourbaki.xyz>
Date: Thu Nov 4 19:41:27 2021 +0100
 
update 'AUTHORS.md'
 
I added myself to the team members (Pablo Pozo)
 
commit c63e398cd5a89728aec9b5dd3616c33bb245c252
Author: unfa <unfa00@gmail.com>
Date: Thu Nov 4 02:50:42 2021 +0100
 
Update 'AUTHORS.md'
 
commit 3a32def1ea40059030a8546a089c8bc2d433da96
Author: unfa <unfa00@gmail.com>
Date: Thu Nov 4 02:50:24 2021 +0100
 
Created AUTHORS.md
 
Initial template, plus I've added myself in.
 
commit b164e0b6f5fed2feb94c1edfe04e44132061d1eb
Author: unfa <unfa00@gmail.com>
Date: Thu Nov 4 02:44:04 2021 +0100
 
Changed licensing to AGPL + CC-BY-SA
 
commit b2cddd6fe8c33f3c405112dfdb4f9a83161176f5
Merge: b917c2f 2179177
Author: unfa <unfa00@gmail.com>
Date: Thu Oct 28 21:35:42 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit b917c2f6f55d94ae0d03680636180cd48b80df69
Author: unfa <unfa00@gmail.com>
Date: Thu Oct 28 21:35:24 2021 +0200
 
Marked "Kernel Panic" line in Announcer Ardour session.
 
commit 217917706a252b1845c5854c10380964d775f06c (tag: 0.1.1-pre-alpha)
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 25 17:47:19 2021 +0200
 
Added instructions for using bundled Godot binaries.
 
commit 45c4ca915145aa1b1ab4059e87ef0a37e5eff4b8
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 25 17:15:04 2021 +0200
 
Added the Excalidraw project for designign the damage system
 
commit 7e188554201d5d67d641e0ea0edc4fe6211f3116
Merge: fe0d10c 78e1d9b
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 25 17:11:04 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit fe0d10c5bbbafd3c2e47350c311f7846a7c5da91
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 25 17:03:50 2021 +0200
 
Added notes from 4th team meeting.
 
commit 78e1d9b20d19297a50f9bf80907ba52492f76660
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 25 16:55:24 2021 +0200
 
Update 'README.md'
 
commit 456d961c3abdf4232e4d4e87a0ae5b6aa3dba801
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 25 16:55:05 2021 +0200
 
Update 'CONTRIBUTING.md'
 
Renamed the file.
 
commit 2f42e2f5d382c7d3cbe03e1b6df3c90f2a76aaa3
Merge: cec82c7 08c6d46
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 25 16:53:31 2021 +0200
 
Merge pull request 'WIP main' (#104) from gilgamesh/liblast:main into main
 
Reviewed-on: https://git.gieszer.link/unfa/liblast/pulls/104
 
commit cec82c77388836002210a6d4566f6d6fc3bec9b2 (origin/damage)
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 24 20:17:19 2021 +0200
 
Improved players disconnecting from the game. Implemented network ping measurnment and FPS display.
 
commit 26643f2696e724c0603da9e0d7cdb3bb87bd981c
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 24 17:25:40 2021 +0200
 
Lowered score limit to 10.
 
commit a53f0c8f48aba8bd1e9e855f4cdfab290c95de27
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 24 17:23:33 2021 +0200
 
New blood particles.
 
commit 29bf99d59e071f0f0ab4a142e4f042c29e15188e
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 24 16:25:04 2021 +0200
 
Reimplemented bullet hit effects in the new damage system.
 
commit 35253ee7e15aaf3797d42cce157cef61af582252
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 24 16:03:35 2021 +0200
 
Fixed crosshair shader.
 
commit 266b0a94096af023c099f7e5d870695a19d75558
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 24 00:37:31 2021 +0200
 
Made the crosshair turn black if drawn over a bright surface.
 
commit 4ffaa7a0d1134bd5e59c78cdc655a446ae649881
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 24 00:09:30 2021 +0200
 
Increates Scoretab opacity to increse readability.
 
commit 69ae4bd9c8736f2957146d4aab761562bd825272
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 24 00:01:56 2021 +0200
 
Enabled SSR in Map.tscn
 
commit 8c3fd6d2482f8e3b94271e50f462500bca2f856e
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 24 00:01:17 2021 +0200
 
Workaround for sound in animations not playing. Fixed mute damage feedback.
 
commit 321e2fcbccc72b8d5886562c154a303dbd0065cc
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 23 23:54:02 2021 +0200
 
Got rid of get/set on Player's dead var. Fixed regrets on kill.
 
commit f3fd5de1716d1fa5ebf69ac0cf21084e271d3c16
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 23 22:34:51 2021 +0200
 
Fixed incorrect trasform after respawn causing renderer to collapse and other stuff too
 
commit 2b0523b1c9fb3229440c1814966aa00646bdd02a
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 23 22:21:18 2021 +0200
 
Tweaked lights on Map.tscn to avoid excessive shadow grain (reduced blur). Also used the angular distance on Directional Light to add variable blur. It's not perfect.
 
commit 486c12ee6ca6d60d467fb23684f97a1eb4f449fb
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 23 22:20:25 2021 +0200
 
Fixed Handgun Animation. rearranged the Weapon scene to make reimporting easier in the future
 
commit e2d119c2e06bb9902bbf358c87f1f01970544e9c
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 23 22:17:57 2021 +0200
 
Added new Godot nightly build v4.0.dev.calinou [f1f51f5d4]
 
commit 08c6d46965fa3e3b9e7b90ee4d0e92ad90b188d9
Author: gilgamesh <adham.rasoul@hotmail.com>
Date: Sat Oct 23 17:55:14 2021 +0200
 
General updates to the README
 
- Changed the contribution section.
- Changed the controls section.
- Changed the image links to be relative.
- Updated the Godot 4 Editor link; from 4.0-dev.20211004 to 4.0-dev.20211015.
- Added spaces between screenshots.
 
commit 1d2010debe5c0aec33b341febf84d2e21e8088be
Author: gilgamesh <adham.rasoul@hotmail.com>
Date: Sat Oct 23 17:40:28 2021 +0200
 
Added a contribution guide
 
Some pages (e.g. development roadmap) will be added later.
 
commit 1b2375b3d48ce314f3f0c921050231f6c0642113
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 16 02:07:19 2021 +0200
 
Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows.
 
commit 953c85909877a78c219917c826334122607c7995
Author: unfa <unfa00@gmail.com>
Date: Fri Oct 15 02:15:43 2021 +0200
 
Reworked gib with particle collisions to test how they work. Fixed player damage feedback, but death is still bugged.
 
commit 6aef66c0a83d200b0a195d4226d3e6c1071b5d7b
Author: unfa <unfa00@gmail.com>
Date: Thu Oct 14 23:59:39 2021 +0200
 
Changed damage API. Added "bleeding eyes" effect to indicate damage.
 
commit 0e600101c33611ad4289976fa3ff9a27b5c18a10
Merge: 3ef60b0 ff9da98
Author: unfa <unfa00@gmail.com>
Date: Thu Oct 7 00:55:32 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 3ef60b0abf6860f5b6d1e01f3d35c980209cca26
Author: unfa <unfa00@gmail.com>
Date: Thu Oct 7 00:54:35 2021 +0200
 
Removed Godot binaries since we're using an alpha pre-release now that is available elsewhere.
 
commit ff9da9813ff99eb6d0dbf95c018d1b7809bc1671
Author: unfa <unfa00@gmail.com>
Date: Thu Oct 7 00:54:05 2021 +0200
 
Update 'README.md'
 
commit b1e3c127dfd1d59001c8f808a38d17ab035bb08f
Merge: 173bea0 f0ac638
Author: unfa <unfa00@gmail.com>
Date: Wed Oct 6 23:49:59 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 173bea08b3334b66f7504e63774e5c65067682f6
Author: unfa <unfa00@gmail.com>
Date: Wed Oct 6 23:49:16 2021 +0200
 
Updated code for a new Godot version
 
commit f0ac63869a29c31e8497b1a3deeb9b915e8ffd1e
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 2 14:59:41 2021 +0200
 
Update 'README.md'
 
commit 9d56d048b2203fc4cbe24a60ca8af7a5707f23b7 (tag: 0.1.0-pre-alpha)
Merge: 0a8ce4b a44a8eb
Author: unfa <unfa00@gmail.com>
Date: Fri Oct 1 20:12:16 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 0a8ce4b5a117e8a2613a0a09f796992a1878ac2d
Author: unfa <unfa00@gmail.com>
Date: Fri Oct 1 20:11:32 2021 +0200
 
Fixed the chat bug and the bug that previous fix created
 
commit 3e70b0c91f1aee52c458d39719a5cf62a0f8a6a2
Author: unfa <unfa00@gmail.com>
Date: Fri Oct 1 18:06:32 2021 +0200
 
Made puddles darker
 
commit 0cef5fb5c066c0e57ef3b6cacdd17b48825a8b20
Author: unfa <unfa00@gmail.com>
Date: Fri Oct 1 18:05:26 2021 +0200
 
Fixed the chat eating T and Y key presses while in the menu
 
commit cca26a5e059864175dd6f61bb40804cd5215de37
Author: unfa <unfa00@gmail.com>
Date: Fri Oct 1 18:04:54 2021 +0200
 
Added default settings
 
commit a44a8eb14b512e733fef9c56aa7ac21e3307bca7
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 29 20:12:22 2021 +0200
 
Update 'README.md'
 
commit 49dde63076edaf71fb89c3b04d623268b16959e1
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 29 20:10:35 2021 +0200
 
Updated screenshots
 
commit a9b2cfcfd73369584f7c2e6acb3c1dfb75fef6f7
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 29 14:08:46 2021 +0200
 
Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future
 
commit 698a817f9f92d941781f127f08d315a06a83b9f1
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 28 16:58:21 2021 +0200
 
Update 'README.md'
 
commit 59c68c997b0756315c6ffeec360289255f89ac55
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 28 02:07:30 2021 +0200
 
Implemented --dedicated-server mode. Tested a bit, set it to use less GPU and make no sound, also not capture mouse etc, and display an overview of the game.
 
commit 1a40489237f011b4294cf750532f0d6b998bc0e9
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 28 02:06:40 2021 +0200
 
Fixed typo in the scoretable
 
commit 4f1d28d1076cf467813c966d2c5e602664530f44
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 28 00:49:01 2021 +0200
 
Added /Builds/ to .gitignore
 
commit b3be7780a95d0f9d697c87fea4c799522cea2d91
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 28 00:47:37 2021 +0200
 
Implemented new crosshair design.
 
commit c59e5110a5f29182162b566889a5183bb9218840
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 28 00:35:02 2021 +0200
 
New crosshair design.
 
commit ff38e5f99d13e8aebd2a9a38109b1f4b00f1e53f
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 27 13:13:25 2021 +0200
 
Added notes from the team meeting #3
 
commit 36381c25dc736614b98985f06096466d1577c0c0
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 03:07:41 2021 +0200
 
Updated Godot to version de917008f
 
commit a8c34bf896ddf44b962591c5a8d3ff0f9a8665be
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 02:38:11 2021 +0200
 
Fixed weapon spread being different between puppets
 
commit e476dd23fbb258f42670f3410e5abac58f71f46a
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 02:28:48 2021 +0200
 
Set the game splashscreen and icon to the game logo.
 
commit 54f08d66d957d58741e8afe366f464a2e513269d
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 02:26:13 2021 +0200
 
Added a chat sound effect.
 
commit dc80e15129daa09e12d785a657a13763eb31d43f
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 02:18:51 2021 +0200
 
Added a different focus banner fro typing in chat. Fixed player name changes not being updated min-game
 
commit e35849899ac00772c1602c076cb4130af81fd972
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 01:54:39 2021 +0200
 
Fixed player names not being set.
 
commit 25f5fbc1e904d0dea9c5307116adea1380d7da3e
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 01:52:03 2021 +0200
 
Fixed the duplicate scoretab entries issue
 
commit b936750afa0027df8ade1111451614bf6d32c89a
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 01:12:12 2021 +0200
 
Fixed bullet tracers not obeying spread and having wrong collision. Disabeld shadows for tracers.
 
commit 3763bd73ddba287042e45f07b5fabe6d6c652d95
Merge: 7eb04aa b11a503
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 00:55:23 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 7eb04aaa155c30daca4f86ab37a106cc9a07f03c
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 00:47:21 2021 +0200
 
Tweaks to reverb settings
 
commit 5ceaccead1dfe5a3488356c318dd008a2e181905
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 26 00:46:34 2021 +0200
 
Added "Focus Banner" - a billboard indicating if players are AFK. Shows up after aiming on them to not reveal invisible players.
 
commit b11a503970fdb1824e43df3b7a71abf5e41cf97f
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sun Sep 26 00:44:07 2021 +0200
 
fixed username duplication glitch
 
commit e67ab9131c843b2066a4a8c99556350da8617d3d
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 20:51:20 2021 +0200
 
Implemented weapon spread (and corrected nerror with jetpack threshold)
 
commit c342225ceca7137b0f2834df04b5d5ffccfb00ef
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 19:25:38 2021 +0200
 
Changd score limit to 15 and disabled FBX support
 
commit e1c7be07f9e024011e9923f91db8c3402d443b06
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 19:24:29 2021 +0200
 
Added player spawn VFX
 
commit 6c52aafff5b541357f9c9e16ecc8bf97497975c2
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 19:04:03 2021 +0200
 
Implemented "Embarassing Defeat" when the game is over and you have 0 kills
 
commit dd47c8d9656a5b712c97803c793fdb2cf3b1ad8a
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 19:03:38 2021 +0200
 
Added Player Spawn sound effect
 
commit 792dd6eb206bc08a04c171f2f46bffec7fec8026
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 18:56:38 2021 +0200
 
Fixed reverb areas
 
commit 010c11cc5c35d62eb372eb5ed349ab41f9af5190
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 18:34:02 2021 +0200
 
Implemented player jump sound
 
commit 3ac920d495b4ae99628f7f8cdcc632cb785423df
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 18:28:05 2021 +0200
 
Remved unused old player profile code from main
 
commit 6331d6aa0a1691d9be0e5315a87de5db6c9c5de1
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 18:27:38 2021 +0200
 
Fixed blood decals applying to VFX elements
 
commit 7edcf2fd1c536dae2c266ce3cbff9c7f459a70cc
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 18:14:17 2021 +0200
 
Implemented bullet tracers
 
commit aef7f93f27e48ecf0004bc9b82fe6916082096ff
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 18:13:18 2021 +0200
 
Chat fix
 
commit 0b041e7913b1b2217f021ceb37a8178403e533e3
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 17:36:45 2021 +0200
 
Added Reverb Zones, but they don't work (Godot bug?)
 
commit 5bc7c67b8f50769e6fef5627ede6c53c0a09a117
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 17:36:15 2021 +0200
 
Implemented announcer lines: victory, defeat, payback
 
commit 893a504041e3fa960827e45fc8e27a1f13253db2
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 17:28:32 2021 +0200
 
Fixed Gibs sound
 
commit 920dceb4114fc200c7fbe88959535ccebfb3104c
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 17:06:01 2021 +0200
 
Added layers to the handgun shoot SFX.
 
commit a52185f7497d4cf955e01d4f4c04c2c6fcaa91a7
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 15:53:12 2021 +0200
 
Implemented "Fisrt Blood"
 
commit 5ab6fa49cefebca5f67d9e89f2dc500de86714d2
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 15:45:01 2021 +0200
 
Added more announcer lines
 
commit 6f943cab1c04a4e795cdde4fa491c532b53edd9a
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 01:58:55 2021 +0200
 
Fixed annoucer "Get ready" added Announcer aduio bus and added reverb to it
 
commit 37857563e472d99e903fbf7bc2191b258a0db9cd
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 00:29:54 2021 +0200
 
Add flicker to jetpack light
 
commit c8bc8952fafa278d68e555b89414030a20225c4b
Merge: a046888 d0cac2b
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 00:18:17 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit a0468884ed166fdcbe26ecf2685da72477cac25f
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 25 00:15:44 2021 +0200
 
Deathmatch loop + groundwork for announcer
 
commit d0cac2b0b76eb1c89bdd0736a50dded35ea66f29
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 25 00:07:15 2021 +0200
 
Added player profile menu
 
commit a4d81eab8e2e477e62777c074ee23249ed9be381
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 24 23:42:35 2021 +0200
 
Added the announcer source files from the announcer branch
 
commit af8f33ec7bd60cd2d1caceb58085f389ea72bf58
Merge: 5ef6704 f837559
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Fri Sep 24 23:16:57 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 5ef6704c37814be05ac31db6e245ceec71e14250
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Fri Sep 24 23:16:54 2021 +0200
 
Added menus for hosting and connecting to games
 
commit f837559cd15d94f2ec6dfc330653e6c8a02d401f
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 24 23:03:45 2021 +0200
 
Temporarily disabled SoundPlayer's logic in favor of a single-sound playback until Godot not bundling sounds in game exports is fixed
 
commit 35086b6373233aab30c7037a014e03c21b729621
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 24 04:46:39 2021 +0200
 
