unfa
ddad08e457
Fixed halo Z test (proximity fade enforced it) Fixed halo scaling is sync Fixed some particle effect issues with muzzle flashes and explosions Added "fine red mist" lingering after killing someone |
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.. | ||
.godot | ||
Assets | ||
.gitignore | ||
Main.gd | ||
Main.tscn | ||
Map.tscn | ||
Server.gd | ||
Server.tscn | ||
default_bus_layout.tres | ||
default_env.tres | ||
export_presets.cfg | ||
icon.png | ||
icon.png.import | ||
project.godot | ||
version.sh |