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liblast/Game/Assets/Audio/SoundPlayer.tscn

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[gd_scene load_steps=2 format=3 uid="uid://c5cwnfuw4go1b"]
[ext_resource type="Script" path="res://Assets/Audio/SoundPlayer.gd" id="1_uq1fs"]
[node name="SoundPlayer" type="Node3D"]
script = ExtResource( "1_uq1fs" )
[node name="AudioStreamPlayer3D" type="AudioStreamPlayer3D" parent="."]
unit_size = 6.0
attenuation_filter_cutoff_hz = 20000.0
attenuation_filter_db = 0.0
script = null