Implemented blood decals and bullet hit decals.
 
commit fb395c090f05dbd800e6becd5dca3bbd78e3a2e9
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 22 01:53:31 2021 +0200
 
Added a Lighting toggle in the Graphics menu - works but doesn't save properly
 
commit 377d74286be725e92c743b1e60ea97bbc8d91519
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 22 01:51:21 2021 +0200
 
Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD.
 
commit 500473e517591535c72475e7b6a14ba62f1b4d20
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 21 23:07:31 2021 +0200
 
Added a Jetpack Light
 
commit 23e7b0c8aaf0bb80f59604c0ac94f88db5a9576a
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 21 23:06:56 2021 +0200
 
Tweaked shell casing ejection, sound and collision
 
commit 2fc6db760e5c8d9639eb63e24da6febb00653e01
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 21 12:44:58 2021 +0200
 
A Liblast Logo decal.
 
commit 99bb1bec2b4ee6e9476873e641b978c28f193d70
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 21 02:05:20 2021 +0200
 
Added puddles to test decals
 
commit 631a668bd6ca4a5e78f38894f3595afac0cd7d98
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 21 01:43:28 2021 +0200
 
Added a test prop model (Resonator), rearranged props, added more reflection probes, added more lights to the test map
 
commit 695c86b7c9046d3f900c42b053ff6aea555be3bc
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 20 00:26:29 2021 +0200
 
Corrected spawnpoint placement
 
commit ab0cdf686803356c795625039840dc4eb71a1bd0
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 20 00:25:52 2021 +0200
 
Fixed shell casing collision, sound and made the shells fade out rather than disappear
 
commit e5cd4bd1f90f20c36df568058539e93d5c6a05d9
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 20 00:24:55 2021 +0200
 
Changed free() to queue_free() in destroy_player() so it can be called when the node is used
 
commit ef7e08c32c1d91f6172fb5983347906be9c952c0
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 20 00:24:21 2021 +0200
 
Removed bad shader parameter change in Impact.gd
 
commit 17527f7c8dead13995f121405dcb372d3d154a33
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 19 22:33:17 2021 +0200
 
Added the KILL YOURSELF button for testing the Godot crashes
 
commit 00ecd1f81033df1c7c803eb3e1219ecafd33f9b7
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 19 22:31:55 2021 +0200
 
Updated Casing to newest Godot version
 
commit c50ae045ec6bb9764ecb90d14ab6ec6880d0c547
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 19 22:30:58 2021 +0200
 
Updated Chat BB code to new Godot version
 
commit d1d723806e0fc5ab0633bc3921d19e9c8c8ae3ab
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 19 21:49:27 2021 +0200
 
Updated Godot version to b1063a7c0
 
commit 36343d2d920b93cd842d2a864d4ea0dbd607f7aa
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 19 20:51:47 2021 +0200
 
Changed what is called via rpc on death. Now die() is called via rpc on all instances of Player's node, instead of previously destroy_player() being called this way for ma single die() call on a killer's local Player puppet
 
commit 614d6a3b80d8b45fdf2710320a24b9150acd19d0
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 17 21:22:37 2021 +0200
 
Fixed bad shading on Handgun, subdivided the hand geometry, fixed shell casing ejection angle and orientation
 
commit c3f523e30270f44118fedb02898cc872f8a88aab
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 17 21:12:28 2021 +0200
 
Added a shell script for starting the game in editor quickly.
 
commit d6cf4e5707131d8842b06f287b702242a194695f (origin/update-godot-to-1852afb6b)
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 17 01:36:44 2021 +0200
 
Updated Godot 4 editor binaries and export templates
 
commit 70f24ce4e722944129dc4ea6009b7b75cd9464ce
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 17 01:32:00 2021 +0200
 
Updated networking code to new Godot 4 version. Removed unused code in Player.gd and cleaned up commented garbage
 
commit b11b83f91811da68d1aea8862199e8c30fccfbd3
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 17 00:43:26 2021 +0200
 
Material Maker source for Blood Splat (Spray VFX
 
commit c33ee1d016d6904af25412d5cd2eb8628bd9b5db
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 13 01:10:22 2021 +0200
 
Added a procedural blood splat VFX, and some other files related to that and a previous experiment with dynamic VFX made with Material Maker.
 
commit 448894a40c4d72da4506b7f61c0875357195619b
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 16:34:27 2021 +0200
 
Added missing files in Design
 
commit bc189eb5cfebbfadb482c427e2070a4da9d69faa
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 16:30:42 2021 +0200
 
Team meeting notes
 
commit 8585858ce9a06471a6c58b4ffe06f4b6062a1c6a
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 13:37:09 2021 +0200
 
Some changed Ardour files
 
commit abe2ce6e9babdd8bd2d4fa36b03e3179d37e88ec (tag: team_meeting_2)
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 13:36:11 2021 +0200
 
Updated jetpack sound.
 
commit 069fdae20dab2a7190af9642bfdc384a8c2d582b
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 13:34:54 2021 +0200
 
Disabled awaits in SoundPlayer
 
commit f8ed29f849d8630fc0e57b4ea18d44f160cb790b
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 13:17:32 2021 +0200
 
Removed prints
 
commit 9c2510e530e3cc0b9947443204f087d31685e35e
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 13:14:51 2021 +0200
 
Lowered jetpack volume
 
commit 17688fef27c32da4343910ef8625942194cc38fd
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 04:46:48 2021 +0200
 
Tweaks to shell casing sounds.
 
commit 3b4388b75e779a4ae7fbc375813352afc89633d4
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 04:44:02 2021 +0200
 
Jetpack sound.
 
commit 3520bfbe66e369bf70f88e76b8e13f111448d96e
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 04:28:38 2021 +0200
 
Added shell casings sound.
 
commit 7e1bbaae63a51b68d46aef1d42a3738cf2469bab
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 04:14:05 2021 +0200
 
Diversified shell casing sounds wuith a bit of variation.
 
commit fc1f340d936aa32bf87372581ed4e6beef2e9c97
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 04:05:32 2021 +0200
 
Added check to prevent players from shooting when zoomed in.
 
commit 50075775cf67231c57da9bae62d0193a6474bda6
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 04:01:38 2021 +0200
 
Added menu logo.
 
commit 428188488df73f5bd5104300cfa71a17e44cc8a6
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 03:48:39 2021 +0200
 
Fixed AudioPlayer's file path parsing trouble. Twekaed sound playback parameters (volume, attenuation).
 
commit d1b8b5eb6b3e4e814e1bb67d26d4e7b0e3757821
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 03:03:52 2021 +0200
 
Fixed SoundPlayer, implemented handgun shoot sound
 
commit 66586e15466c68659acc2defefcb07a8109e8922
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 02:34:08 2021 +0200
 
Added layered Handgun shots. Porting SoundPlayer from legacy.
 
commit a6a181049a5cc6f6c8f462940b29f17bc29b5bd4
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 01:50:12 2021 +0200
 
Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions.
 
commit 6771149203d69c3c3b2926c521d776fa1bbe8e5a
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 01:48:22 2021 +0200
 
Added sound effects and updated their sources
 
commit e21c91b8c49658c32d38883d28acdaf14590508b
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 12 01:17:53 2021 +0200
 
Implemented basic menu sounds.
 
commit f8fa335207b44aee8dbd7f9862bd6ba44a87835a
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 23:15:06 2021 +0200
 
Fixed scoretab
 
commit 5797bf44faf04cb6dd3294477bcaf7b97fa72520
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 23:07:01 2021 +0200
 
Moving camera management to Player
 
commit a09675320a4675d64710ebe60c4c374b97a4c5c1
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 23:00:53 2021 +0200
 
Moving camera management to Player
 
commit d55c1e11fd1065eb941ef151f3de48717c7c77cc
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 22:46:44 2021 +0200
 
Fixed error on kill
 
commit 6adcedafc1de984aca2fc136c60d1ad7c1efc5c5
Merge: 53d50c7 fefc483
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 22:45:17 2021 +0200
 
Merge
 
commit fefc483cbee948724a5d4c7de701a3d05c33c640
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 22:40:49 2021 +0200
 
Score table improvements
 
commit 53d50c77ae1b9b304132f4fa7b5d78ed303adfab
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 22:39:19 2021 +0200
 
Re-added chat alert on player rename
 
commit 9626e509f9c4f8fb35982127c0c6d7c184257126
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 22:31:31 2021 +0200
 
Fixed a silly scoretab bug
 
commit 7be3893dd51b537217fae4d5ee0016e072bb4a14
Merge: 9bb149e 8b3924c
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 22:25:18 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 9bb149e1e480b78fb36907f162bfafa0a9112156
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 22:24:37 2021 +0200
 
Implemented a score table (accessible via TAB)
 
commit 8b3924c2372cae58a026aac6002abb4b63e1a724
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 22:23:41 2021 +0200
 
Fix player colors
 
commit 2c98b4b6beca7ce0c9f5b2f5efbbafa4e2805fba
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 21:39:49 2021 +0200
 
Fixed player info sync
 
commit 413b0f7a111ddfce9f9e7c6212e343cdee21313b
Merge: 3864e0a 1294136
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 21:32:05 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 3864e0a9fa16c260cacc3bddb364ab87adf98c3a
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 21:31:38 2021 +0200
 
Started workin on DM loop, removed garbage from muzzle flash.
 
commit 12941368003bd92aa3a6cfdf197b72b7c192921b
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 21:30:10 2021 +0200
 
Fixed player data synchronisation
 
commit aa297384722e374ab5651e1a31b4b38df42afc4a
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 20:21:06 2021 +0200
 
Applied MenuSlider scene to mouse sensitivity slider
 
commit 75c66577309aa201c846765d2b846d875240b5aa
Merge: e4b4678 fdeda8a
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 16:39:14 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit e4b4678235975db09525efa34f6b2b7cd9c6cc1c
Merge: 90c9d6c 6fdbcf6
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 16:39:11 2021 +0200
 
Merge
 
commit fdeda8ade6d82b2f88bbf6671714905484633598
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 16:38:40 2021 +0200
 
Minor cleanup.
 
commit 90c9d6cbb45e1b75c214638b0e2506304748ec10
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 16:36:43 2021 +0200
 
Added slider menudata object
 
commit 6fdbcf69e7001ce2fe9db617fd5bca0758ed21a3
Merge: bef8e92 b2a41d2
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 16:35:51 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit bef8e923987d06ead0408e06f2c6be7379daffe2
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 16:32:38 2021 +0200
 
Implemented score, rank and lead/gap HUD display
 
commit b2a41d2abfbb5a14b66a592633ba02118fae1cc2
Merge: bf7df73 b59c8ed
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 15:52:15 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit bf7df737599da8a7bff122b4b76391c8fbee9bc2
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 15:52:09 2021 +0200
 
Implemented mouse sensitivity setting
 
commit b59c8ed790c0bfec56a96463d359136636b47d82
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 15:49:59 2021 +0200
 
Added respawn countdown display and commited some updated scene formats
 
commit c5ab13fd1743d2c8c474cae6405f374253a307e9
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 15:32:31 2021 +0200
 
Replaced is null with == null
 
commit 6f45d871392f9efa29ed00d3cd6be187f3435c22
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 15:28:23 2021 +0200
 
Fix error when loading settings
 
commit 59112d3ad312e7c78dec5bc7ef0177667c606566
Merge: a580e2e 01ddf2b
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 15:23:12 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit a580e2ef7cca007a5ee857ea745c395e08763855
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 15:23:02 2021 +0200
 
Respawn delay 5 seconds
 
commit 01ddf2b25b2166974ff13c012e866a927844f8a4
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 15:22:08 2021 +0200
 
User settings are now saved
 
commit 4059c47c31c030b49f1f36575a5d7f3457b85b29
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 11 14:38:45 2021 +0200
 
Fixed crash when opening any menu
 
commit 55fe11328ac6cf22fcb58f0147de17b031c1a548
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 11 14:35:07 2021 +0200
 
Jetpack. Fixed players not dying and health not resetting on respawn.
 
commit cb45568ffc7bcc4fd227564a574d60b3119d07db
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 10 02:04:27 2021 +0200
 
Fixed the deluge of RPC errors. Fixed VFX instancing error. Updated some scenes to new format.
 
commit f49d972c34d59f8aaa17e921a35633461aabfc9e
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 8 23:54:04 2021 +0200
 
Improved jetpack implementation.
 
commit 4f9e5f294f588e4c5aac5d1c2b801ba566396fdf
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 8 23:28:37 2021 +0200
 
Finished basic gibs implementation.
 
commit 68f50d149312c6c53dc77d76fe1a39ca58317eff
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 8 23:25:52 2021 +0200
 
Renamed particle effects, added Gibs
 
commit 3482554c6acda3a91186fa78642ff457584c7033
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Sep 8 22:28:43 2021 +0200
 
Fixed error on game startup
 
commit 448518ed2b688ae9e72d9c365e46c45ede7a3e34
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Sep 8 22:11:43 2021 +0200
 
Added .import files
 
commit 4db863aee67b927faf69e4482bbeffce6e768385
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 8 22:05:24 2021 +0200
 
Disabled SDFGI in Map
 
commit 2d42cfe763640addb2d59cab361bb8f70ee7bf89
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 8 22:00:32 2021 +0200
 
Missing shell casing script, fixed particle effects, moved muzzle flash effect to Effects
 
commit 2e4615cd1fbadc10e4dc8a589f9f21622fe8941c
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 8 21:36:43 2021 +0200
 
Added simple movement prediction, smoothing out player movement.
 
commit bd53962884306e7b14620cee9a504b42988e812b
Merge: e286835 447be6d
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Sep 8 02:00:30 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit e28683536b237cc7d6133d702a88b3948180e719
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Sep 8 02:00:26 2021 +0200
 
Added gitignore for extracted linux build
 
commit 447be6d17def012c85d54e560957f99d8f0c8a12
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 8 01:59:51 2021 +0200
 
Update 'README.md'
 
commit e654f7e69286728e181816e58453c676dda3f6a8
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 7 23:36:02 2021 +0200
 
Set simple physics layers, disabled shell casing collision with players
 
commit 54e9d9cf44fb048525023472568473f37aee53a3
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 7 23:23:48 2021 +0200
 
Implemented simple jetpack
 
commit 6fb574b31aae529393084f47ac5171bd3e7347b3
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 5 01:03:30 2021 +0200
 
Residual player transform fix
 
commit 51ba264ee43c7bca7863c51bb05a04bf6053053c
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 5 00:26:02 2021 +0200
 
Fixed player capsule sizes. Commited some updated resuorce and scene files.
 
commit cbf16c9968dbed6fd2fa9404fad5d8e8cd6d4ae0
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 4 23:58:47 2021 +0200
 
Fixed networking signals and weapon.gd rpc settings
 
commit 483bf94e4e6475f41a6393b2841d98fa3183d12e
Merge: 1816979 cab608d
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 4 23:41:23 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 18169796c735342cdec75ab747203e570ddd3317
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 4 23:39:06 2021 +0200
 
Updated bundled Godot builds to commit 18c0f0b3b
 
commit cab608df5c063bf8b917258378adee4cc5c4a817
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 4 22:37:13 2021 +0200
 
Started update to new netwroking code.
 
commit 1a2bf9f11aa9c8e73e0423203bb25dd0477b5af2
Author: unfa <unfa00@gmail.com>
Date: Sun Aug 29 22:47:40 2021 +0200
 
Fixed player data being messed up with respawns.
 
commit 9664960cd8a3288c7b7fb716070c585f0d190166
Author: unfa <unfa00@gmail.com>
Date: Sun Aug 29 21:41:20 2021 +0200
 
Attempted implementation of player colors on world models. Not working.
 
commit bd2de8adb8b3a398ba17388fddf44212460214d6
Author: unfa <unfa00@gmail.com>
Date: Sun Aug 29 20:32:46 2021 +0200
 
Implemented death and respawning (no delay)
 
commit f36e358ab84a713890ca55e56c3a74a4f7f13718
Author: unfa <unfa00@gmail.com>
Date: Sun Aug 29 14:03:19 2021 +0200
 
Damage is now properly propagated to all peers.
 
commit 740bd67fea766677516845bde65ddedb4976cb91
Author: unfa <unfa00@gmail.com>
Date: Wed Aug 25 12:03:35 2021 +0200
 
Fixed multiplied shooting
 
commit c5286fa1732fc1fd31d44ec1c9e8b09a8612b50a
Author: unfa <unfa00@gmail.com>
Date: Tue Aug 24 20:56:29 2021 +0200
 
Added light to wall impact and fixed error on shooting nothing.
 
commit da1df95bfac9164ffe119ef35b732dd013cf8672
Author: unfa <unfa00@gmail.com>
Date: Tue Aug 24 20:26:58 2021 +0200
 
Removed old ineffective .gitignore file
 
commit 5eb84c3890d44f1eb7588b1c6e2bf828f6c93f6e
Author: unfa <unfa00@gmail.com>
Date: Tue Aug 24 20:10:09 2021 +0200
 
