This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game
unfa 955f3eff2a Residual changes. 2021-05-14 20:51:49 +02:00
..
Assets Residual changes. 2021-05-14 20:51:49 +02:00
Classes Residual changes. 2021-05-14 20:51:49 +02:00
addons/Trail Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
Game.gd Player stats are now synchronized properly even when joining a game late 2021-04-21 23:40:47 +02:00
Game.tscn Moved handgun code to handgun 2021-05-02 23:50:22 +02:00
Level.tscn Replaced - with _ in all audio file names. 2021-04-07 01:05:43 +02:00
Menu.tscn Tweaks, and simplifications. 2021-04-05 04:28:23 +02:00
PlayerListContainer.gd Added player scores to the score table. 2021-04-12 22:53:22 +02:00
Server.tscn Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
default_bus_layout.tres Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
default_env.tres Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
default_environment.tres REduced amount of dynamic lights, twekaed glow and AA settings, teaked lights. 2021-04-24 17:39:42 +02:00
icon.png Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
icon.png.import Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
project.godot REduced amount of dynamic lights, twekaed glow and AA settings, teaked lights. 2021-04-24 17:39:42 +02:00