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2021-03-24 20:47:47 +01:00
.import Fixed direct connect to IP 2020-09-19 00:54:13 +02:00
Assets Updated lightmap bake and clouds on DM1. 2021-03-24 20:36:04 +01:00
Audio Sound synchronization 2020-09-28 00:06:43 +02:00
Fonts/Roboto_Condensed Added custom GUI theming 2020-10-03 01:57:33 +02:00
GUI Added rudimentary character select 2021-02-26 22:17:00 +01:00
LevelComponents Some refactoring 2020-09-19 00:30:59 +02:00
Screenshots New screenshot. 2021-03-24 20:47:47 +01:00
.gitignore Fixed direct connect to IP 2020-09-19 00:54:13 +02:00
Billboard.gd Added name tag and health bar billboard for each player 2020-10-02 20:43:45 +02:00
default_bus_layout.tres Implemented more SFX, implemented blood particle effects with sound. 2020-09-19 13:07:44 +02:00
default_env.tres Initial CSG level, initial player, test rigid body. 2020-06-14 00:17:45 +02:00
Game.gd Fixed smart fridge 2021-02-26 23:44:52 +01:00
Game.tscn This should fix lightmap errors 2021-03-21 20:42:11 +01:00
Health.tscn Added name tag and health bar billboard for each player 2020-10-02 20:43:45 +02:00
icon.png Empty Godot project 2020-06-13 23:53:33 +02:00
icon.png.import Empty Godot project 2020-06-13 23:53:33 +02:00
Level.tscn Started rework on player movement 2021-03-18 00:05:57 +01:00
LICENSE Initial commit 2020-06-13 23:46:45 +02:00
Player.gd Added basic weapon bob animations with an animation tree. 2021-03-23 21:56:34 +01:00
Player.tscn Updated PLayer scene for weapon bob animations. 2021-03-24 00:53:32 +01:00
PlayerListItem.gd Added options menu in-game 2020-12-11 13:24:37 +01:00
PlayerListItem.tscn Added list of connected people 2020-10-03 23:26:35 +02:00
project.godot Added new actions for Jetpack. 2021-03-17 22:21:10 +01:00
README.md Update README.md 2021-02-28 15:34:22 +01:00
Server.tscn Fixed character selection bug 2021-02-26 23:25:41 +01:00

Liblast

Libre Multiplayer FPS Game build with Godot 3 game engine.

Controls

Standard FPS stuff:

  • W,A,S,D to move
  • Mouse to look around
  • Left mouse button to shoot
  • Space to jump
  • R to reload

Less standard:

  • Shift to use jetpack (you have 1 second of jetpack, and it recharges for 5 seconds - ther's not HUD fro this and it's broken, also balance changes will most likely ensue, you can use it to get to that high platform on the DM1 level)

Features in 0.1 pre-alpha release

The game currently has:

  • a public online server at unfa.xyz (accessible via Quick Connect) only deployed on demand for now

  • simple but exciting gameplay

  • one weapon (a handgun)

  • a very basic HUD with health and ammo indication

  • a single test level designed for 2-4 pleayer deathmatch

  • particle effects

  • mouth-made sound effects for various things

  • bullet fly-by sound effects!

  • gun animation, bouncing shell casings and smoke effects

  • ~~a random rigidbody cube that's not working correctly

Video of a version of the game not long before 0.1 release:

https://youtu.be/g3KvNeu4X54 (quite outdated as of 2021-02)