Added .godot temporary folder to .gitignore
 
commit dff3d11f7b11a57dd83e41bdf49978bf04724f16
Merge: 23b0089 c8a07e8
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 03:03:09 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit c8a07e87acfae92ee3b9466f4d219eb7c9e7ed63
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 03:03:07 2021 +0200
 
Update 'README.md'
 
commit 23b00897aabcda5d57e260c6be185c43d19f3408
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 03:02:46 2021 +0200
 
Cleaned up old logo versions.
 
commit cf72889243e2d7d25224ad664f56e7c20a09b55f
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:52:39 2021 +0200
 
Update 'README.md'
 
commit de8080b51ebf4472fe42e3b4c929f8e8eab9eb93
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:48:38 2021 +0200
 
Update 'README.md'
 
commit 56bae4ebcbe8348fcdc598fc2b0b0f54ffd54ee3
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:39:55 2021 +0200
 
Update 'README.md'
 
commit ffd060c2e8b7fb514f746627f13be8753b0e6474
Merge: ea7b894 200199b
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:26:53 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit ea7b8945c62298aae2197fcfc06edb1d15b10dce
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:26:48 2021 +0200
 
Logo update
 
commit 200199b2c5b364bf4821f8513a0d720489654ca8
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:20:33 2021 +0200
 
Update 'README.md'
 
commit b6789cc2620b77145d7260c684cb972a53ccfa91
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:17:11 2021 +0200
 
Update 'README.md'
 
commit e3f301252d035ed398a8607b2d280b4f3f934e15
Merge: 5c2e6b7 3809b1d
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:16:04 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 5c2e6b72acb79e713403ad4c21df7e0e75b5ac04
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:15:43 2021 +0200
 
Updated logo
 
commit 3809b1d440ab720a322c845f96c45053fc28800a
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 02:10:00 2021 +0200
 
Upload files to 'Screenshots'
 
commit c3226364f3930c8d95f9ebe5f71745b4fb8e3ed9
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 01:57:47 2021 +0200
 
Started implementing actual shooting and damage, added placeholder particle effects
 
commit b0805f1426d4dd30b014eb2d7c4b1635bf938bdd
Author: unfa <unfa00@gmail.com>
Date: Mon Aug 23 00:33:54 2021 +0200
 
Implemented network system messages in the chat.
 
commit df861143a4308378f9ecdd1fff500158454bce73
Author: unfa <unfa00@gmail.com>
Date: Sun Aug 22 23:33:33 2021 +0200
 
Finished basic server-side player list implementation.
 
commit 49f4e7c70f850786558cb0baf3c5d8ac2319163f
Author: unfa <unfa00@gmail.com>
Date: Sun Aug 22 01:20:07 2021 +0200
 
Added debug display to help figure out syncing player_info between peers
 
commit 26fa4ac0ebde3050e64cc4fbdb7e02a7c86ecd55
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Aug 21 15:22:15 2021 +0200
 
Fix reflection bug
 
commit 9b81c2a0cfcafe21dc60b1f609c6fb455db9bc88
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Aug 21 15:19:45 2021 +0200
 
Disabled screen space reflections
 
commit 95dfdad76d621d3cbc5bef7ba52dc4aa5ad6bdc2
Merge: 3e5ea21 53e7f60
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Aug 21 15:16:39 2021 +0200
 
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
 
commit 53e7f60e1a4d999f7a9ca634f21c4767b3fa17ca
Author: unfa <unfa00@gmail.com>
Date: Sat Aug 21 15:03:51 2021 +0200
 
Reworking player_info and syncing the player list.
 
commit 3e5ea21d53d9a1f94654ed5102eebe1236189448
Author: unfa <unfa00@gmail.com>
Date: Tue Aug 10 19:52:23 2021 +0200
 
Update README.md
 
commit a6f4dc85e053612d0c1795ae5b4e54c681822084
Author: unfa <unfa00@gmail.com>
Date: Tue Aug 10 19:48:58 2021 +0200
 
Update README.md
 
commit 59e947dddba413f5e70f09ddcac1fed9ec6abf35
Author: unfa <unfa00@gmail.com>
Date: Tue Aug 10 19:33:26 2021 +0200
 
Updated logo with color and less gradients. Looks better now.
 
commit 595ff48d05871156164f0ee8b5736dc1bda327f3
Author: unfa <unfa00@gmail.com>
Date: Mon Jul 26 20:51:54 2021 +0200
 
Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail.
 
commit a562929421b42b867ff04e83218fa316c0649700
Author: unfa <unfa00@gmail.com>
Date: Fri Jul 16 03:42:22 2021 +0200
 
Fixed chat message editor not sending
 
commit 004247e8bfc7eac1c308949e7282f344a049e5cf
Author: unfa <unfa00@gmail.com>
Date: Fri Jul 16 02:52:18 2021 +0200
 
Fixed failing HUD referencing in Player.gd
 
commit 2a7b83012c7d6d36c863dca75408141b52ac4519
Merge: 77c8cdb 111d345
Author: unfa <unfa00@gmail.com>
Date: Fri Jul 16 02:24:13 2021 +0200
 
Merge branch 'main' of https://github.com/unfa/liblast
 
commit 77c8cdbf2c840f668577dc553a115bc6d7e67422
Author: unfa <unfa00@gmail.com>
Date: Fri Jul 16 02:15:14 2021 +0200
 
Updated project settings and Map Environment Effects
 
commit ec2d0acdd280affebe8a64d288280075a889526b
Author: unfa <unfa00@gmail.com>
Date: Fri Jul 16 02:14:05 2021 +0200
 
Updated DM1 with textures.
 
commit 3c2e9dd405c6f7403c2342c8d998a936df28e234
Author: unfa <unfa00@gmail.com>
Date: Fri Jul 16 01:48:41 2021 +0200
 
Updated Godot builds to v4.0.dev.calinou [5db1f8b1a].
 
commit 111d3455e6a7a3c4e5d6829c56c00598de4d5e26
Author: unfa <unfa00@gmail.com>
Date: Mon Jul 12 22:48:57 2021 +0200
 
Update README.md
 
commit 7dfd455e2d038fe44404f5ca3fd4e23b8394ea07
Author: unfa <unfa00@gmail.com>
Date: Mon Jul 12 22:40:23 2021 +0200
 
Moved UI assets to their own folder, updted the code for new version of Godot.
 
commit ec411b9f4334073951e2bdb41ee3896a2207231c
Author: unfa <unfa00@gmail.com>
Date: Mon Jul 12 22:35:14 2021 +0200
 
Updated Godot editor version and included all the other builds of that version (just in case)
 
commit 51b803f8a38e9186b9620f5f64cfe18ae690b107
Merge: 0d1d2c8 891ff1f
Author: unfa <unfa00@gmail.com>
Date: Sun Jul 4 21:52:14 2021 +0200
 
Merge branch 'main' of https://github.com/unfa/liblast
 
commit 0d1d2c86ea1e4ce2f78f47d22ed6841ddfa2c770
Author: unfa <unfa00@gmail.com>
Date: Sun Jul 4 21:50:13 2021 +0200
 
Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
 
commit 891ff1f7bf6651ab70de83dc28cea5a408c20e53
Merge: f088c71 16bd730
Author: unfa <unfa00@gmail.com>
Date: Sun Jul 4 03:43:03 2021 +0200
 
Merge pull request #50 from adham-omran/main
 
Fix numbering and typos.
 
commit f088c711f950ea363bb41dee63947d18b13fe3c3
Author: unfa <unfa00@gmail.com>
Date: Sun Jul 4 00:44:00 2021 +0200
 
Added a server scene and removed needless reference to main.local_player in Chat.gd
 
commit 4639b781a2a5202a3ee1421e4f1003eaf30c585b
Author: unfa <unfa00@gmail.com>
Date: Sun Jul 4 00:42:42 2021 +0200
 
Fixed player controller with deg2rad() since rotations_degrees was removed
 
commit 79fd57c3440e4098fe6372041ec35427d5e9bf6a
Author: unfa <unfa00@gmail.com>
Date: Thu Jul 1 13:53:05 2021 +0200
 
Removed GPU particles from Weapon.tscn due to them being broken in Godot at the time
 
commit 16bd73007256376aca062fcf747191a00445d0a4
Author: Adham Omran <adham.rasoul@hotmail.com>
Date: Thu Jul 1 07:59:18 2021 +0300
 
Fix numbering and typos.
 
commit 9370af38867c5f405810b0b6dec032384c3f6750
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:21:46 2021 +0200
 
Update README.md
 
commit 9976d3635ecf771e2a6941df1018ff8b8bc8c837
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:20:56 2021 +0200
 
Update README.md
 
commit badbc31d2a441aa8c20a6438efa23548c537270c
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:19:58 2021 +0200
 
Update README.md
 
commit 292e62ccd09f0bb932c5db21ca4d9bb9e2a4eac7
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:19:30 2021 +0200
 
Update README.md
 
commit 2d5477959ba174cdeea6ab50d7a9d2b5a123e11f
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:17:14 2021 +0200
 
Update README.md
 
commit ac92cf52328450a77ef777637905af6aac47bbd0
Merge: f36e050 df938e5
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:10:21 2021 +0200
 
Merge branch 'main' of https://github.com/unfa/liblast
 
commit f36e050488a841cba02b691560a6c8c77d04da3f
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:09:53 2021 +0200
 
Replaced screenshots
 
commit df938e59d793c53c8919387b7cb06fd2b370bdb9
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:09:06 2021 +0200
 
Delete 02.png
 
commit f11f07d993f81b59a5e0849de13024d8e07bfa32
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:08:54 2021 +0200
 
Delete 01.png
 
commit 64ee9d3aba549fcf36ab26148d1141f747bb7b2e
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:08:34 2021 +0200
 
Update README.md
 
commit b1b3dadb4afbb06341bb1372561c5540cbe3402f
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:08:15 2021 +0200
 
Update README.md
 
commit a594d8b463e7158e9520be24a05ddd6c372ef12e
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:08:07 2021 +0200
 
Update README.md
 
commit e064e6ea0facc1322d40b5cffa21ae5064d43afc
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:07:10 2021 +0200
 
Added running instructions
 
commit b4d163100d2a591394000ed899296425f4672df6
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 14:01:12 2021 +0200
 
Added a recent screenshot
 
commit 9ff9763f8b3a56c951c4048acb6ff928d06148b9
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 13:51:42 2021 +0200
 
Deployed Git Lfs
 
commit b8512e8ad996a817f243ff02483bfaabcd3704f3
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 13:46:32 2021 +0200
 
Updated gitignore
 
commit 7564a2c32d5685c24068a639e8bb10b7bcb49dd0
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 13:44:28 2021 +0200
 
Temporarily disabled focus in PlayerInfo
 
commit 5716e72d2df94efe5ea8da0a9e5c9e5716441a9a
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 13:40:02 2021 +0200
 
Added Godot editor
 
commit 12a5439e910b82e607f63b206dbbb9f129813821
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 22 12:53:41 2021 +0200
 
Added design files
 
commit e4f57e300068ead2243247705bb257d88ba5ea39
Merge: 6a7cd37 0663c65
Author: unfa <unfa00@gmail.com>
Date: Mon Jun 21 13:52:09 2021 +0200
 
Merge branch 'main' of https://github.com/unfa/liblast
 
commit 6a7cd37613b64918ce553a12fb1ed4272d106a93
Author: unfa <unfa00@gmail.com>
Date: Mon Jun 21 13:51:42 2021 +0200
 
Flame texture and typing icon
 
commit 0663c65ef1cd6e5575efdd37818084f67a27e46d
Author: unfa <unfa00@gmail.com>
Date: Mon Jun 21 13:48:15 2021 +0200
 
Update README.md
 
commit 9e3f60a4f184232837ff43a90b2cf2c5adcb7ebf
Author: unfa <unfa00@gmail.com>
Date: Sat Jun 19 03:40:10 2021 +0200
 
Formatted chat text, syncronizing player_info between peers (not working reliably)
 
commit e8b9acb761dda1b28ddae51a78dbcbe50b6034f0
Author: unfa <unfa00@gmail.com>
Date: Sat Jun 19 00:31:22 2021 +0200
 
Chat now uses player names; random player names for testing
 
commit dedcc92787cc4ba727cbdbcd5a0c376b43e1cafe
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 18 13:13:49 2021 +0200
 
VFX -> Effects
 
commit 5b264706ced1c74b6ecea7ca92ddecb258c96a55
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 18 13:05:23 2021 +0200
 
Testing good vs bad texture in Muzzle Flash
 
commit 6a280cc0ba0d6e528435bab5ee4980c4816bd045
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 18 02:49:59 2021 +0200
 
Tweaking muzzle flash
 
commit 7de4dfb580d5bb9ed6fad125313396eb5c226c6b
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 18 02:36:20 2021 +0200
 
Remote weapon firing
 
commit 65fed80abc57a06c00322b2195430dd801209234
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 18 02:22:00 2021 +0200
 
Replaced Flash.png
 
commit 541b9e26f9b3afb5a8acb2d1c1d658e8fabadc76
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 18 02:14:02 2021 +0200
 
Added text muzzle flash.
 
commit 1e1c5afed246dfe2e50fe7e6a26f1fdf60f9a356
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 18 01:44:08 2021 +0200
 
Added Muzzle Flash to Weapon
 
commit df1762014918741bf130e57d4d3b73ffee0ce6f8
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 18 01:43:10 2021 +0200
 
Added Player-Weapon trigger API
 
commit cfaa3e2ba16aee89691a04f4b643784c35f622f2
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 15 01:11:04 2021 +0200
 
Fixed basic multiplayer. Mivement is a bit jittery, but overall works.
 
commit 651c582ce69ca504f10fee714edc7c0884e5c70d
Author: unfa <unfa00@gmail.com>
Date: Mon Jun 14 14:22:40 2021 +0200
 
Basic movement sync. Replaced beer cans.
 
commit 4bc03de49558124e37437ba48b2fb32bc5b11d2b
Author: unfa <unfa00@gmail.com>
Date: Mon Jun 14 14:06:17 2021 +0200
 
Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF.
 
commit 3401343dc48bf715191e27792fc8a2bbaf92a23a
Author: unfa <unfa00@gmail.com>
Date: Wed Jun 9 19:41:52 2021 +0200
 
Player spawning
 
commit 709b6961883d44389902682049d2e7895f826d0b
Author: unfa <unfa00@gmail.com>
Date: Mon Jun 7 19:11:42 2021 +0200
 
Updated KinematicBody3D to CharacterBody3D. Cleaned up Chat code, chat works on RPC
 
commit b1e2eec8341c8725465c4fbfcf34bcfc6fafb152
Author: unfa <unfa00@gmail.com>
Date: Mon Jun 7 11:56:16 2021 +0200
 
Chat UI tweaks
 
commit 1bd5547df8b50a749899dd365c361df44bae9785
Author: unfa <unfa00@gmail.com>
Date: Mon Jun 7 00:54:43 2021 +0200
 
Fixed chat typing recieving trigger key
 
commit 627d865d2665528defd9b62ec7a7fb9ce87d636e
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 6 01:58:04 2021 +0200
 
Almost working chat and basic networking test
 
commit edda7abc6f1c975c4895e924998c53a0151fef68
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 4 02:33:26 2021 +0200
 
Replaced ENUM values with Ints to workaround Godot bug
 
commit a54eb54293aa771a6b4bd642eee7312af7422e96
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 4 00:38:30 2021 +0200
 
Finalized input map, started implementing chat - broken by Enum Godot bugs
 
commit 9927ab2d6fe5622a68677f8893d86a32125e037f
Author: unfa <unfa00@gmail.com>
Date: Thu Jun 3 22:34:36 2021 +0200
 
Refactored Main.gd a bit, moved HUD out of Level
 
commit 53c8ee86fd6fb82a8b692bb25f5991c0b9bc628e
Author: unfa <unfa00@gmail.com>
Date: Thu Jun 3 19:03:43 2021 +0200
 
Refactored Menu state and added states for typing or AFK in the Enum
 
commit 4ec9f7974c7a0684f4ef8126a63d3ee63fcb4a7c
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Thu Jun 3 17:44:25 2021 +0200
 
forgotten file
 
commit 2f7cf0ef810b175fa20e2d864e3a8df25370a69d
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Jun 2 23:32:07 2021 +0200
 
Implemented menu browsing
 
commit 0a9b3f96d116412e69dcda469ad35370cf3badd1
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Jun 2 17:00:28 2021 +0200
 
Rework GUI system
 
commit 28ecbd472978849013f196f27d00775931cd369b
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Tue Jun 1 23:53:32 2021 +0200
 
Added menu system
 
commit 7c9b6711a5775a7b7d63ac1067058da12fa961d9
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 1 01:03:11 2021 +0200
 
Created a parent Weapon class
 
commit 33051a5dab340646d811de71fb2fe3dc26a1d7b5
Author: unfa <unfa00@gmail.com>
Date: Mon May 31 23:49:57 2021 +0200
 
Removed duplicate Camera Tween
 
commit 45023bf09530a971323a00c13945ff8d7aa9e632
Author: unfa <unfa00@gmail.com>
Date: Mon May 31 23:34:26 2021 +0200
 
Added placeholder Handgun model to Player
 
commit 7813108c994befbfa54c1ed5d39f15707a51ab22
Author: unfa <unfa00@gmail.com>
Date: Tue May 25 01:14:37 2021 +0200
 
Made climbing not totally broken. But not entirely working either.
 
commit 45e9f47b69149a1f67ebbbfc7ddfb1b0332d5c1f
Author: unfa <unfa00@gmail.com>
Date: Mon May 24 22:18:46 2021 +0200
 
Fixed zoom vignette and added Can test prop on DM1.
 
commit 4da7fe79255d46e36da7d97378ec13b7e697a49a
Merge: a03947f 38ee209
Author: unfa <unfa00@gmail.com>
Date: Mon May 24 22:08:59 2021 +0200
 
Merge branch 'main' of https://github.com/unfa/liblast into HEAD
 
commit a03947ff159f3ef25c42b966f5c313de2996a04b
Author: unfa <unfa00@gmail.com>
Date: Mon May 24 22:05:17 2021 +0200
 
Fixed zoom latch glitch
 
commit 43d91e2e9898fb53826d77e324d5059ea4bdbec4
Author: unfa <unfa00@gmail.com>
Date: Mon May 24 21:57:19 2021 +0200
 
Re-implemented zooming (without division by zero) and a test implementation of stair climbing
 
commit 38ee209cc1410fa9aeaeab3c53d0a175540bf0c9
Author: unfa <unfa00@gmail.com>
Date: Sat May 22 18:56:29 2021 +0200
 
Enabled full zoom funuctionality - still crashing GPU
 
commit 2ef705c4fd168639ee8812e14326bcf5f48694a2
Author: unfa <unfa00@gmail.com>
Date: Sat May 22 18:52:29 2021 +0200
 
Fixed Vignette (but still crashes GPU), fixed camera fov on zoom
 
commit 860478b09ce6ec2592d67b4bb79b932233d75001
Author: unfa <unfa00@gmail.com>
Date: Sat May 22 18:08:26 2021 +0200
 
Implemented camera zooming (Z key). Added vignette but it crashes GPU.
 
commit 6316952ca524cd1e16bc0b49354c1aace7ed3ddd
Author: unfa <unfa00@gmail.com>
Date: Sat May 22 02:10:00 2021 +0200
 
Attempt at fixing player ledge jump glitch
 
commit c4cf1d789af47f81b29dd399bae3c239feff2b51
Author: unfa <unfa00@gmail.com>
Date: Fri May 21 23:20:44 2021 +0200
 
Added aRdem's Village and dev textures
 
commit 1f519b59284efa38b08195265fedcadaa6deb8ff
Author: unfa <unfa00@gmail.com>
Date: Fri May 21 22:35:44 2021 +0200
 
Updated BeerCan.
 
commit bc9f856e8d88d1dfc7caa8c559eeec8bf1d267a8
Author: unfa <unfa00@gmail.com>
Date: Fri May 21 22:17:38 2021 +0200
 
Beer can with a pacifier.
 
commit 99ba374f352de380f80890db6edff8a207e5680a
Author: unfa <unfa00@gmail.com>
Date: Wed May 19 21:29:09 2021 +0200
 
Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies.
 
commit 0e65304b8e06d0949dffbbf56ebb26ac71bcc9f3
Author: unfa <unfa@localhost.localdomain>
Date: Wed May 19 14:40:49 2021 +0200
 
Basic crosshair design
 
commit 5d31cee75ce10f57ea3ff7facab31eb3fa8cc856
Author: unfa <unfa@localhost.localdomain>
Date: Wed May 19 01:59:58 2021 +0200
 
Updated player controller. Better, but still breaks when jumping against ledges.
 
commit 24552a6cfccf772192e1ead4f263580934a886a1
Author: unfa <unfa@localhost.localdomain>
Date: Wed May 19 00:56:18 2021 +0200
 
Added basic movement to Player
 
commit 4406c2e0d46e653b91f92729305aecb573628b71
Author: unfa <unfa00@gmail.com>
Date: Fri May 14 23:52:36 2021 +0200
 
Added a crosshair.
 
commit 404d48807c27777da06ae281f6c16b4b813dbc3c
Merge: 445cae2 0f89fe7
Author: unfa <unfa00@gmail.com>
Date: Fri May 14 21:32:45 2021 +0200
 
Merge branch 'main' of github.com:unfa/liblast
 
commit 445cae2cd3169d6ec69f351e11c67db552f0cab3
Author: unfa <unfa00@gmail.com>
Date: Fri May 14 21:31:39 2021 +0200
 
Initial Godot 4.0 commit.
 
commit a40cb8234a4838678977c767c285a5a0f57718f8
Author: unfa <unfa00@gmail.com>
Date: Fri May 14 21:00:16 2021 +0200
 
Deleting legacy game files.
 
commit 0f89fe79a74a483e587704ec26fd9cbdfd663029
Author: unfa <unfa00@gmail.com>
Date: Fri May 14 20:59:09 2021 +0200
 
Update README.md
 
commit 48ba0320abfe873ba58170e463429ab576c51381
Author: unfa <unfa00@gmail.com>
Date: Mon May 10 11:10:36 2021 +0200
 
Update README.md
 
commit 24147a860519bfc8b45f2eb34db50137d2ef5d8d
Author: unfa <unfa00@gmail.com>
Date: Mon May 10 02:14:10 2021 +0200
 
Update README.md
 
commit 9c6b37a77e0ec3ee7ee2c93b11d0622dc522d856
Author: unfa <unfa00@gmail.com>
Date: Mon May 10 02:09:44 2021 +0200
 
Update README.md
 
commit 98f59389ef06da6a04a8a90badeb648006a90e31 (tag: GrenadesTest)
Author: unfa <unfa00@gmail.com>
Date: Thu May 6 01:32:44 2021 +0200
 
Grenade explosion.
 
commit ce2d337256497670c354d96c91dfe370891defef
Author: unfa <unfa00@gmail.com>
Date: Wed May 5 23:02:24 2021 +0200
 
Updated grenade model, textures and scene.
 
commit a2c00aa699c20a09dd66c975c411c39935286ef0
Merge: 4d5bf6a b85c82f
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Mon May 3 01:04:40 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit 4d5bf6a8ad54f65ee86786180b09281b2807d092
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Mon May 3 01:04:32 2021 +0200
 
rotated grenade to face the correct way
 
commit b85c82f3cfdd5f31d10f9326fc165e2ea7f6791b
Author: unfa <unfa00@gmail.com>
Date: Mon May 3 01:03:45 2021 +0200
 
Updated GrenadeLauncher and Grenade source .blend files.
 
commit 04a3662bab485b1353f02e23f41aac61cada1d93
Merge: f667f66 ec58bb5
Author: unfa <unfa00@gmail.com>
Date: Mon May 3 00:55:00 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit f667f6625b2a9ad9b2f5841799dcecafe1498e94
Author: unfa <unfa00@gmail.com>
Date: Mon May 3 00:54:05 2021 +0200
 
Added basic grenade explosion effect.
 
commit ec58bb525f9567dca8f51fc11535e7aac3b030f2
Merge: 09be57f 9f44d6f
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Mon May 3 00:49:56 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit 09be57ff207908253d07dba4f3517f8b321e54bd
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Mon May 3 00:49:51 2021 +0200
 
Added functioning grenade launcher
 
commit 9f44d6fc57e196d05d5223c843f4afb4f723a27d
Author: unfa <unfa00@gmail.com>
Date: Mon May 3 00:41:25 2021 +0200
 
Updated Grenade model.
 
commit 39a0f9e26522a01de21c86c6f8b38e90debc754b
Author: unfa <unfa00@gmail.com>
Date: Mon May 3 00:22:10 2021 +0200
 
Created Grenade model
 
commit 1d0680eebf0226823f0182bdf9d5501519e06dd3
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sun May 2 23:50:22 2021 +0200
 
Moved handgun code to handgun
 
commit 428934850b7a9f6cea07cdabdbda509e5b1101cf
Author: unfa <unfa00@gmail.com>
Date: Sun May 2 23:30:34 2021 +0200
 
Script extension in Handgun.tscn
 
commit a632ac98923b78a0cc38c995d262bee92e0d2ea7
Author: unfa <unfa00@gmail.com>
Date: Sun May 2 23:27:25 2021 +0200
 
Started implementing proper weapon control API
 
commit 94e527bc751bcf4c7589e9ea20f42df1a5d704c7
Author: unfa <unfa00@gmail.com>
Date: Sat Apr 24 17:39:42 2021 +0200
 
REduced amount of dynamic lights, twekaed glow and AA settings, teaked lights.
 
commit f592609d8a66ae813e4e86b9332fb1b72dce047e
Author: unfa <unfa00@gmail.com>
Date: Sat Apr 24 15:20:36 2021 +0200
 
Upgraded to Godot 3.3. Added a lightmap. Lighting tweaks. Enabled FXAA and alpha scissors for metal grid material.
 
commit 5c4591ac6f87d49d0658c42756786dab02372d71
Merge: 23cbe81 773331b
Author: unfa <unfa00@gmail.com>
Date: Thu Apr 22 00:03:09 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit 23cbe81176890a7a9f125deadde3bdaf024effec
Author: unfa <unfa00@gmail.com>
Date: Thu Apr 22 00:01:45 2021 +0200
 
Made GrenadeLauncher into an unstoppable machinegun temporarily.
 
commit 773331bddfedb4242e20c13741f6b9cd45230f58
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Apr 21 23:44:27 2021 +0200
 
You can't kill dead players anymore
 
commit 9e9ea5ef4af45479cdcf0a5c9711c8198e51a3e1
Merge: d10dbba c364021
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Apr 21 23:40:53 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit d10dbbafae3d86f18499735f8d879092cfd09677
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Apr 21 23:40:47 2021 +0200
 
Player stats are now synchronized properly even when joining a game late
 
commit c3640218100f1a84ac775e2d5587caf6cad8044e
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 21 23:28:14 2021 +0200
 
Removed a debug print.
 
commit d914bc299965540b4687f574051fbd3460180eac
Merge: 40079d2 0563d5a
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 21 23:22:31 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit 0563d5a15560c7f675848522844108d777a73923
Merge: abf9f5a d2a1c7e
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Apr 21 23:22:18 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit abf9f5af5ce304d3d1b459e178284cdc20c5d4f2
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Apr 21 23:22:08 2021 +0200
 
Added score based on kill count
 
commit 40079d2b0ac2265fc563af75cb0afef11b81a46a
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 21 23:22:00 2021 +0200
 
Zoom the view with "z" key - it's not possible to shoot while zoomed in (to avoid sniping with all weapons).
 
commit d2a1c7e121096f4d581af877738bd4aa58733ddc
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 21 22:46:00 2021 +0200
 
Weapons reset to full ammo on respawn.
 
commit e8ce94ed61c121733a99316fe0b932b439c9f7c1
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 21 12:30:26 2021 +0200
 
Update README.md
 
commit 4070ddb966f08eeec9ee8c77662f23502d00f92f
Author: unfa <unfa00@gmail.com>
Date: Sun Apr 18 20:50:25 2021 +0200
 
Tweaked the bullet hit effect for more visibility and better performance.
 
commit ae5dd93ed766e0a66180280c2edc31ef5e02a287
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 14 22:44:10 2021 +0200
 
Nice looking bullet holes for concrete walls.
 
commit 9765443023c9852175fc317f04fd904000394714
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Mon Apr 12 23:49:21 2021 +0200
 
Fixed bullet impact effect direction
 
commit 63eef67c37b3cf702fe49f66983d3e1b267aa9fb
Merge: 673f193 fe010e2
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Mon Apr 12 22:57:23 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit 673f193ae7ab5711c6506b0c0d1c0195152c9556
Merge: f352500 44645b4
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Mon Apr 12 22:57:16 2021 +0200
 
merge
 
commit f35250009628036d5ac7bcdc8a719370d308766e
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Mon Apr 12 22:55:42 2021 +0200
 
Fixed ammo count not showing correctly
 
commit fe010e283983f6d10489c6eea917186cdf373a9e
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 12 22:55:38 2021 +0200
 
Added proximity fade to bullet hit smoke.
 
commit 44645b404b91071dbf611a91e472f92541185792
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 12 22:53:22 2021 +0200
 
Added player scores to the score table.
 
commit b37c6866029c4ee719f6033f68ea89db28263eb2
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 12 22:39:33 2021 +0200
 
Made bullet tracer spawn bullet hit effects.
 
commit 1e2ec5120cc2c1539a7277c0e7c8d7a97a2556a2
Merge: f581cd1 054f9ee
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 12 21:46:06 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit f581cd16961b3a9f57364788b68be1029aebcc83
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 12 21:45:29 2021 +0200
 
Started implementing player stats and score tracking
 
commit 054f9ee56a16ad096e20c8ed326b8b230cf17739
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Mon Apr 12 02:08:28 2021 +0200
 
Fixed bullet tracers
 
commit 79e566b00dfcc6c8e98557d31c9310d547b42ccd
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sun Apr 11 23:54:04 2021 +0200
 
Fixed weapon damage_dealt signal not being connected to HUD for hitmarkers
 
commit 05b18a1b9664198a4f25911e3fa57d0d03f80fc5
Author: unfa <unfa00@gmail.com>
Date: Sun Apr 11 23:28:07 2021 +0200
 
Laying groundwork for fixing hit/kill confirmation
 
commit 9fb3da561cbef4616aa25c6bb8bcb78bf1841aaf
Author: unfa <unfa00@gmail.com>
Date: Sun Apr 11 20:55:00 2021 +0200
 
Added secondary shell casing drop sound - created for a video tutorial.
 
commit 656283508e5ff9976dd28150d3a04230e8527696
Merge: d1281b2 a59dbbf
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sun Apr 11 20:47:58 2021 +0200
 
Merge pull request #44 from luizcarlos1405/crouch
 
18 - Crouch
 
commit d1281b250e9e196e9180e0eafe16fbc4a6970817
Merge: be06a9f 81e79dd
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sun Apr 11 18:03:52 2021 +0200
 
git push origin masterMerge branch 'luizcarlos1405-master'
 
commit a59dbbf8c249606283df27f556bda2f4771d76c0
Author: Luiz de Oliveira <luizcarlos1405@gmail.com>
Date: Sat Apr 10 20:27:30 2021 -0300
 
18 - Implements crouching
 
commit 81e79dd0a5a33e2a19f1fac269803ef206a54ec9
Author: Luiz de Oliveira <luizcarlos1405@gmail.com>
Date: Sat Apr 10 11:40:17 2021 -0300
 
30 - simple TextChat
 
commit be06a9fc6e22e5729c3f071870cd5906a5a5d9b8
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Fri Apr 9 16:08:26 2021 +0200
 
Added killfloor to level DM1
 
commit c562a84da1dc72a91238263b02bf3b92371990db (tag: pre-alpha_0.1e)
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Thu Apr 8 00:09:12 2021 +0200
 
Fixed jetpack graphics synchronisation for real now
 
commit fd1fc90b3547743a6c7ba4c4bfa66f10a8b8d27c
Merge: 041d1cf 2a7d3fc
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Apr 7 23:54:58 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit 041d1cfd4f788b40c975866e8336db76a0f914de
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Apr 7 23:54:52 2021 +0200
 
now really fixed jetpack graphics synchronisation
 
commit 2a7d3fc8f6af488c9f61b0126deb93b68c08b71c
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 7 23:43:15 2021 +0200
 
Disabled debug prints. And added a boolean to turn them on easily.
 
commit 2ee196b26f8efca7b96d5fc87107097dd23be889
Merge: 7166bec f60e77c
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 7 23:30:11 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit 7166becf1569bad903b1a92e4fe4f437ae2f6946
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 7 23:28:34 2021 +0200
 
Fixed audio randomization, and typos. Other fixes. Added voicing support.
 
commit f60e77c6cebb9423a9e8f5d593422a921083a468
Merge: f3b1904 c1196cb
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Apr 7 22:54:55 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit f3b190470246828c071b90f28dcb52cded10b640
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Apr 7 22:54:52 2021 +0200
 
Fixed jetpack effects synchronisation
 
commit c1196cb44fce7457a2ef08a113ab8285e267cda6
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 7 21:55:10 2021 +0200
 
Fixed bad sound for BulletFlyby.
 
commit 890857946c096c8e4b72430c2044691e898a4ce7
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 7 01:49:53 2021 +0200
 
Tweaked Handgun sound layers attenuation and filtering.
 
commit 8bc42e8fbcd773a75752db99dd76252831d12bb8
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 7 01:26:12 2021 +0200
 
Implemented sound layer handling.
 
commit 17749dc2413a110ce69197a82df8841ec9e7c7d3
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 7 01:05:43 2021 +0200
 
Replaced - with _ in all audio file names.
 
commit 63674f88f064e923655c2aa437579a3b3fa54270
Author: unfa <unfa00@gmail.com>
Date: Wed Apr 7 00:00:49 2021 +0200
 
Added ambient sound to the blue deco thingy on DM1
 
commit 085cb64b953660a1c9868be4cbbaaf65b1acc7cc
Author: unfa <unfa00@gmail.com>
Date: Tue Apr 6 23:56:53 2021 +0200
 
Added muzzle flash omnilight. Moved sound and light effects to Weapon scene isntead of Handgun scene.
 
commit b9b004474c4760f76777831f14189072e9dfb251 (origin/layered_gunshot)
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 5 04:36:33 2021 +0200
 
Finally fixed the failed preload. It was a removed sound file.
 
commit d2d1f585bdf3f67fd53d6187f6ca2c2ae098c5ce
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 5 04:28:23 2021 +0200
 
Tweaks, and simplifications.
 
commit 070ec0d432cd4568c894deee2577d7fa5c30c52c
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 5 04:20:39 2021 +0200
 
Renamed Weapon next/prev actions in Action Map to be consistent with the rest.
 
commit a86214275a3010927c1fd7e9c3b5df7d5f6f9d19
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 5 04:14:09 2021 +0200
 
Fixed dead resource references in Character scenes, also added layered sound effect playback to Weapon.tscn
 
commit 7316ea12c2639406cba92759d393e50cb11b83c3
Author: unfa <unfa00@gmail.com>
Date: Mon Apr 5 03:52:58 2021 +0200
 
Created the layered gunshot asset.
 
commit 0a6846af9e8910c4f8f1c85526ab53ccbd7076c8
Author: unfa <unfa00@gmail.com>
Date: Sun Apr 4 23:25:11 2021 +0200
 
Renamed GrenadeLauncher, added it into the Player. Tried fixing errors.
 
commit a505392644807a6d244a3b45f9d8e539c8bfc611
Author: unfa <unfa00@gmail.com>
Date: Sun Apr 4 22:58:17 2021 +0200
 
Missing Ardour session plug-in states.
 
commit f49e82c6416aad74cd8e178200f40ae2e9e52be6
Merge: 6c6d340 cbe6acb
Author: unfa <unfa00@gmail.com>
Date: Sun Apr 4 22:51:48 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit 6c6d3400bdd0abe59d72127d83324c1c920a3bfb
Author: unfa <unfa00@gmail.com>
Date: Sun Apr 4 22:51:26 2021 +0200
 
Fixed jetpack effects logic and added smoke trail.
 
commit cbe6acbe8aadf39d831f7a45d0ffa830aab696d2
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sun Apr 4 22:49:52 2021 +0200
 
Fixed player list
 
commit 6ca7e4873d1c3e688a215dcb562a214243e9eacd
Author: unfa <unfa00@gmail.com>
Date: Sun Apr 4 22:24:06 2021 +0200
 
Added visual effects for jetpack in (particles and light - doens't work!)
 
commit 78c2429f9e259c950f452658bee7da409428e2b8
Author: unfa <unfa00@gmail.com>
Date: Sun Apr 4 22:01:50 2021 +0200
 
Changed Fridge ambient sound to a generic ambient called BuzzAndHum.
 
commit 9391eabbc56b0c938eb4c370e910e8b6ad649a95
Author: unfa <unfa00@gmail.com>
Date: Fri Apr 2 02:08:07 2021 +0200
 
Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering.
 
commit 0427e9dd2fe9d7b0803894a6f33d6ff0e00dd24c
Author: unfa <unfa00@gmail.com>
Date: Thu Apr 1 23:30:10 2021 +0200
 
Addd the Godot Trail System Add-on.
 
commit e6366f8fea3ecb0e982922733463b1fcd7fab6cd
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Mar 31 23:22:12 2021 +0200
 
implement correct behavior of Max Health attribute of Player
 
commit cfd33f791c0eb4613ee5032391c2babf5f9c455f (tag: shagoth_1)
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Mar 31 22:51:07 2021 +0200
 
Added player mesh for jetpack class
 
commit 68cb21cf6f4d53bdf8b95022581508dbdc23642b
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Mar 31 22:38:05 2021 +0200
 
fixed HUD of all players showing
 
commit 4ba40f00edfc01d579292c614d89ace3e0f20cb2
Merge: 8a7caca aea76b1
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Wed Mar 31 13:51:58 2021 +0200
 
Merge pull request #42 from tokc/weapon-switching
 
Weapon switching
 
commit aea76b12d03e7c9083b3aa855e6cc9e80619f9f0
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Wed Mar 31 12:52:20 2021 +0200
 
Add networking to weapon switching.
 
commit c4c1e243f91380c36b5776bcd91111cd1eeae88c
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Wed Mar 31 12:05:35 2021 +0200
 
Remove unused class name.
 
commit 7215803015f0b627619a948d02b2b4c3cce9eec9
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Wed Mar 31 11:58:07 2021 +0200
 
Clean up commented-out bits.
 
commit f648e162feaec2e2582f1205efb4ce1656e0c92b
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Wed Mar 31 11:51:25 2021 +0200
 
Use class name for type check since it is available.
 
commit 9d3b70f76f7d1c74056f4ddc2d9c815179f8ee68
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Wed Mar 31 11:50:53 2021 +0200
 
Implement weapon switching.
 
commit 8a7cacafd0b8d8744c962014509054d3fcfa8e3f
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 22:56:52 2021 +0200
 
Update README.md
 
commit 3b27d0593df09121b79b639759f1d05b4d47b76a
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 22:56:12 2021 +0200
 
Changes after reimporting project in Godot 3.2.3.
 
commit 00d1e99f6e854aeb394eb62e5286b6d1d38ee18d
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 22:53:16 2021 +0200
 
Removed Godot editor binaries.
 
commit ff6d820439f41a0336fed99eec6827feeaffa717
Merge: 8076f00 263111b
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 22:42:04 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit 8076f00530c70f6b12dc1e14ad9b38cd3ea9fd8b
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 22:41:33 2021 +0200
 
Removed .import folder and added it to .gitignore again
 
commit 263111b03a802baa1824733e759ddd11f64fc8c6
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 22:36:37 2021 +0200
 
Update README.md
 
commit 6440aa41c5b0d4bfdf11763e639ec4aa6add9d6d
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 22:24:18 2021 +0200
 
Deleted unneeded .import files
 
commit e74480bd15f9832e78d51690e674226641c89e78
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 22:14:01 2021 +0200
 
Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
 
commit 007c91a4bd5208c88f3e456562b41d81d43f87eb
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 20:19:05 2021 +0200
 
Looped the jetpack thrust sound.
 
commit 969356dc2fe5e533d74ef393e1feea23998b2838
Merge: fb7ae50 104cdc7
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 20:08:29 2021 +0200
 
Merge pull request #40 from tokc/tokc/jetpack
 
Reimplement jetpack based on earlier code from before rework.
 
commit fb7ae50b44689e8acc047d2be396f62549940145
Merge: 2bb5756 49ec380
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 20:08:05 2021 +0200
 
Merge pull request #41 from tokc/refactor-spawn-point
 
Select a randomised spawn point every time the player spawns.
 
commit 49ec380c0bb3f0f15281b20100f18f2efe719f8f
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Tue Mar 30 18:16:52 2021 +0200
 
Update project.godot.
 
commit 895607642bab96a1b93d9f5a86d7543744a40a65
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Tue Mar 30 17:54:28 2021 +0200
 
Select a randomised spawn point every time the player spawns.
 
commit 104cdc76e0e9403264469244fc3ccd44cffc14ac
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Tue Mar 30 17:31:16 2021 +0200
 
Make jetpack versions easily swappable in the code.
 
commit 2aab6e1287f495e4005f0afbd1525572f0f7973a
Merge: 197b361 a220840
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Tue Mar 30 17:17:05 2021 +0200
 
Merge branch 'master' into tokc/jetpack
 
commit a220840aa282e327a87ca5e0480458b36d21e6f5
Merge: 93e4839 2bb5756
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Tue Mar 30 17:14:28 2021 +0200
 
Merge https://github.com/unfa/liblast
 
commit 197b36116998f840d7891294553626db48c24e53
Merge: 0cb0cb5 93e4839
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Tue Mar 30 17:07:17 2021 +0200
 
Merge branch 'master' into tokc/jetpack
 
commit 93e48392d01bb00c7471cfae2fead2136090bcb7
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Tue Mar 30 17:02:09 2021 +0200
 
Revert "Add more stray changes created by Godot during import and first play."
 
This reverts commit 42641243652836f36d5fffe06550f272d64ece0f.
 
commit 2bb57563ba5ae7562479ffc17e587615de006422
Merge: ee023df fbd1073
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Tue Mar 30 16:03:36 2021 +0200
 
Merge branch 'master' of github.com:unfa/liblast
 
commit ee023df467a8603f7b35ab27a8e0a8dc212ec46a
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Tue Mar 30 16:03:30 2021 +0200
 
Updated movement code
 
commit 42641243652836f36d5fffe06550f272d64ece0f
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Tue Mar 30 16:01:43 2021 +0200
 
Add more stray changes created by Godot during import and first play.
 
commit fbd1073adbe70d370bcc3a0ca0d0d80d9b2a6aae
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 14:07:15 2021 +0200
 
Delete .godot directory
 
It seems these files were created when the project was opened in Godot 4 for testing and were later commited by mistake.
 
commit f9506926cfa42cec621aa1df3480da6c7f76b0eb
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Tue Mar 30 14:04:10 2021 +0200
 
Added Godot import files
 
commit e5e9a8d866c7e620ce2e41d32952e5a04513135e
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 30 00:42:51 2021 +0200
 
Fixed Arena reverb and weapon sounds not playing in the center for First Person view.
 
commit 67f1087d94aa834d2e1630659796e28ea16e4ce9
Author: unfa <unfa00@gmail.com>
Date: Mon Mar 29 23:35:12 2021 +0200
 
A lot of missing import files.
 
commit 889648f536c12c13cc045b1aed3fc0aed90f3380
Author: unfa <unfa00@gmail.com>
Date: Mon Mar 29 23:23:14 2021 +0200
 
Implemented new sounds (a bit) and some other stuff.
 
commit 8485485a88b4221ee48868f60fea0d57dc791925
Author: unfa <unfa00@gmail.com>
Date: Mon Mar 29 01:32:27 2021 +0200
 
Remaining sound changes.
 
commit e5d815ce774de0366467ae06f8da0fa26529a52d
Author: unfa <unfa00@gmail.com>
Date: Mon Mar 29 01:27:51 2021 +0200
 
Added new Hit Confirm and Kill Confirm sounds.
 
commit 5b654d9071dd9d4ba254536a6f77a367c5f0d8ac
Merge: 9951831 30d4e1c
Author: unfa <unfa00@gmail.com>
Date: Mon Mar 29 01:16:51 2021 +0200
 
Merge branch 'master' of github.com:unfa/jam-01
 
commit 9951831c03405026b4ad3a9e5e131d2a6d6fdc3a
Author: unfa <unfa00@gmail.com>
Date: Mon Mar 29 01:16:10 2021 +0200
 
New sounds and Ardour 6 session that produced them.
 
commit 30d4e1c5eff3bb969916a239ca023a4c809963e9 (tag: liblast_livestream_april)
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sun Mar 28 19:36:24 2021 +0200
 
Added new test server for quick connect
 
commit 0cb0cb521b9ed17d3ae579947c0b437afc9322a4
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Sun Mar 28 03:13:26 2021 +0200
 
Comment out debug text.
 
commit 0f087daff86b7e60656496076a1f24c34858380d
Author: unfa <unfa00@gmail.com>
Date: Sun Mar 28 01:43:24 2021 +0100
 
added URL to download the currently used Godot Engine version
 
commit 7bd23e237ef3615360191d588fc3c91026669eda
Merge: 728136b 5ca3111
Author: unfa <unfa00@gmail.com>
Date: Sun Mar 28 01:39:10 2021 +0100
 
Merge pull request #36 from tokc/master
 
Remove .import directory from repo.
 
commit 728136b27c5ff55c4c3172578edadd91198a22c5
Author: unfa <unfa00@gmail.com>
Date: Sun Mar 28 01:31:45 2021 +0100
 
Changes to DM1 geometry
 
commit 0db4882c8356ac0f960ad1a4f62216483e9b0488
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Sat Mar 27 08:26:14 2021 +0100
 
Comment out debug text.
 
commit 945818439eecba3ba7037bbca60b556bb03186e9
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Sat Mar 27 08:21:28 2021 +0100
 
Add two jetpack implementations based on earlier jetpack code.
 
commit 3e5758ccb55374d5535c7af63d8f08ad93ed7758
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Sat Mar 27 06:45:46 2021 +0100
 
Remove debug print.
 
commit 8c6a11cd90680300c838e01222212dfea23d1024
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Sat Mar 27 06:43:45 2021 +0100
 
Make long comment fit within line length guide.
 
commit 5ca3111549da85d5260077f0c0c715014690ceb9
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Fri Mar 26 12:39:31 2021 +0100
 
Remove *.import from .gitignore to allow versioning of .import files.
These are important for Godot to import the project correctly.
 
From the documentation:
"Importing will add an extra <asset>.import file, containing the import configuration. Make sure to commit these to your version control system!"
 
https://docs.godotengine.org/en/3.0/getting_started/workflow/assets/import_process.html#files-generated
 
commit 1589801b603847392e36ca7413ca817e64502ba3
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Fri Mar 26 12:00:16 2021 +0100
 
Remove .import directory from repo.
 
commit 9d3f9165589220183d080db85cafdd66d1e8e021
Merge: 34271ee 8a2a0fa
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Thu Mar 25 19:33:54 2021 +0100
 
Merge pull request #35 from tokc/master
 
Reload when attempting to fire while empty.
 
commit 8a2a0fa38769f1e2551dfb4733d91a5e9aa5cd2a
Author: tokc <eviloatmeal@eviloatmeal.com>
Date: Thu Mar 25 18:27:00 2021 +0100
 
Reload when attempting to fire while empty.
 
commit 34271ee0a65c55a1984d6a48d131ec7dd1b878a0
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 20:48:44 2021 +0100
 
Update README.md
 
commit 0682dbce0869c67eda74b7bcfa2fa8bf6fbd6244
Merge: 126c713 52e0aab
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 20:47:59 2021 +0100
 
Merge branch 'master' of github.com:unfa/jam-01
 
commit 126c713a0113613d07b74a69a8df3727032c56fe
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 20:47:47 2021 +0100
 
New screenshot.
 
commit 52e0aab99bbbbf1d585480c96e27ab076d1d27b4
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 20:45:50 2021 +0100
 
Update README.md
 
commit 9cd7bdfb6546ad8662781e1c2be32e9ca87d3e35
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 20:42:31 2021 +0100
 
Update README.md
 
commit e36c0943d31f045f5c4da6b28c591e16ba69932f
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 20:41:59 2021 +0100
 
Updated screenshot
 
commit eed1700c2b4abb751f9c60486f3ff6a7702f36dd
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 20:40:23 2021 +0100
 
Added a screenshot.
 
commit f70f0a4d361f3d4ae280e42f41b388b53ec8831f
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 20:36:04 2021 +0100
 
Updated lightmap bake and clouds on DM1.
 
commit 9706d77be28641ded7e18506feb8cff2457ce4cc
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 20:26:57 2021 +0100
 
Added procedural smoke, fire and clouds.
 
commit 410e2f513dc393fc6f08ebd501f8acd3ea3970b2
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 24 00:53:32 2021 +0100
 
Updated PLayer scene for weapon bob animations.
 
commit 9b04e3b0995695541385d6e100dd3abe619d0ef7
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 23 21:56:34 2021 +0100
 
Added basic weapon bob animations with an animation tree.
 
commit 383156e9a669e017b28277c612d8d4f072b9626b
Author: unfa <unfa00@gmail.com>
Date: Tue Mar 23 00:11:08 2021 +0100
 
Added a grenade launcher model and a hand model.
 
commit 17e8663e83d84122b04e6dfb64e7701637362677
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sun Mar 21 20:42:11 2021 +0100
 
This should fix lightmap errors
 
commit 38a0cc2622cc88efae028275f82b8883645112e0
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Thu Mar 18 00:05:57 2021 +0100
 
Started rework on player movement
 
commit 28d773b44b3f1a2afb3ec3a62d178e1ebd1dcd1c
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 17 22:44:36 2021 +0100
 
DM1 update
 
commit 1b8f0549bb7e2b13ea02e1b662703e7f4592f20d
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 17 22:43:03 2021 +0100
 
Tweaks to Metal Floor
 
commit f04a9b8f8a50eeeeb264ad3882acee7e0cec6133
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 17 22:21:38 2021 +0100
 
Player.gd changes - jetpack?
 
commit 4243dd507ef7aaa58d1ee098046a7a315375355d
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 17 22:21:10 2021 +0100
 
Added new actions for Jetpack.
 
commit 527fc4ffe204b9972640f6125c27b9341d80daba
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 17 22:00:23 2021 +0100
 
Fixed light placement on DM1
 
commit f1bf2512b3f7dc16c7e718336531293f50016b33
Merge: 2072f68 207a803
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 17 21:44:57 2021 +0100
 
Merge branch 'master' of github.com:unfa/jam-01
 
commit 2072f684895d7d3abe12f12df0cd3bab570cf08a
Author: unfa <unfa00@gmail.com>
Date: Wed Mar 17 21:44:35 2021 +0100
 
DM1 level work and stuff
 
commit 207a8035435c0f583b39440e13d0fe4be73a34d3
Author: unfa <unfa00@gmail.com>
Date: Sun Feb 28 15:34:22 2021 +0100
 
Update README.md
 
commit 73fa01036b35306087c8a0a0fca450d6f503371e
Author: unfa <unfa00@gmail.com>
Date: Sun Feb 28 03:46:08 2021 +0100
 
Update README.md
 
commit b5f3c39776fc389b5990b63d092d9dd58ff4911d
Author: unfa <unfa00@gmail.com>
Date: Sun Feb 28 03:45:21 2021 +0100
 
Missing files needed for new level and lightmaps.
 
commit 12a4e61620c7a6f882150a0fb99fa6809a02da03
Author: unfa <unfa00@gmail.com>
Date: Sun Feb 28 03:41:16 2021 +0100
 
Added initial lighting and a baked lightmap. Reqires Godot 3.2.4RC3+.
 
commit f4f18a346d997f3c657675fd7826ccd4aa6c48b2
Author: desktop <desktop@jan-desktop.home>
Date: Sat Feb 27 00:20:51 2021 +0100
 
Final fix for character select
 
commit bc8c3800801c62c9305dde2480848f319e3287e4
Author: unfa <unfa00@gmail.com>
Date: Sat Feb 27 00:00:47 2021 +0100
 
Updated level and jetpack.
 
commit 35130fe5b8487b4eaa09033432bf2efa72f44579
Author: unfa <unfa00@gmail.com>
Date: Fri Feb 26 23:50:38 2021 +0100
 
Jetpack sound file
 
commit fb4bed82ccf2be2a498e2a9d58e6d77de2843cba
Author: unfa <unfa00@gmail.com>
Date: Fri Feb 26 23:50:14 2021 +0100
 
Initial Jetpack implementation and sound.
 
commit f420a7c68a1f086be01876e3c15cb4a32eb7488c
Author: desktop <desktop@jan-desktop.home>
Date: Fri Feb 26 23:44:52 2021 +0100
 
Fixed smart fridge
 
commit 6622d2797705e70bfd319c81e973268277274efe
Author: desktop <desktop@jan-desktop.home>
Date: Fri Feb 26 23:25:41 2021 +0100
 
Fixed character selection bug
 
commit 0e0d54180cf9c06e8f1c29c5acdafd29ff26ac07
Author: desktop <desktop@jan-desktop.home>
Date: Fri Feb 26 23:14:31 2021 +0100
 
Added server debug statement
 
commit 4e7b455db04afe1bcbd48e59eeaaf28a9545ca46
Merge: 9ca09b2 656b1b9
Author: desktop <desktop@jan-desktop.home>
Date: Fri Feb 26 22:47:23 2021 +0100
 
Merge branch 'master' of https://github.com/unfa/liblast
 
commit 9ca09b25eeb96c4041cdeedb8119f47accaede15
Author: desktop <desktop@jan-desktop.home>
Date: Fri Feb 26 22:47:10 2021 +0100
 
Added player selection
 
commit 656b1b921b64e35b11285f041e3f392a0a44d1de
Author: unfa <unfa00@gmail.com>
Date: Fri Feb 26 22:46:18 2021 +0100
 
Updated level DM1
 
commit a7f941c1e0e2c3613c88ff0eba16b0931c2a56cb
Merge: eeb7608 1b9d5bc
Author: unfa <unfa00@gmail.com>
Date: Fri Feb 26 22:20:18 2021 +0100
 
Merge branch 'master' of github.com:unfa/jam-01
 
commit eeb76086451c6ee1a443007cdd3f7d5c7d027fc3
Author: unfa <unfa00@gmail.com>
Date: Fri Feb 26 22:19:20 2021 +0100
 
Initial DM1 level
 
commit 1b9d5bc78125b3ee82590bb755418ba7a61fc8c6
Author: desktop <desktop@jan-desktop.home>
Date: Fri Feb 26 22:17:00 2021 +0100
 
Added rudimentary character select
 
commit 3e40b6b1079c219b47d38dfe9b180e7b159a9cd8
Author: desktop <desktop@jan-desktop.home>
Date: Fri Feb 26 21:36:30 2021 +0100
 
Added default player character as default player character
 
commit 512d3a22e9ee7f3c165a26429b5b8cdc04be5047
Author: unfa <unfa00@gmail.com>
Date: Wed Dec 16 01:30:25 2020 +0100
 
Perfected unfa SDF logo!
 
commit 0dd86e4f1afabac28621d97dfefe32ba782e0f1a
Author: unfa <unfa00@gmail.com>
Date: Tue Dec 15 23:27:59 2020 +0100
 
Improved unfa SDF shape.
 
commit dcb4a061d873c3184b2a6b428005fa7e592dfaeb
Author: unfa <unfa00@gmail.com>
Date: Mon Dec 14 23:19:48 2020 +0100
 
Added an SDF-based unfa logo for decoration.
 
commit f0846510b8704b6d3ce879520c55c80af9e018e8
Author: desktop <desktop@jan-desktop.home>
Date: Sun Dec 13 15:42:12 2020 +0100
 
Added material dependency
 
commit 0e4be7077fc5090b882eb9cb2ac2ed19852310b0
Author: desktop <desktop@jan-desktop.home>
Date: Sat Dec 12 01:20:27 2020 +0100
 
Added smart fridge
 
commit c71083879339cfe84c53137d8046cbd2bae00320
Author: desktop <desktop@jan-desktop.home>
Date: Fri Dec 11 23:57:11 2020 +0100
 
Implemented character preview when selecting character
 
commit fe92968dcd63a6bb9732bfdc35dc24d9b16163c0
Author: desktop <desktop@jan-desktop.home>
Date: Fri Dec 11 23:14:56 2020 +0100
 
Added CharacterOption scene
 
commit b6277954e55d1c1337dfde76001dc25c9fcf75ef
Author: desktop <desktop@jan-desktop.home>
Date: Fri Dec 11 22:54:40 2020 +0100
 
Fix stuck walking key glitch
 
commit b07f1cadade0f0836d7b37ae655ca01625a9f537
Author: desktop <desktop@jan-desktop.home>
Date: Fri Dec 11 13:24:37 2020 +0100
 
Added options menu in-game
 
commit 810801c4c6eb8976bdcea423ad6ba13616ceb1fd
Author: unfa <unfa00@gmail.com>
Date: Thu Dec 10 22:37:22 2020 +0100
 
Removing royalguard.blend1
 
commit 6bd0084e8729629b9e8ac30a31443090b28908ee
Merge: 4e9ca5d 9005ad2
Author: unfa <unfa00@gmail.com>
Date: Thu Dec 10 22:34:01 2020 +0100
 
Merge branch 'master' of github.com:unfa/jam-01
 
commit 4e9ca5d5de46038222da29290439a7a97facd656
Author: unfa <unfa00@gmail.com>
Date: Thu Dec 10 22:33:05 2020 +0100
 
Rotor material change?
 
commit 9005ad2ac7e7f2b037b1b4881580ad5d33e6e9dc
Author: desktop <desktop@jan-desktop.home>
Date: Thu Dec 10 00:26:43 2020 +0100
 
Added disconnect button back
 
commit 056c040878b26b6f12054f6deebaf59b93917edd
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 17 21:15:03 2020 +0200
 
Updated Rotor level.
 
commit e415e6643bf9fede2e9f78e455752e983c60b536
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 17 14:42:32 2020 +0200
 
Added rotation to the Rotor level's crank shaft.
 
commit aaa7c0afa919aa7bfbc21ca472391167300137f6
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 17 01:00:15 2020 +0200
 
Implemented the Roto level into the testing one for test.
 
commit 0a987bd78efa1147f132844cecc1cbf33ee9ce56
Merge: 970c705 415ac79
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 17 00:34:51 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 970c7053777d36aa852097661afb0cc7b9dbd091
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 17 00:31:25 2020 +0200
 
Initial Rotor level commit.
 
commit 415ac79531143a43d8ff26e4ac80fc1d5be51aff
Author: Jan <heemstrajan@gmail.com>
Date: Wed Oct 14 00:45:11 2020 +0200
 
Added character select screen
 
commit e88246b5b1838f859ad8a98a960621d7ae11a9bc
Author: unfa <unfa00@gmail.com>
Date: Tue Oct 13 19:31:21 2020 +0200
 
Added new layer of pores.
 
commit a6e302f4f08aa05d6881ed1a45395ba686715a47
Author: unfa <unfa00@gmail.com>
Date: Tue Oct 13 19:21:27 2020 +0200
 
Tweked the holes a bit.
 
commit e9f181bf7fddc54809bbd282b5e2c5ee3c974add
Author: unfa <unfa00@gmail.com>
Date: Tue Oct 13 00:33:19 2020 +0200
 
More grime, detail, cracks and added parallax mapping depth map.
 
commit 28d88690a5d065846b9a0f0215bdc21585d63f5e
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 12 20:52:11 2020 +0200
 
Added green grime on the concrete wall.
 
commit f92744d5fdd98cb93a8bb0abbc796c04ffcf083f
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 12 19:48:43 2020 +0200
 
Added concrete material made in Material Maker.
 
commit f56bf1d6127469c66a398fa19655ff83ec0248dd
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 12 01:26:29 2020 +0200
 
Floor 01 material made in Material Maker.
 
commit 855e9dfb9e0ef87da04276c6deb727c399f74506
Author: unfa <unfa00@gmail.com>
Date: Mon Oct 12 00:10:57 2020 +0200
 
Added reload sound and attempted to add empty firing sound, but it only plays once.
 
commit 684934a42f4ec3f98ef428cf34c92e23f8b98088
Author: unfa <unfa00@gmail.com>
Date: Sun Oct 11 23:59:44 2020 +0200
 
Added Reload and Empty sound effect files.
 
commit 0fe38d4646e466d3e9b1deba3b19b9422c9bf5d8
Merge: 9e7dc3e 5afacc3
Author: unfa <unfa00@gmail.com>
Date: Thu Oct 8 23:24:20 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 5afacc34c106216a4649a3fa1ecb68aa38f5936d
Author: Jan <heemstrajan@gmail.com>
Date: Thu Oct 8 23:24:02 2020 +0200
 
fix
 
commit 9e7dc3eb38dd9c81c0ba53f85b96ff4b54540e5e
Merge: 8386373 f9ecf39
Author: unfa <unfa00@gmail.com>
Date: Thu Oct 8 23:20:40 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit f9ecf395f8e50e087d548480a8ef6c6173075019
Author: Jan <heemstrajan@gmail.com>
Date: Thu Oct 8 23:18:46 2020 +0200
 
added royal guard
 
commit 8386373fe2ea6a5291d660792e8ee7266fcbc6ea
Merge: 10c5891 df25e99
Author: unfa <unfa00@gmail.com>
Date: Tue Oct 6 21:40:26 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit df25e99f043dad33078e7997cc3bbb5f32739b38
Author: Jan <heemstrajan@gmail.com>
Date: Mon Oct 5 16:34:44 2020 +0200
 
Fixed players not being their own network master when joining a spectator host
 
commit 2cc72db9f6a8f1c2d5bef856c700eeae93285329 (tag: pre-alpha_0.1d)
Author: Jan <heemstrajan@gmail.com>
Date: Sun Oct 4 01:16:20 2020 +0200
 
Fix errors and incorrect behavior when reconnecting
 
commit 10c5891d0bfc26d72e19b62204ff91cb8d4d57b9
Merge: 5554104 7cb93f1
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 3 23:54:05 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 7cb93f1192888e693018e1fc5ad95ce8991b44af
Author: Jan <heemstrajan@gmail.com>
Date: Sat Oct 3 23:53:31 2020 +0200
 
fixed missing file
 
commit 55541045039be1f83f6ee336ffde7fe39d6c724f
Merge: e022436 59a6a2e
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 3 23:52:03 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 59a6a2e1d6f4fa7d64820c24ff7e72635b071a59
Author: Jan <heemstrajan@gmail.com>
Date: Sat Oct 3 23:26:35 2020 +0200
 
Added list of connected people
 
commit e02243699f0a87318e2ffc5be861cdb97be379fe
Merge: d30a521 1fc1edc
Author: unfa <unfa00@gmail.com>
Date: Sat Oct 3 22:54:54 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 1fc1edc6c1158847d40a94779ab2ba3157ee3d41 (tag: pre-alpha_0.1c)
Author: Jan <heemstrajan@gmail.com>
Date: Sat Oct 3 01:57:33 2020 +0200
 
Added custom GUI theming
 
commit d30a52102dcc2ed630f8da66a653a2b384ec0241
Merge: 90d6c3c 4e82d3f
Author: unfa <unfa00@gmail.com>
Date: Fri Oct 2 21:14:14 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 4e82d3fbae0018fe8bc28114f419073bea26b6d6
Author: Jan <heemstrajan@gmail.com>
Date: Fri Oct 2 20:55:46 2020 +0200
 
Hide billboard of local player
 
commit b06ee510c8e4c14c31435f403b2857c1f770b87d
Author: Jan <heemstrajan@gmail.com>
Date: Fri Oct 2 20:43:45 2020 +0200
 
Added name tag and health bar billboard for each player
 
commit 90d6c3c79e9e788c7349a1f7e7d9212c1d9a7a1f
Merge: 8671df9 e242185
Author: unfa <unfa00@gmail.com>
Date: Fri Oct 2 19:24:33 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit e242185d4318e8d2e21025b8a8427ac7e6b1cc33 (tag: pre-alpha_0.1b, tag: Pre-release)
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 30 13:54:24 2020 +0200
 
Update README.md
 
commit 9518ee718964531cef63340640ba38915ca69a04
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Wed Sep 30 13:37:54 2020 +0200
 
Added a quick conect button.
 
commit 63b48d45a9805297ad17059eabec7d7d890aac1e
Author: Jan <heemstrajan@gmail.com>
Date: Wed Sep 30 02:08:16 2020 +0200
 
Added weapon reloading
 
commit 23a4bf0bad385f63347cabb5e497f89a498a34e4
Author: Jan <heemstrajan@gmail.com>
Date: Tue Sep 29 23:24:33 2020 +0200
 
Fix all HUDs of players being shown, rather than just the local player
 
commit 2f3fcc633760cd2fe98bbff1d73c45c2db0d49d3
Author: Jan <heemstrajan@gmail.com>
Date: Tue Sep 29 23:12:12 2020 +0200
 
Updated connect GUI
 
commit a6956bc3c9cf38527e079403859f09ce9a29c371 (tag: pre-alpha)
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 29 10:38:10 2020 +0200
 
Update README.md
 
commit 85788d9c5ce2d1d3d74a88093027e75d9122e3f5
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Tue Sep 29 00:35:12 2020 +0200
 
Made footsteps not play when the player is killed, and always play the kill sound when dying
 
Made footsteps not play when the player is stuck against a wall. Made
the death sound play when dying, not when taking hit AND dying, so
killfloor also triggers it.
 
commit 8671df9142289eece77d31b2e3e36f1f9f3eb26e
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 29 00:28:33 2020 +0200
 
Made footsteps not play when the player is stuck against a wall. Made the death sound play when dying, not when taking hit AND dying, so killfloor also triggers it.
 
commit 15f9859b3568bdc6b83a2d69c23057ad8e4159c8
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 29 00:17:19 2020 +0200
 
Helath bar working, crosshair ported.
 
commit 62189103631b994d0b041c7bd313d210b16a012d
Merge: 5f41983 8385095
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 23:53:04 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/liblast into master
 
commit 5f419837be32e71cb72511e071eaf4bba80ae5e4
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 23:52:41 2020 +0200
 
Fixed bad texture ref.
 
commit 8385095babd675c12dd9b5384bb21d87f31dd1af
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 23:51:32 2020 +0200
 
Fixed HUD texture bad reference.
 
commit ef0ef825ac798b100b861efb8a0acbbb87d791d2
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 23:41:44 2020 +0200
 
Corrected HUD texture names.
 
commit 91427e976d0372e0c54a589b01431fbbc99d9182
Merge: 9296df5 641f363
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 22:35:10 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 9296df56d30a12e116f4a47d50aef4826a10c4e9
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 22:34:54 2020 +0200
 
Small fix to HUD.
 
commit 2b4f4d54197c79a90533c8a1ad8d9a8c7173b3a4
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 22:33:44 2020 +0200
 
Some Player.gd cleanup.
 
commit e19f7733c35f253f1cb8b0e3ff7fed11488b310e
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 22:21:26 2020 +0200
 
Basic HUD: health bar and ewapon/ammo info (mockup-y, not functional)
 
commit 641f363c91ec3e73b272aae8896070dc22b80b9f
Merge: 7cda3be 6919432
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 28 00:32:19 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/liblast
 
commit 7cda3bec9e92808b1ef5826a4934f359469db3f5
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 28 00:31:59 2020 +0200
 
Sync player hurt and death sounds
 
commit 69194327e1dffafb1d474d3f8267af5ac3857aef
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 00:27:40 2020 +0200
 
Weapon empty and reload animation.
 
commit 3a39087f1ff57d0ca7625e3ff8ef5b0e37ecacb9
Merge: 354dfd6 db788a1
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 28 00:08:35 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit db788a1246f4246a09f3334ffc009b066b0a64f4
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 28 00:06:43 2020 +0200
 
Sound synchronization
 
commit 354dfd682f16838bd35c1deecde3c7a96cc4996a
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 27 17:42:09 2020 +0200
 
Started separating the Weapon class.
 
commit 7714f274f6d3b49ac2708ff32053407dbb33d52a
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 27 17:39:05 2020 +0200
 
Handgun material tweaks, shell casing smoke particles.
 
commit 013eaa6b94facfb64752cfd554194f06974ec9f4
Merge: 520d292 fcc5c11
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 27 16:58:09 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 520d29249b9c055841a034f8d9a352721535354a
Author: unfa <unfa00@gmail.com>
Date: Sun Sep 27 16:57:44 2020 +0200
 
New Handgun materials and model improvements.
 
commit 065ae9a51abcff076958601ec7d2da88952caffc
Merge: bf5d5a0 34ab99b
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 02:07:48 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit bf5d5a0be872835b7899b2b1a950392e7bb32c57
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 02:07:35 2020 +0200
 
Trying to fix broked death.
 
commit f9c8ccaf35438d16d852ef5388d9870aff079434
Merge: 8af9ff7 e448620
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 01:39:03 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 8af9ff7ba3192ac96ad441b1097b64ffb699a33d
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 01:38:52 2020 +0200
 
Tracer and player stuff.
 
commit fcc5c11e4f5c751209aa22b1dea5baa2e6ea7328
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 26 00:13:45 2020 +0200
 
Some cleaning work
 
commit 34ab99b6873c7cd28b6e07018111911cd827fde6
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Sat Sep 26 00:07:21 2020 +0200
 
Fix synchronising blood splatter
 
commit e4486203065fdaf8ed1d37fb6521db67c4871e67
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Fri Sep 25 23:38:22 2020 +0200
 
Fixed flyby sounds
 
commit eb4423d184b9c145db054f3d52924ab45bf00d3d
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Fri Sep 25 23:25:13 2020 +0200
 
Fix error on bullet flyby
 
commit 3bda9b8cff6d61b82b5c0ac7751757e87222f2f4
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 01:24:53 2020 +0200
 
Added helpful comments, reordered some code in kill()
 
commit eb1751fb06ebc73e78889b71448902780286caa5
Merge: 5d7211e 70d8de0
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 01:21:27 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 5d7211eeac5f3766d280cfe1f2b587b0e227f8ed
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 01:21:12 2020 +0200
 
Started work on overhauling the Weapon system.
 
commit 6cc02549a6dd1d9c0dc429f3a24b7e204e82b9ba
Merge: 56169fb a45a242
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 01:07:14 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 56169fb5f3a568e316bd91a923007d2a547c6f07
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 01:06:56 2020 +0200
 
Added pitch randomization and pitch scale to SoundPlayer.
 
commit 9efb1baa1840797129408bd213cded0f32e7d470
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 01:01:43 2020 +0200
 
BulletFlyBySoundPlayer scene
 
commit 176786ecad0f99a79003eed26732d2266e8ef775
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 00:56:52 2020 +0200
 
Commented out needless debug prints in SOundPLayer.gd
 
commit 3e8239281c3c544d4de93f6608c1a95951993c58
Merge: e18e3cd fdcfc92
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 00:44:52 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit e18e3cdf0d7b473453afed3dc5ce153ffa1d72a6
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 00:44:21 2020 +0200
 
Tweaked crosshair hit marker. disabled collision for dead players.
 
commit bd1b200964e442e4080cd242afe32906e37f19d8
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 00:32:11 2020 +0200
 
Fixed player getting stuck walking aon death.
 
commit 6eb54f93526c27b35e08d20c6985c6a44338f895
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 00:30:22 2020 +0200
 
Disabeld shell casing sounds for now.
 
commit 9ee79f551bb4a522ff40fd6d4a46e4b5c2c0ef75
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 00:20:40 2020 +0200
 
Improved dead player mode and respawning.
 
commit 9f0af3818d38468803f0ee174a5dc49fd4cc4303
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 00:16:13 2020 +0200
 
Added player dead mode.
 
commit 61ed17235b32fa0be83546ca8686689cf3007cbc
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 26 00:06:36 2020 +0200
 
Fixed gibs braking shooting collisions.
 
commit 70d8de082e8655b74f713859559bf932a7a5bed9
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Fri Sep 25 23:19:38 2020 +0200
 
Implemented bullet flyby sounds
 
commit a45a2428035c2dfdd749f5d825215d8992964f68
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Fri Sep 25 23:02:39 2020 +0200
 
Implement transformations for bullet flyby sounds
 
commit fdcfc92344862137162b554b808af04578a6e854
Author: Jan Heemstra <heemstrajan@gmail.com>
Date: Fri Sep 25 22:44:06 2020 +0200
 
Synchronize gun effects
 
commit 0426c10ca3fdb7e660b22ed76b63bdf595ca2618
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 25 01:11:11 2020 +0200
 
Shell casing sounds implemented and some other stuff.
 
commit ea643d7a6da688ef55d18593b0cb84f5529cacf1
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 25 00:56:46 2020 +0200
 
Shell casing collision sound.
 
commit fd7561b023eec6fd90a343751e68c3312324a18b
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 25 00:26:19 2020 +0200
 
Fixed a silly error.
 
commit c041adc7865c034222d61cfd532f8fa7b2104058
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 25 00:23:09 2020 +0200
 
Improved bullet tracer graphics, fixed shell casing velocity and rotation (not entirely, but almost - player vlocity is not applied, becasue it contains gravity and that's nnot good for this case).
Also fixed bullet tracer spawning a little further away to not clip the weapon.
Also synced spawning the shell casing wiht the animation.
 
commit 8035a3037d0399e3a2f0d40a5a79d044f9413d18
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 23 21:17:14 2020 +0200
 
Player Gibs.
 
commit de5ef99a7e6693e4cf241b9410d0ad4a77297185
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 22 10:19:15 2020 +0200
 
Tweaked the glow settings.
 
commit a503f63273c5cdd706ad5bce0909fd49123482c6
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 21 23:12:45 2020 +0200
 
New bullet Tracer material.
 
commit cf64f5ddc403cce9714815eb0c5daa4799ca45a8
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 21 23:12:30 2020 +0200
 
Exteneded the test level.
 
commit a2c954f978251a0dfb0743f490327f5054cb54dd
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 21 22:41:54 2020 +0200
 
Fixed Tracer direction.
Changed server port.
 
commit 762f776a204f493217d6aa9044cf8fc90df35f6c
Merge: a812715 b3c65bb
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 21 22:26:49 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit a812715d1f4b748b35aab11090127795b9fb9ab2
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 21 22:26:41 2020 +0200
 
Muzzle flash.
 
commit b3c65bb0d45e4080bb972ffbc651515fb137d003
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 21 19:40:53 2020 +0200
 
For testing purposes, made port 80 the default port
 
commit 2a0a7f19ffc0e72c106795538702df14e394accc
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 21 17:01:39 2020 +0200
 
Added auto host option and server scene to automatically start server through CLI
 
commit 1ba9acb790689aec95662ec8e856d84c3d044355
Merge: 0882c77 7646985
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 21 15:17:46 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/liblast
 
commit 0882c770f4bbd5e4cb63e0da56e547862136960e
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 21 15:17:29 2020 +0200
 
Added host as spectator option. Fix #15
 
commit 76469851d51277bd6c9c18d4b007419c3f1eb967
Merge: 3458d30 cf13adf
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Sat Sep 19 20:27:18 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01
 
commit 3458d3000b4d304bb3c3ea168dcc191b4dfe4ca8
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Sat Sep 19 20:26:51 2020 +0200
 
Started expanding the Weapon system.
 
commit cf13adf1e1f2bcaf73fc979d5c963275ae27a5d2
Author: Jan <heemstrajan@gmail.com>
Date: Sat Sep 19 14:10:30 2020 +0200
 
Add get_closest_point method to Player
 
commit 1456dacc300763151473bb61b54cf610f475aa11
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Sat Sep 19 13:23:33 2020 +0200
 
Fixed player spawning blood effect parented to himself.
 
commit e9424e2160d8217602e5ee7cb76b24b9d3b7cd3b
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Sat Sep 19 13:07:44 2020 +0200
 
Implemented more SFX, implemented blood particle effects with sound.
 
commit 8052ee8b3d486f215864a034b17417c0df1f543d
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Sat Sep 19 12:45:14 2020 +0200
 
Added bullet hit sounds and implemented auto play in SoundPlayer.
 
commit 5cc997b5b7e6135dcfb1a77bcbe4ad966da18a66
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Sat Sep 19 12:38:23 2020 +0200
 
Implemented minimum delay in SoundPlayere class.
Renamed Hitmarker to HitConfirmation for consistency.
 
commit 73538ea4b64444bf3ce70ec5d9ce1fb0ca674b8a
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Sat Sep 19 11:22:41 2020 +0200
 
Working SoundPlayer.
 
commit a09ed4eded146f8238aa1a03f44d2d36ceb68b7b
Merge: ca22ffa 711088d
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Sat Sep 19 10:23:37 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01
 
commit ca22ffae29dbd1e5943edfa702cbf2601ad04d68
Author: Tobiasz Karoń <tobiasz.karon@noobzfrompoland.com>
Date: Sat Sep 19 10:19:55 2020 +0200
 
Sterted work on a Sound playback scene.
 
commit 711088d9016e191238190b7a650fa5b7bf3a4c44
Author: Jan <heemstrajan@gmail.com>
Date: Sat Sep 19 00:54:13 2020 +0200
 
Fixed direct connect to IP
 
commit ee0df4c8864ef7ab61867128a61730b5a455f76d
Author: Jan <heemstrajan@gmail.com>
Date: Sat Sep 19 00:30:59 2020 +0200
 
Some refactoring
 
commit a4959068cffd772d9ed119ac341ef88b40295ec1
Author: Jan <heemstrajan@gmail.com>
Date: Sat Sep 19 00:11:33 2020 +0200
 
Add gitignore file
 
commit 2898a0a129a241d544ba0d25a54c0f2f4a635b0c
Author: Jan <heemstrajan@gmail.com>
Date: Fri Sep 18 23:47:43 2020 +0200
 
Fix #14
 
commit 1aec5602bcd985c6f6b026d22503860baf8fd80b
Merge: c2fed43 0e41faa
Author: Jan <heemstrajan@gmail.com>
Date: Fri Sep 18 22:39:35 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit c2fed43e8612009c9a5522828b48188db9394673
Author: Jan <heemstrajan@gmail.com>
Date: Fri Sep 18 22:39:22 2020 +0200
 
Added multiplayer synchronization for bullet impact effects
 
commit 0e41faa982e73b6f1b5ac4b002f2470cd76ab0e5
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 18 22:30:13 2020 +0200
 
Hit confirmation in crosshair.
 
commit aa09ee92c2ae00fffc773ee700f663403b511306
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 18 22:25:00 2020 +0200
 
Placeholder bullet hit and flyby sounds.
 
commit 259182f275a46cdf91d5b895c45c8d28ca839dea
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 18 01:24:54 2020 +0200
 
Randomized tracer movement.
 
commit 9d28597f298a5ec51ee25347a576a01373d957ff
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 18 01:10:40 2020 +0200
 
Body hit particle effect.
 
commit 53b32892e2ba8ca3247f5e85c03b2a959c7f446b
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 18 01:09:54 2020 +0200
 
Bullet tracers.
 
commit 68f54b503a8d19d79430d1eeeb625de6e28720b7
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 18 00:33:51 2020 +0200
 
Footsteps.
 
commit ae28e5d2546763844f212bb650911af4a2e17506
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 18 00:11:59 2020 +0200
 
Shooting sound scene.
 
commit cac43ba3e3e42eb77ac5155ec2e510843a1138c9
Author: unfa <unfa00@gmail.com>
Date: Fri Sep 18 00:05:41 2020 +0200
 
Shooting sound.
 
commit 0bcde2e3d909655b7402de7c9f2d589e20c21bb1
Author: unfa <unfa00@gmail.com>
Date: Thu Sep 17 23:58:03 2020 +0200
 
Replaced FLAC SFX with WAV.
 
commit 6e38493ded0703710732eb8f9b903f0a4903807c
Author: unfa <unfa00@gmail.com>
Date: Thu Sep 17 23:55:55 2020 +0200
 
Fixed bad SFX filename.
 
commit 7468a022a713e8ae56c8d0f8f059af6cb45864c6
Author: unfa <unfa00@gmail.com>
Date: Thu Sep 17 23:53:57 2020 +0200
 
Updated Godot project metadata.
 
commit 1ec246d0f23e60db7d1d457176dab35312b8baf3
Author: unfa <unfa00@gmail.com>
Date: Thu Sep 17 23:52:12 2020 +0200
 
Placeholder SFX.
 
commit f879c45f647eadff308a4983e183c816f5cc9c59
Merge: c29fb35 38b2530
Author: unfa <unfa00@gmail.com>
Date: Thu Sep 17 23:45:33 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit c29fb35743252ea37aa7ffb36a6fa64e9f46b55b
Author: unfa <unfa00@gmail.com>
Date: Thu Sep 17 23:45:15 2020 +0200
 
Hit confirmation sound.
 
commit 38b2530ee586fc52dcc6bdaf9a083f16887728d0
Author: unfa <unfa00@gmail.com>
Date: Thu Sep 17 23:35:01 2020 +0200
 
Update README.md
 
commit 90af0569281a8331b6715f9d3d503c20e303642c
Author: unfa <unfa00@gmail.com>
Date: Thu Sep 17 23:25:02 2020 +0200
 
Residual Handgun.blend commit.
 
commit 8616c8b431e002733302dd18ff8cf712a520e2f3
Author: Jan <heemstrajan@gmail.com>
Date: Thu Sep 17 23:09:28 2020 +0200
 
Fix #10
 
commit 54221054eb2ffa0c22f82b2f58fee094a9ab2049
Author: Jan <heemstrajan@gmail.com>
Date: Wed Sep 16 19:21:56 2020 +0200
 
Fix #11
 
commit cb680365a45c60d82475e91c86caf274931d49a8
Merge: d14fa60 4fe7ab4
Author: Jan <heemstrajan@gmail.com>
Date: Wed Sep 16 19:09:47 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit d14fa60634e846c967347e9276653a7c57ab2f6b
Author: Jan <heemstrajan@gmail.com>
Date: Wed Sep 16 19:09:44 2020 +0200
 
Fix player view direction synchronization
 
commit 4fe7ab413ad68481ef2b7157ffaf2de5ada7314f
Merge: cf48f10 95171a4
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 16 19:07:03 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit cf48f10a2283a680bb82151770d4431fef3e5604
Author: unfa <unfa00@gmail.com>
Date: Wed Sep 16 19:06:47 2020 +0200
 
Missing files.
 
commit 95171a475b5e92894f8bcc4f968dacb8f1103713
Author: Jan <heemstrajan@gmail.com>
Date: Wed Sep 16 19:06:33 2020 +0200
 
Fix player view direction synchronization
 
commit 048225e90f40b2f4cca0d602890c2ea3479b4070
Author: Jan <heemstrajan@gmail.com>
Date: Wed Sep 16 18:54:27 2020 +0200
 
intermediate work on player view direction
 
commit bc7ddad24c5afb343402b5bc22ca268b0466fc76
Author: unfa <unfa00@gmail.com>
Date: Tue Sep 15 00:03:52 2020 +0200
 
Initial velocity for shell casing.
 
commit 0e9ddd9dc1a10f6aac935bbcfb46b72597656286
Merge: 50f73c7 41a8571
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 14 23:52:33 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01 into master
 
commit 50f73c7f28a198be9487233179d3ace8a56c7b61
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 14 23:52:16 2020 +0200
 
Shell casings.
 
commit 41a85717ebb19c179e941bd5025d47e0fa32dcfc
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 14 23:51:03 2020 +0200
 
Tweaks on player movement
 
commit 92f9937b14f11310983352db0cf092d4ec926fd6
Author: unfa <unfa00@gmail.com>
Date: Mon Sep 14 22:59:57 2020 +0200
 
Weapon shooting animation.
 
commit 92b91aeded44ff3dfaa794dde2bfbd8cf6947e30
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 14 11:58:10 2020 +0200
 
Fix gun not shooting precisely at crosshair center
 
commit 03402c7031a44e0bb7211b8f1133f42ff4cd26e1
Author: Jan <heemstrajan@gmail.com>
Date: Mon Sep 14 00:25:53 2020 +0200
 
fix #7
 
commit 9e0ab1307989b2be1256233dd7429625ef150120
Merge: 79a5a2e 026598d
Author: Jan <heemstrajan@gmail.com>
Date: Sat Sep 12 23:40:35 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit 79a5a2e0aef9e6eb34cb8cd2b6da12375eaa2234
Author: Jan <heemstrajan@gmail.com>
Date: Sat Sep 12 23:40:31 2020 +0200
 
fix #13
 
commit 026598dd19d29a77200510b01eaec9f747a1a5fb
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 12 22:58:06 2020 +0200
 
Removed doubled move_and_slide call
 
commit 5e110b2fcaa30a9ee9f5cc8373e6219403c4145c
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 12 22:54:59 2020 +0200
 
Attempting to fix player velocity not being affected by collisions
 
commit 2ff5df50d6a684b1088d7799ff60492414aa6c86
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 12 22:44:03 2020 +0200
 
Tweaked Glow and player spawn point for testing
 
commit abe5cb82a55d064fd59c0086a0dbcd350403146e
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 12 22:41:29 2020 +0200
 
Reworking handgun animations with a skeleton, not individual objects.
 
commit 272ef53f4cdec0b6e5d2adf654ca4db76480cef1
Author: unfa <unfa00@gmail.com>
Date: Sat Sep 12 22:40:43 2020 +0200
 
Bullet hit effects die after 15 seconds
 
commit 7aa510b84c6fe4b40f6838beff1841a18e04ae0a
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 23 01:44:19 2020 +0200
 
Updated Handgun model .import files
 
commit 1bb5fcf66f8bfa8db2e2c163cf9d80d3084cb06a
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 23 01:38:29 2020 +0200
 
Extra work on the bullet hit effect.
 
commit ec9ce2a1aaa902875152f95368e0a8f90f200ac8
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 23 01:37:54 2020 +0200
 
Added bloom, tonemapping and SSAO postprocessing effects.
 
commit 922e845951b33d26c8d3095c0e88284d007a1fdd
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 23 01:36:19 2020 +0200
 
Added possibly required import files related to the Handgun model.
 
commit 7daa77ae8b57dad059ef020f3e535d9b618a0157
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 23 01:14:10 2020 +0200
 
Implemented the bullet hit particle effect spawning. Fixed Particles not emitting on spawn.
 
commit 831863b397ae8672916bca4c88fd62c5c3594e56
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 23 01:06:14 2020 +0200
 
Upped the import resolution of particle sprites.
 
commit e13f52ab622dcda8b849b10f9154abd73a501306
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 23 01:05:33 2020 +0200
 
Created a bullet hit effect.
 
commit 50fd6bba77a7622e30b94da11806edbbd08e0e84
Merge: bbb37e1 5f0cce8
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 21 00:34:26 2020 +0200
 
Merge branch 'master' of github.com:unfa/jam-01
 
commit bbb37e1eec38d5084ab81594d765bec3ceaee4f0
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 21 00:30:45 2020 +0200
 
Small changes of Handgun model.
 
commit 5f0cce8057748fe867ec09ac86b475efe7c8af75
Merge: fa04e92 c5935f2
Author: Jan <heemstrajan@gmail.com>
Date: Sat Jun 20 00:35:47 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit fa04e92ab377354c42a69e016fb9fc14f0e307c4
Author: Jan <heemstrajan@gmail.com>
Date: Sat Jun 20 00:35:42 2020 +0200
 
Added menu options for fullscreen and mouse sensitivity
 
commit c5935f22064f43f0e065cc27bf4b8f00fbce7777
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 23:15:01 2020 +0200
 
Empty Weapon.gd script.
 
commit 748bce278f1e9c7634f9e4041dfc22c681686b41
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 23:14:12 2020 +0200
 
Updated handgun model and animations.
 
commit b43022bbcc6fef29a474d89f0b29bf2aacb5d5d6
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 23:13:30 2020 +0200
 
Particle effect basic textures.
 
commit 9e96bca10c4bbce89c4803991aedd366a6f9c010
Merge: eebfff2 0f355f1
Author: Jan <heemstrajan@gmail.com>
Date: Fri Jun 19 22:49:28 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit eebfff29290d065d3da92b1fe6bc5b42670abab8
Author: Jan <heemstrajan@gmail.com>
Date: Fri Jun 19 22:49:02 2020 +0200
 
Added escape button menu navigation
 
commit 0f355f1bb296866d7f973968f006df4362f8a965
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 22:46:08 2020 +0200
 
Handgun model and scene.
 
commit c4608990a62cd4bd7b6713dfb0efe4be766ae330
Author: Jan <heemstrajan@gmail.com>
Date: Fri Jun 19 01:41:44 2020 +0200
 
fixed issues with Level.tscn
 
commit 15b0a89853d1baebfab9455245a95eba6ac8561a
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 01:36:53 2020 +0200
 
Possibly outdated, but possibly unbroken Level.tscn
 
commit 03a7f7d7ea595e65e9291ec71796444b51bdc900
Merge: f829461 5a673ba
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 01:34:53 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit f8294614b7c2d9556115692ca291c1720ebe43d3
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 01:34:26 2020 +0200
 
Handgun scale fixes and missing files.
 
commit 5a673ba0afbac9e5715dbd11f260e8ba8236275c
Author: Jan <heemstrajan@gmail.com>
Date: Fri Jun 19 01:30:53 2020 +0200
 
Forgot to add some things
 
commit 03f16038f87c5b971ebdea4f741c6a759f7477ab
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 01:27:00 2020 +0200
 
Added a handgun model.
 
commit 1e61fa2e2d56a90a906d7b8d975e3d3af32486cb
Merge: d423da3 e7295bb
Author: Jan <heemstrajan@gmail.com>
Date: Fri Jun 19 01:22:30 2020 +0200
 
merge
 
commit d423da3c1b33ee3bc083f38f00968485b1b5ec40
Author: Jan <heemstrajan@gmail.com>
Date: Fri Jun 19 01:21:17 2020 +0200
 
Added killfloor and respawn
 
commit e7295bb3773d390ca02edc989b4c948334583c31
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 01:05:00 2020 +0200
 
Added sun and some generic procedural concrete texture to the level.
 
commit 8db36703d70e09e7db9fc596c2944afca5d0b9cd
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 00:30:39 2020 +0200
 
Fixed player scale, tidied up the crosshair node names, altered jump and walk speed.
 
commit 7e5986c5c5e13b7cbdd3e90c84b2daa4bd169d13
Merge: 0bf8c83 ef98d6c
Author: Jan <heemstrajan@gmail.com>
Date: Fri Jun 19 00:11:09 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit 0bf8c83f1ef431006cbef8998988c2915495fe0f
Author: Jan <heemstrajan@gmail.com>
Date: Fri Jun 19 00:11:03 2020 +0200
 
fix debug information being from the wrong player
 
commit ef98d6ca5fb300b0195be5e43fff310a6acc4742
Author: unfa <unfa00@gmail.com>
Date: Fri Jun 19 00:10:21 2020 +0200
 
ColorRect Crosshair
 
commit 402ad8c927649939d58928b77a4ea596b04b789e
Author: Jan <heemstrajan@gmail.com>
Date: Thu Jun 18 22:02:59 2020 +0200
 
Added quick join feature
 
commit 3b92b0fd6c1dbe75f0197e0b3a93115a80ae0543
Author: Jan <heemstrajan@gmail.com>
Date: Thu Jun 18 01:16:46 2020 +0200
 
Add rudimentary menu
 
commit bf510a7c9e79a582478765641c289c46b569b08f
Author: Jan <heemstrajan@gmail.com>
Date: Wed Jun 17 22:38:26 2020 +0200
 
Added 'pausing' and input capturing
 
commit a43524999b949079a3030dae2c252e7645342140
Merge: 2f344d1 fdda03d
Author: Jan <heemstrajan@gmail.com>
Date: Wed Jun 17 22:01:15 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit 2f344d1989ff2748e8b167b11e53e17c0318659c
Author: Jan <heemstrajan@gmail.com>
Date: Wed Jun 17 22:01:12 2020 +0200
 
Added shooting
 
commit fdda03de9a55f7bccfa57096b00ef9bd7d01427c
Author: unfa <unfa00@gmail.com>
Date: Wed Jun 17 00:46:15 2020 +0200
 
Listed common Server IPs in an export hint
 
commit 7f1d6228a5cc233fd09f3254cdf982f1152a414c
Merge: 996becf afbaac7
Author: unfa <unfa00@gmail.com>
Date: Tue Jun 16 23:53:13 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit 996becf1e5c2946e428ce2136d7e3b099c4763d7
Author: unfa <unfa00@gmail.com>
Date: Mon Jun 15 23:48:20 2020 +0200
 
Enlarged player camera near clipping distance. Unhid the player Mesh, added server IP.
 
commit afbaac7647ecdc041fabf377af6a1956cde186fa
Author: Jan <heemstrajan@gmail.com>
Date: Mon Jun 15 15:24:26 2020 +0200
 
Multiple players now works
 
commit 8204bf91baae25f2880638204ee88733aa598cae
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 22:16:42 2020 +0200
 
Hide debug label for remote peers
 
commit 3eb3aba7eb61467411aa3efa497d2e3b9b5e995a
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 22:06:45 2020 +0200
 
multiple players
 
commit bf32d86855a3b3f12f4e5d0cfd4f7f69198d92f9
Merge: be52610 13491e7
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 21:55:22 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit be5261020e4804ca74c5ff4544e1997ed11e55ee
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 21:55:10 2020 +0200
 
Multiple players
 
commit 13491e7f0b162b9e1fb2d6bb2af6be2b1bcf4990
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:54:52 2020 +0200
 
Fixed weird rotation inertia with mouselook.
 
commit efb7dace84f248c14a5a431f9a907c486ac18e31
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:50:07 2020 +0200
 
Stopped player sliding off of a slope.
 
commit abfad802e15b95874bbc0262c83c8d668a3d881f
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:42:56 2020 +0200
 
Fixed level ramps
 
commit d723d74fa71771487ae95d9965da57f503611cbc
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 21:40:50 2020 +0200
 
Changes to player spawning upon connection
 
commit f8e0f905072c4ea1e5e62b6f8867eae3237594ea
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:38:04 2020 +0200
 
Added ramps to the level.
 
commit cc628da61568b5f6e2fefb41f58d3fdb1b04ce73
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 21:34:17 2020 +0200
 
multiple players
 
commit 88d94918c4016693cb680ebf4766b93ef7eb9bd1
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:29:36 2020 +0200
 
Moved debug label into Player scene
 
commit 932ea33b0cabd80f1921dc96d90df4e6904faf1e
Merge: d1b5943 3e946da
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:24:13 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit 3e946da06250c6fb03196ab0205aef151bfc81ab
Merge: 5a0c3c1 b536ce2
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 21:23:39 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit 5a0c3c14d2a2971d190b8e257391f95c22f0e73f
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 21:23:34 2020 +0200
 
Multiple players
 
commit d1b59436776d9db5b34b79a8a64a369325c2c09e
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:23:10 2020 +0200
 
Fixed player accelerating downwards while standing on the ground.
 
commit b536ce2c36f3c466237364ef75bcff1370d89491
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:20:49 2020 +0200
 
Ground check for jumping
 
commit edea49ca8957bec84d441a7d0e2167182f920b78
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:19:37 2020 +0200
 
Air control.
 
commit 1b00359d81f57278c686146b1a939d5050b12f04
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:16:33 2020 +0200
 
Walk velocity interpolation.
 
commit fcfe733ef718f4354b6a89e09906231e1a3a3abf
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:03:31 2020 +0200
 
Made the player mesh invisible.
 
commit 064bf1a5f558c8e7fe42ae2132034269488eb4a7
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:02:51 2020 +0200
 
Debug label in Game.tscn
 
commit 26cce0539952c062d1c04b560ee283fe3b2b9493
Merge: 855df69 8b75f4f
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:02:03 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit 855df698faeb57a2d77506750008e80d0f507bd7
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 21:01:48 2020 +0200
 
More Movement logic.
 
commit 8b75f4ffa6408e8af0d40ac44c73729abe4ab89b
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 20:59:37 2020 +0200
 
Fixed network status debugging
 
commit e7e5f6b3486981c88c299d908e47ccea39a74c0f
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 15:58:05 2020 +0200
 
Debugging connection status
 
commit 5b21aedbad19a5d15a1ad1ac89651dd1ece7ad28
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 02:17:43 2020 +0200
 
Input handling on mouselook
 
commit 0967492b812ce8ae940cac656e0e5a253fb961b6
Merge: d575a8b d923fc7
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 02:11:07 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit d575a8bcf86c5260bed2952347ff9a3bf9f56990
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 02:11:02 2020 +0200
 
separated mouselook function
 
commit d923fc700cc352739e920981cdc38c7f6c7258d5
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 02:09:52 2020 +0200
 
Walking moves forward taking rotation into account
 
commit c8e0300a2b6a391d2c85299ac82c9508cb0160f3
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 02:07:37 2020 +0200
 
Basics of mouselook
 
commit dd5ef1859bce2c289a7584eb1d966ae5aea6ab23
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 01:46:37 2020 +0200
 
Fixing remote movement
 
commit 3551188a0e4d022a37d12c9214a582a8e7c2286b
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 01:41:51 2020 +0200
 
Passing walk direction as a walk() argument for rpc to work
 
commit 2323dc6cd563fdf0fb479f48535729e72b902d80
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 01:39:42 2020 +0200
 
Made walk remote
 
commit 0254a8b5bf79706f7110a5cabe7c36237e36247f
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 01:37:44 2020 +0200
 
Movement not glitching out
 
commit 7057aafcb1b1b600bfa6827ab189850456697512
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 01:32:44 2020 +0200
 
Walking direction checks in _input working.
 
commit e3470b94379ffac57e74c431fe486cd0d003bac1
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 01:20:04 2020 +0200
 
Level progress
 
commit ea0220852a3546984e91ad6205c2618eb888bcc5
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 01:14:58 2020 +0200
 
Separated the level from the Game scene.
 
commit b5c5b4d274aba50ee7ab95029095bde16f74d757
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 01:13:43 2020 +0200
 
Changes in network debugging
 
commit 8cfcc7c9f211d655fae25cac8190be95a0a35b81
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 01:05:03 2020 +0200
 
Networked jumping
 
commit 54922318ed260ee9a4c7383a5f5cfd8511a152c0
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:59:21 2020 +0200
 
Jump key
 
commit 0394a94c359f70999c944f99d89f290d7e7d8939
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:59:06 2020 +0200
 
Jumping
 
commit 71b36b5a56256970324e60dced59a30a11ae53e6
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:50:54 2020 +0200
 
Separated the player into it's own scene. Removed player script print.
 
commit 96c8607987979afa0b4cb3c714d141120a134bf6
Merge: ad7bf88 232aae5
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:47:29 2020 +0200
 
Merge branch 'master' of https://github.com/unfa/jam-01
 
commit ad7bf888bb19886757957156a8eb8afa10bb914d
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:47:26 2020 +0200
 
Player walk direction
 
commit 232aae54e19388e678e22b43e0f94a8e268c5295
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 00:46:44 2020 +0200
 
debugging on connections
 
commit 71c5d60dfe1140e186d1b982609e4c53fc979743
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:40:07 2020 +0200
 
Attached Game script to Game node
 
commit d911a68556e5cc23084bbdef955f5932ebf7eece
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:38:15 2020 +0200
 
More player movement code
 
commit 7cfa56d974152c4514ee3583bf66cce6f3672def
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:37:12 2020 +0200
 
WASD keys
 
commit 79b6821ec1ae8df7b294d9ecda0e13f9d3919b62
Merge: dcdea85 47af6a0
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 00:32:57 2020 +0200
 
Merge with Unfa
 
commit 47af6a05318336ca9734409c135b9491c0d7c57e
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:29:58 2020 +0200
 
Started work on Player movement
 
commit 7a55360a4ed3caea80e37b2b3fcca67c17fa4160
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:29:20 2020 +0200
 
Changed gametree
 
commit dcdea85c5334d64c4a166c93ab76792c83af335e
Author: Jan <heemstrajan@gmail.com>
Date: Sun Jun 14 00:29:01 2020 +0200
 
Networking code
 
commit 7c15467c313a2340f4a17161e3db39d9d1d3fdb1
Author: unfa <unfa00@gmail.com>
Date: Sun Jun 14 00:17:45 2020 +0200
 
Initial CSG level, initial player, test rigid body.
 
commit f50aed48a7c09666f956b3742587c82433497085
Author: unfa <unfa00@gmail.com>
Date: Sat Jun 13 23:53:33 2020 +0200
 
Empty Godot project
 
commit 8a10e6569d67b6237a1704505167287756b993aa
Author: unfa <unfa00@gmail.com>
Date: Sat Jun 13 23:46:45 2020 +0200
 
Initial commit